Thread: ME AJUDEM 3 :S

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  1. #1
    hackers-fodoes's Avatar
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    ME AJUDEM 3 :S

    Pessoal estou postando esse 3 topico aki, naum gosto mt de pedir ajuda mais como esta sendo necessário tenho q fazer isso, logo q eu achar uma solução para minhas duvidas eu q estarei ajudando o pessoal aki
    Mas essa minha primeira duvida agr é sobre o telekill e opk --->https://www.mpgh.net/forum/397-combat...ill-e-opk.html

    eu fiz o seguinte:

    Declarei INT Telekill; INT Telekillx1;
    INT OPK; INT OPKx1;

    Depois coloquei isso no menu do hacker:

    AdicionarItem(">>Telekill<<", Opt_on_off, &Telekill, 2, MENUITEM);
    AdicionarItem(">>OPK<<", Opt_on_off, &OPK, 2, MENUITEM);

    E em baixo do console deixei assim:


    OID SemiTeleKillESemiOPK(VOID)
    {
    DWORD player, position, target;
    player = (DWORD)GetModuleHandle("ClientFX.fxd");
    player += PlayerOffSet;
    memcpy(&position, (VOID *)(player), 4);
    position += 0xCC;
    memcpy(&target, (VOID *)(PlayerRandom), 4);
    target += 0xCC;

    if((*(BYTE *)GameStatus == 1) && Telekill) {
    if((target > 0xCC && position > 0xCC)
    && (target > 0xC8 && position > 0xC8)
    && (target > 0xD0 && position > 0xD0)) {
    *(FLOAT *)position = *(FLOAT *)target;
    *(FLOAT *)(position + 0x4) = *(FLOAT *)(target + 0x4);
    *(FLOAT *)(position - 0x4) = *(FLOAT *)(target - 0x4);
    }
    }

    if((*(BYTE *)GameStatus == 1) && OPK) {
    if((target > 0xCC && position > 0xCC)
    && (target > 0xC8 && position > 0xC8)
    && (target > 0xD0 && position > 0xD0)) {
    *(FLOAT *)target = *(FLOAT *)position;
    *(FLOAT *)(target + 0x4) = *(FLOAT *)(position + 0x4);
    *(FLOAT *)(target - 0x4) = *(FLOAT *)(position - 0x4);
    }
    }
    }



    Depois add esse endereço q faltava na minha base:
    #define PlayerOffSet 0x00066F34

    Eu dei Build e foi td certinho sem nenhum erro...
    Meu hacker ta com dc ainda, mais ele funciona perfeitamente por um tempo até q d DC, tds as funções funcionam menos essa...
    Alguem ai pode me ajudar?
    Last edited by Alessandro10; 08-16-2011 at 09:29 AM. Reason: Added Tag [Solved]

  2. #2
    L0OocKie's Avatar
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    Console Att? Detour Att? Alguma string pode ser detectada.
    Bytes ATT?

    Respect List:

    @[MPGH] Sorting Hat
    @|_Alessandro10_BR_|
    @WE11ington.
    @S0aD.
    @Strikex.
    @luccss

  3. #3
    Alessandro10's Avatar
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    Não funciona ????

    Quando vc ativa da crash ?

  4. #4
    hackers-fodoes's Avatar
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    Naum DEU

    Quote Originally Posted by Alessandro10 View Post
    Não funciona ????

    Quando vc ativa da crash ?
    Quando eu ativo naum acontece nada '-'
    Obs: eu arrumei minha base e agr ela funciona corretamente sem DC

    Quote Originally Posted by Alessandro10 View Post
    Não funciona ????

    Quando vc ativa da crash ?
    Quando eu ativo naum acontece nada '-'
    Obs: eu arrumei minha base e agr ela funciona corretamente sem DC

    Quote Originally Posted by L0OocKie View Post
    Console Att? Detour Att? Alguma string pode ser detectada.
    Bytes ATT?
    Console Atualizado
    Detour Atualizado
    String Indetectável
    Telekill e OPK: Quando eu atico naum acontece nada ¬¬
    Aki eu Postei errado... Postei "OID" mais esta certo no meu hacker: Coloquei "VOD"

    ALGUEM AEEEEE PODE ME AJUDAR ????????
    Last edited by hackers-fodoes; 08-05-2011 at 07:47 AM.

  5. #5
    Templar's Avatar
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    Mas me explica, por que as funções do telekill e do opk estão iguais ?
    Deveria ser uma ao contrario de outra.
    Just a wanderer from the beginnings of this site.
    An old Combat Arms' sections active member and hacker (just what I thought when I was a child).

    My IM doesn't work. Send me a private message instead.

