Basic player Info Definition:
#define BasicPlayerInfo 0xA021F8
Basic Player Info Memory:
DWORD pBasicPlayerInfo = *(DWORD*)(CShell + BasicPlayerInfo);
The Loop:
if(pBasicPlayerInfo){
*(float*)(pBasicPlayerInfo+ 0x88) = 300.0f;
*(float*)(pBasicPlayerInfo+ 0x8C) = 300.0f;
*(float*)(pBasicPlayerInfo+ 0x90) = 300.0f;
*(float*)(pBasicPlayerInfo+ 0x98) = 300.0f;
}
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