Code:SpawnIconOnMinimap(iconname,origin) { self endon("disconnect"); self endon("death"); if(!isDefined(origin)) origin = self.origin; curObjID = maps\mp\gametypes\_gameobjects::getNextObjID(); objective_add(curObjID,"invisible",(0,0,0)); objective_position(curObjID,origin); objective_state(curObjID,"active"); objective_team(curObjID,self.team); objective_icon(curObjID,iconname); self.objIdFriendly = curObjID; }