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  1. #1
    Wild Bill HickCock's Avatar
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    1.04 Patch Notes

    Here they are:
    • Items
    • Added Feature! - Social Slots. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
    • New Vanity Items - Tuxedo Shirt and Pants
    • New Vanity Items - Plumber Outfit and Hat
    • New Vanity Items - Hero Outfit and Hat
    • New Vanity Item - Bunny Hood
    • New Vanity Item - Fish Bowl
    • New Vanity Item - Top Hat
    • New Vanity Items - Archaeologist's Outfit and Hat
    • New Vanity Item - Ninja Outfit.
    • New Vanity Item - Red Hat.
    • New Vanity Item - Summer Hat
    • New Vanity Item - Robe
    • New Vanity Item - Robot Hat
    • New Vanity Item - Gold Crown
    • New Item - Leather
    • New Item - Green Dye
    • New Item - Black Dye
    • You can now wear the Jungle Rose in your hair.
    • The Water Candle’s enemy spawn rate increase effect now works correctly when held
    • Some items that were missing ‘lore text’ in their tool-tips now have them.(Breathing Reed,Grappling Hook Jungle Rose.)
    • Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
    • The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
    • Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
    • Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
    • Gem, Mushroom and Bottle sell values have been reduced.
    • Hell Forges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
    • Angel Statues are now more rare of a find.
      NPCs
    • New NPC - Bunny
    • New NPC - Goldfish (Is also an Item)
    • New Enemy - Corrupt Bunny
    • New Enemy - Corrupt Goldfish
    • New Enemy - Piranha
    • New Enemy - Harpy
    • New Random Mini- Boss - King Slime
    • New Enemy - Bat
    • New Enemy - Jungle Bat
    • New Enemy - Jungle Slime
    • New Enemy - Snatcher
    • New Rare Enemy - Dr. Bones
    • New Rare Enemy - The Groom
    • New NPC - A Clothier will now move into your town when the conditions are met.
    • Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
    • Enemy spawn rates have been adjusted to account for the increased spawn distance.
    • Enemy projectiles no longer drop hearts or stars when killed by the player.
    • The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
    • Hornets no longer appear as if they are about to flip over while flying.
    • The Dead Miner is now a bit stronger.
    • Tim’s spawn chance has been reduced.
      Player
    • Players now have 1 second of invulnerability after they spawn.
    • The eat/drink animation now plays correctly.
      World-Gen
    • Surface Jungle’s are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
    • Chasms are now less frequent to appear, but always have an orb.
    • Mud now ‘blends’ graphically with dirt, rather than stone to add for a more crisp look in Jungles.
    • Jungle plants now grow underwater.
      Multiplayer
    • Increased client side security.
    • Selecting summon items will no longer cause monsters to summon.
    • Players with a name over 20 characters will now get booted from the server.
    • Added some minor anti-grief protection.
    • Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
    • Added the -host command line parameter to the client.
      Server
    • Improved server timing, which should help reduce lag.
    • Added several new command line and config options. These are listed in serverconfig.txt
    • Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
    • Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.
      Misc.
    • Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
    • Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
    • Added an option to automatically save the world every 10 minutes. Defaults to on.
    • Added a prompt to load a world backup if the current world is corrupt.
    • Added a check to determine if a world file was loaded successfully.
    • Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
    • Backing out of the port selection screen now plays the correct sound.
    • Setting options now correctly align with the center of the screen in all resolutions.
    • The settings menu has been reorganized. All video related options have their own menu
    • The “Tink” sound now has a more dull sound.
    • The Re-Logic splash screen, now scales correctly in other resolutions.
    [IMG]https://i381.photobucke*****m/albums/oo259/darkstar9540/wbstrange.png[/IMG]
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  2. #2
    xbon's Avatar
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    Anyone know where a download to the current version is? or do we have to wait a while?

  3. #3
    Wild Bill HickCock's Avatar
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    Quote Originally Posted by xbon View Post
    Anyone know where a download to the current version is? or do we have to wait a while?
    You're gonna have to wait at least a few hours

    It only came out about an hour ago. Check up on thepiratebay and this group:
    Steam Community :: Group :: Terraria Let's Play

    They'll have it when it's out. Look for the one by Theta.
    [IMG]https://i381.photobucke*****m/albums/oo259/darkstar9540/wbstrange.png[/IMG]
    "I really screwed up this time."
    Jeffrey Dahmer