    Name changes:
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  6. #6
    yuning13's Avatar
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    TA

    Well Sory but its not aow nproblemo

  7. #7
    Alessandro10's Avatar
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    Code:
    void cBase::SemiTeleKillESemiOPK(void)
    {
    DWORD player, position, target;
    player = (DWORD)GetModuleHandle("ClientFX.fxd");
    player += PlayerOffSet;
    memcpy(&position, (VOID *)(player), 4);
    position += 0xCC;
    memcpy(&target, (VOID *)(PlayerRandom), 4);
    target += 0xCC;
    
    if((*(BYTE *)GameStatus == 1) && Telekill) {
    if((target > 0xCC && position > 0xCC)
    && (target > 0xC8 && position > 0xC8)
    && (target > 0xD0 && position > 0xD0)) {
    *(FLOAT *)position = *(FLOAT *)target;
    *(FLOAT *)(position + 0x4) = *(FLOAT *)(target + 0x4);
    *(FLOAT *)(position - 0x4) = *(FLOAT *)(target - 0x4);
    }
    }
    
    if((*(BYTE *)GameStatus == 1) && OPK) {
    if((target > 0xCC && position > 0xCC)
    && (target > 0xC8 && position > 0xC8)
    && (target > 0xD0 && position > 0xD0)) {
    *(FLOAT *)target = *(FLOAT *)position;
    *(FLOAT *)(target + 0x4) = *(FLOAT *)(position + 0x4);
    *(FLOAT *)(target - 0x4) = *(FLOAT *)(position - 0x4);
    }
    }
    }
    Dai vai la em Directx.cpp

    Adiciona isso:
    Code:
    Base.SemiTeleKillESemiOPK(void);
    Vai em Base.h

    Adiciona isso:
    Code:
    void SemiTeleKillESemiOPK(void);

  8. #8
    Templar's Avatar
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    Quote Originally Posted by Alessandro10 View Post
    Code:
    void cBase::SemiTeleKillESemiOPK(void)
    {
    DWORD player, position, target;
    player = (DWORD)GetModuleHandle("ClientFX.fxd");
    player += PlayerOffSet;
    memcpy(&position, (VOID *)(player), 4);
    position += 0xCC;
    memcpy(&target, (VOID *)(PlayerRandom), 4);
    target += 0xCC;
    
    if((*(BYTE *)GameStatus == 1) && Telekill) {
    if((target > 0xCC && position > 0xCC)
    && (target > 0xC8 && position > 0xC8)
    && (target > 0xD0 && position > 0xD0)) {
    *(FLOAT *)position = *(FLOAT *)target;
    *(FLOAT *)(position + 0x4) = *(FLOAT *)(target + 0x4);
    *(FLOAT *)(position - 0x4) = *(FLOAT *)(target - 0x4);
    }
    }
    
    if((*(BYTE *)GameStatus == 1) && OPK) {
    if((target > 0xCC && position > 0xCC)
    && (target > 0xC8 && position > 0xC8)
    && (target > 0xD0 && position > 0xD0)) {
    *(FLOAT *)target = *(FLOAT *)position;
    *(FLOAT *)(target + 0x4) = *(FLOAT *)(position + 0x4);
    *(FLOAT *)(target - 0x4) = *(FLOAT *)(position - 0x4);
    }
    }
    }
    Dai vai la em Directx.cpp

    Adiciona isso:
    Code:
    Base.SemiTeleKillESemiOPK(void);
    Vai em Base.h

    Adiciona isso:
    Code:
    void SemiTeleKillESemiOPK(void);
    Ale Alejandrooo.
    Salvando a seção Codding.
    Just a wanderer from the beginnings of this site.
    An old Combat Arms' sections active member and hacker (just what I thought when I was a child).

    My IM doesn't work. Send me a private message instead.

    Name changes:
    bruno2204
    The Rev.
    BioHuman
    Element™

  9. #9
    Alessandro10's Avatar
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    @hackers-fodoes Solucionado o problema ?

  10. #10
    hackers-fodoes's Avatar
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    Quote Originally Posted by Alessandro10 View Post
    @hackers-fodoes Solucionado o problema ?
    Erro na hora de dar debug

    1>------ Build started: Project: CABASE, Configuration: Release Win32 ------
    1>Compiling...
    1>Menu.cpp
    1>DirectX.cpp
    1>.\DirectX.cpp(15) : error C2143: syntax error : missing ';' before '.'
    1>.\DirectX.cpp(15) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>.\DirectX.cpp(15) : error C2371: 'Base' : redefinition; different basic types
    1> e:\hackers, instladores\templates\cabase\cabase\cabase\Base.h( 34) : see declaration of 'Base'
    1>detours.cpp
    1>Base.cpp
    1>e:\hackers, instladores\templates\cabase\cabase\cabase\Itens.h (162) : error C2065: 'Telekill' : undeclared identifier
    1>Build log was saved at "file://e:\Hackers, instladores\Templates\CABASE\CABASE\CABASE\Release \BuildLog.htm"
    1>CABASE - 4 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    MSN: marcos_000santana@hotmail.com

  11. #11
    guabraao10's Avatar
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    eu sei como resolver primeiro faça o seguinte declare a variavel na funçao depois coloque a biblioteca e depois vai rebola rebola e depois tire e depois declare a variavel bool no fim da biblioteca

  12. #12
    Alessandro10's Avatar
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    Vc nem declarou a variavel Telekill..



    Me add no MSN que eu resolvo isso pra vc..

    /Fechado.


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