Results 1 to 5 of 5
  1. #1
    deadsmoke's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Posts
    39
    Reputation
    10
    Thanks
    0
    My Mood
    Twisted

    where to inject .REZ files

    ok well now i know how to and where to put everything but when ppl post .REZ files they dont tell what file to inject them to in the game fold coudl anyone teach me how to tell what file to inject the .REZ file at please? thanks
    Last edited by aeronyx; 11-19-2011 at 09:34 PM.

  2. #2
    Jack's Avatar
    Join Date
    May 2010
    Gender
    male
    Location
    MI
    Posts
    2,627
    Reputation
    146
    Thanks
    347
    My Mood
    Buzzed
    Quote Originally Posted by deadsmoke View Post
    ok well now i know how to and where to put everything but when ppl post .REZ files they dont tell what file to inject them to in the game fold coudl anyone teach me how to tell what file to inject the .REZ file at please? thanks
    Any .REZ file starting with GUNS_T means that it hold texture mods. The last part of those names (ie, AR, SMG, ETC, SR) signify each type of gun (ie, AR = assault rifles, SMG = sub-machine guns, SR = sniper rifles). If you have a texture mod, you inject into the rez that has a 'T' in it, and has the correct ending (ie, if you have an m16 texture mod, you inject into GNUS_T_PV_AR, because (T) it is a texture, and (AR) it is an assault rifle.

    REZ's that begin with GUNS_M art model files. That is where you inject **** b's (no space). The same naming rule applies for the ends, as it does in the texture rez's (ie, AR = assault rifle, etc..)

    FX.rez contains effects, but you don't really need to know much about that yet.

    The rest are more advanced, so you'll learn them as you go.




  3. #3
    deadsmoke's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Posts
    39
    Reputation
    10
    Thanks
    0
    My Mood
    Twisted
    Quote Originally Posted by Jack View Post


    Any .REZ file starting with GUNS_T means that it hold texture mods. The last part of those names (ie, AR, SMG, ETC, SR) signify each type of gun (ie, AR = assault rifles, SMG = sub-machine guns, SR = sniper rifles). If you have a texture mod, you inject into the rez that has a 'T' in it, and has the correct ending (ie, if you have an m16 texture mod, you inject into GNUS_T_PV_AR, because (T) it is a texture, and (AR) it is an assault rifle.

    REZ's that begin with GUNS_M art model files. That is where you inject **** b's (no space). The same naming rule applies for the ends, as it does in the texture rez's (ie, AR = assault rifle, etc..)

    FX.rez contains effects, but you don't really need to know much about that yet.

    The rest are more advanced, so you'll learn them as you go.

    thanks bromandude appreciate it thanks for the help

  4. #4
    Jack's Avatar
    Join Date
    May 2010
    Gender
    male
    Location
    MI
    Posts
    2,627
    Reputation
    146
    Thanks
    347
    My Mood
    Buzzed
    Quote Originally Posted by deadsmoke View Post
    thanks bromandude appreciate it thanks for the help
    Mhmm, no problem.

    @aeronyx

    Solved, so please close :]



  5. #5
    aeronyx's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Location
    /210/
    Posts
    11,238
    Reputation
    1211
    Thanks
    5,070
    /Solved .

Similar Threads

  1. [HELP] WHERE TO INJECT A FILE IN A. RES
    By felippe9 in forum Combat Arms Help
    Replies: 15
    Last Post: 02-28-2011, 08:03 PM
  2. Where is the rez. file 4 M590 Mariners in GUNS_M_PV_SG????
    By Broth3rs in forum Combat Arms Mod Discussion
    Replies: 3
    Last Post: 01-14-2011, 11:45 PM
  3. (help)How do u inject rez files (help)
    By mastero89 in forum Combat Arms Mod Discussion
    Replies: 1
    Last Post: 02-08-2010, 03:42 PM
  4. Packing/Injecting .rez files
    By euphoriccheese in forum Sudden Attack General
    Replies: 5
    Last Post: 01-18-2010, 12:58 PM
  5. How would you Inject Rez files with Multiple Folders in them?
    By CoderNever in forum Combat Arms Mod Discussion
    Replies: 3
    Last Post: 12-08-2009, 10:00 PM