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  1. #1
    matrixhasyou's Avatar
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    Thumbs up Give me plz Source Code NoReload

    WHAT'S UP GUYS

    саn you help me?

    I need source code for Noreload Hack. Without errors.

    Example this

    https://www.mpgh.net/forum/175-crossf...ck-_corn_.html

    I want to release NoReload For Russia. Help me plz.

  2. #2
    [G]a[M]e[R]'s Avatar
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    i am [G]a[M]e[R]

  3. The Following User Says Thank You to [G]a[M]e[R] For This Useful Post:

    matrixhasyou (09-11-2011)

  4. #3
    matrixhasyou's Avatar
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    Code:
    #include<windows.h>
    
     #define grenades ((i==6)||(i==7)||(i==8)||(i==64)||(i==100)||(i==12 6)||(i==135)||(i==209)||(i==210)||(i==240)||(i==26 3)||(i==272)||(i==338)||(i==382)||(i==383)||(i==38 4))
    
     #define WeaponMgr 0x332254 \\in Ru CF
    
    
     #define NoReload 0x23D0 \\In Ru CF 
     #define WeaponDamage 0x7F8
     #define Shotspread 0x0834
     #define WeaponChange 0x2424
     #define WeaponWeight 0x21D8
     #define WeaponRange 0x07EC
     #define spread 0x2428
    
    
    
    
     DWORD WINAPI Hacks(LPVOID)
     {
    
     bool onehit = true;
     bool reload = true;
     bool fragdmg = true;
     bool shotgun = true;
     bool change = true;
     bool weight = true;
     bool range = true;
     bool nospread = true;
    
    
     while(1)
     {
     DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
     DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
     //DWORD dwPlayerPointer = *(DWORD*)( CShell + PlayerPointer);
    
    
    
     if(onehit)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponDamage) = 99999;
     }
     }
     }
    
    
     if(reload)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoReload) = 0;
     }
     }
     }
    
     if(fragdmg)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL && (grenades))
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponDamage) = 0;
     }
     }
     }
    
     if(weight)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL) 
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponWeight) = 0;
     }
     }
     }
    
    
     if(shotgun)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(BYTE*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + Shotspread) = 5;
     }
     }
     }
    
     if(WeaponChange)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + change) = 999;
     }
     }
     }
    
     if(range)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponRange) = 99999;
     }
     }
     }
    
     if(spread)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + nospread) = 0;
     }
     }
     }
    
     BYTE nop = 0x90;
     DWORD d, ds; 
    
     VirtualProtect((LPVOID)(CShell+0x85723), 17, PAGE_EXECUTE_READWRITE, &d);
    
     for (int i=0; i<17;i++)
     memcpy((LPVOID)(CShell+0x85723+i), &nop, 1); 
    
     VirtualProtect((LPVOID)(CShell+0x85723), 17, d, &ds);
    
     Sleep(100);
     }
     }
    
    
    
     bool IsGameReadyForHook()
     {
     if(GetModuleHandleA("CShell.dll") != NULL
     && GetModuleHandleA("ClientFx.fxd") != NULL)
     return true;
     return false;
     }
    
     DWORD WINAPI Wait(LPVOID)
     {
     while(!IsGameReadyForHook()) Sleep(200);
     CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
     return false;
     }
    
     BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
     {
     DisableThreadLibraryCalls(hDll);
    
     if ( dwReason == DLL_PROCESS_ATTACH )
     {
     MessageBoxA(0, "Made by Russian Hacker, Special thanks to: FPteam" , "Cross Fire RU Hack" ,0);
    
     CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
     }
     return 1;
     }
    1>------ Build started: Project: Noreload1, Configuration: Debug Win32 ------
    1>Compiling...
    1>stdafx.cpp
    1>Compiling...
    1>Noreload1.cpp
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(18 0) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
    1>Build log was saved at "file://c:\Users\MatrixHasYou\Documents\Visual Studio 2008\Projects\Noreload1\Noreload1\Debug\BuildLog.h tm"
    1>Noreload1 - 1 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    where is my error?

  5. #4
    derh.acker's Avatar
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    Read the message -.-
    Did you forget to add '#include "stdafx.h"' to your source?

  6. #5
    A$IAN's Avatar
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    Quote Originally Posted by derh.acker View Post
    Read the message -.-
    Did you forget to add '#include "stdafx.h"' to your source?
    If he made an empty project he wouldnt need to include that
    ~Donater since 19th October 2011~
    ~Ex-Crossfire Minion || Resigned on 4th February 2012 ~
    Da fuck

  7. #6
    matrixhasyou's Avatar
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    derh.acker

    I coded for Russia CrossFire

    So

    Code:
    #include<windows.h>
    #include "stdafx.h
    
     #define grenades ((i==6)||(i==7)||(i==8)||(i==64)||(i==100)||(i==12 6)||(i==135)||(i==209)||(i==210)||(i==240)||(i==26 3)||(i==272)||(i==338)||(i==382)||(i==383)||(i==38 4))
    
     #define WeaponMgr 0x332254 \\in Ru CF
    
    
     #define NoReload 0x23D0 \\In Ru CF 
     #define WeaponDamage 0x7F8
     #define Shotspread 0x0834
     #define WeaponChange 0x2424
     #define WeaponWeight 0x21D8
     #define WeaponRange 0x07EC
     #define spread 0x2428
    
    
    
    
     DWORD WINAPI Hacks(LPVOID)
     {
    
     bool onehit = true;
     bool reload = true;
     bool fragdmg = true;
     bool shotgun = true;
     bool change = true;
     bool weight = true;
     bool range = true;
     bool nospread = true;
    
    
     while(1)
     {
     DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
     DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
     //DWORD dwPlayerPointer = *(DWORD*)( CShell + PlayerPointer);
    
