Soo... where do i begin?
Right! So as i have heard the camos for the weapons does not contain alpha channels... you are here to set my info straight alright?
And some of the weapons do... hmm.. soo? If a weapon texture has an alpha channel then it can be shiny(specular mapping)? Or did i get this entirely wrong... becus i have been searching for specular mapped camos.. searched for tutorials but can only find how to make certain guns shiny or golden or whatever.. Soo the main question is : Can you make shiny camos (like chrome or gold? that works on all guns)