Originally Posted by
topblast
well Someone said that CA sig scans for PTC methon so have fun with them :O
I did this to my PTC
[highlight=cpp]
void GameInfo::PushTC(char* command)
{
__asm
{
CMP DWORD PTR [EBP+0x8], 0
JNZ FAIL
MOV EAX, dwPtcAddr
CMP DWORD PTR [EAX], 0
JNZ FAIL
PUSH [EBP+0x8]
CALL EAX
ADD ESP, 0x04
FAIL:
}
}
[/highlight]
[highlight=ASM]
PUSH EBP
MOV EBP, ESP
CMP DWORD PTR [EBP+0x8], 0
JNZ FAIL
MOV EAX, dwPtcAddr
CMP DWORD PTR [EAX], 0
JNZ FAIL
PUSH [EBP+0x8]
CALL EAX
ADD ESP, 0x04
POP EBP
[/highlight]