    
    
     if(onehit)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponDamage) = 99999;
     }
     }
     }
    
    
     if(reload)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoReload) = 0;
     }
     }
     }
    
     if(fragdmg)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL && (grenades))
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponDamage) = 0;
     }
     }
     }
    
     if(weight)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL) 
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponWeight) = 0;
     }
     }
     }
    
    
     if(shotgun)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(BYTE*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + Shotspread) = 5;
     }
     }
     }
    
     if(WeaponChange)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + change) = 999;
     }
     }
     }
    
     if(range)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + WeaponRange) = 99999;
     }
     }
     }
    
     if(spread)
     {
     if (pWeaponMgr)
     {
     for(int i=0; i<445; i++)
     {
     if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
     *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + nospread) = 0;
     }
     }
     }
    
     BYTE nop = 0x90;
     DWORD d, ds; 
    
     VirtualProtect((LPVOID)(CShell+0x85723), 17, PAGE_EXECUTE_READWRITE, &d);
    
     for (int i=0; i<17;i++)
     memcpy((LPVOID)(CShell+0x85723+i), &nop, 1); 
    
     VirtualProtect((LPVOID)(CShell+0x85723), 17, d, &ds);
    
     Sleep(100);
     }
     }
    
    
    
     bool IsGameReadyForHook()
     {
     if(GetModuleHandleA("CShell.dll") != NULL
     && GetModuleHandleA("ClientFx.fxd") != NULL)
     return true;
     return false;
     }
    
     DWORD WINAPI Wait(LPVOID)
     {
     while(!IsGameReadyForHook()) Sleep(200);
     CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
     return false;
     }
    
     BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
     {
     DisableThreadLibraryCalls(hDll);
    
     if ( dwReason == DLL_PROCESS_ATTACH )
     {
     MessageBoxA(0, "Made by Russian Hacker, Special thanks to: FPteam" , "Cross Fire RU Hack" ,0);
    
     CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
     }
     return 1;
    I have 56 errors =\

    Code:
    1>------ Build started: Project: Noreload1, Configuration: Debug Win32 ------
    1>Compiling...
    1>Noreload1.cpp
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(2) : error C2001: newline in constant
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(36) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(36) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(36) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(36) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(47) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(47) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(47) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(47) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(48) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(48) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(60) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(60) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(60) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(60) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(61) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(61) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(61) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(61) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(72) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(72) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(72) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(72) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(73) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(73) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(84) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(84) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(84) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(84) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(85) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(85) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(97) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(97) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(97) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(97) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(98) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(98) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(109) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(109) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(109) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(109) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(110) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(110) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(121) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(121) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(121) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(121) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(122) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(122) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(133) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(133) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(133) : error C2146: syntax error : missing ')' before identifier 'in'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(133) : error C2059: syntax error : ')'
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(134) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(134) : error C2017: illegal escape sequence
    1>c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(181) : fatal error C1075: end of file found before the left brace '{' at 'c:\users\matrixhasyou\documents\visual studio 2008\projects\noreload1\noreload1\noreload1.cpp(171)' was matched
    1>Build log was saved at "file://c:\Users\MatrixHasYou\Documents\Visual Studio 2008\Projects\Noreload1\Noreload1\Debug\BuildLog.htm"
    1>Noreload1 - 56 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    why? о_О

  8. #7
    matrixhasyou's Avatar
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    Thumbs up

    Quote Originally Posted by MegaR View Post
    Ahahaha!Matrix?**************?
    help faster faster

    Ru CF need in hack, realesed in VB)))

  9. #8
    MegaR's Avatar
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    Vb?o_O.https://www.mpgh.net/forum/242-crossf...dont-code.html .Надо создать файл с++(.cpp) и вставить этот код.
    Last edited by MegaR; 09-11-2011 at 11:20 AM.

  10. #9
    matrixhasyou's Avatar
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    Lightbulb

    Quote Originally Posted by MegaR View Post
    Vb?o_O.https://www.mpgh.net/forum/242-crossf...dont-code.html .Надо создать файл с++(.cpp) и вставить этот код.
    Думаешь, всё так просто? а ты вставь и посмотри у тебя явно тоже ошибки вылезут, как и меня.

    + оффсеты на ру отличаются от оффсетов на Z8, поэтому у нас ни хрена не работают их читы)))

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    Quote Originally Posted by matrixhasyou View Post
    Думаешь, всё так просто? а ты вставь и посмотри у тебя явно тоже ошибки вылезут, как и меня.

    + оффсеты на ру отличаются от оффсетов на Z8, поэтому у нас ни хрена не работают их читы)))
    Я заменил,делай дамп CShell.dll и ищи значения

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    Dont write in Russian .. this is an English forum..
    Joined MPGH: 07/08/09


    i used to tell arrow to the knee jokes then i died due to blood loss from takeing tomany arrows to the knee at once
    A network problem caused by you? What did you do? Trip over the cable?




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    Quote Originally Posted by MegaR View Post
    Я заменил,делай дамп CShell.dll и ищи значения
    заменил, и? =) где же чит? зажал? XD

    Quote Originally Posted by Fly3r View Post
    Dont write in Russian .. this is an English forum..
    Sorry)

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    Quote Originally Posted by Fly3r View Post
    Dont write in Russian .. this is an English forum..
    Ok.Na hui poshel!
    Quote Originally Posted by matrixhasyou View Post
    заменил, и? =) где же чит? зажал? XD
    Sorry)
    Меня кикает при инжекции

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    My Hack is better for russia xD

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    Quote Originally Posted by OoSiMpSoNsoO View Post
    My Hack is better for russia xD
    working only WH,FullBright. Code other functions for Russia

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