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  1. #1
    DigitalMind's Avatar
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    Bunker mod, No zombies.

    Hey guys, im looking for the bunker mod, withoiut zombies. Just normal game! Would be awesome, cause i love to make my own bunkers, could someone link me to the mod or send the _rank.gsc to me?
    Thanks in advance.
    ^-^

  2. #2
    Moto's Avatar
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    @Jorndel @Elio

    They can help you, I'm not going to encourage begging.



  3. #3
    DigitalMind's Avatar
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    Quote Originally Posted by Moto View Post
    @Jorndel @Elio

    They can help you, I'm not going to encourage begging.
    Beggin is mostly known as '' PLEASE HELP ME! '' Not as, '' Im wondering if someone could help me out ''
    ^-^

  4. #4
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    kk, u can still edit the mod with the zombie. @Jorndel
    @Moto GL on life, but I want to see ur ass around this parts

  5. #5
    Jorndel's Avatar
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    Quote Originally Posted by Elio View Post
    kk, u can still edit the mod with the zombie. @Jorndel
    @Moto GL on life, but I want to see ur ass around this parts
    Man, why you mention me?
    I don't really do things for others, I just help them.
    If he give me a mod and say he want the map edits, Yeah, I fix it.
    If he want me to make a mod for him, forget it.
    (Well, if its something with making something for a mod in a mod I will do it. But not for fun.)

     
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  6. #6
    Nachos's Avatar
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    Here is the MapEdit.gsc: MapEdit.gsc - Pastebin.com

    And then in your _ranks.gsc you need to add this to onJoinedSpectators()
    Code:
    onJoinedSpectators()
    {
        self endon("disconnect");
        level thread maps\mp\gametypes\MapEdit::init();
    
        for(;;)
        {
            self waittill( "joined_spectators" );
        }
    }
    And what about this: https://www.mpgh.net/forum/323-call-d...e-bunkers.html
    There is some more information on page 2

    And the you should move it:
    @master131
    and @Whoeverselseisminioninthissection


    The lines in my Steam are i's

  7. #7
    Yamato's Avatar
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    Quote Originally Posted by Nachos View Post
    Here is the MapEdit.gsc: MapEdit.gsc - Pastebin.com

    And then in your _ranks.gsc you need to add this to onJoinedSpectators()
    Code:
    onJoinedSpectators()
    {
        self endon("disconnect");
        level thread maps\mp\gametypes\MapEdit::init();
    
        for(;;)
        {
            self waittill( "joined_spectators" );
        }
    }
    And what about this: https://www.mpgh.net/forum/323-call-d...e-bunkers.html
    There is some more information on page 2

    And the you should move it:
    @master131
    and @Whoeverselseisminioninthissection
    Wont work,

  8. #8
    mathieutje12's Avatar
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    U sure u added it on the right place? And what kind of error do you get?

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