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  1. #1
    darlwis's Avatar
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    Dll Base with NoRecoil,NoFallDamage,NoGranadeDamage & NoReload

    Hello all Mpghians!!!
    I need a Dll Base with thats Hacks Working,if they are not update dont matter it,i will update it.
    But i am a Noob at Coding and i thing this is Simple Hack.
    Please i need them.

  2. #2
    darkness99's Avatar
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    Umad bro? , no one will give you, btw use swiftdude base

  3. #3
    darlwis's Avatar
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    Where i can find Swiftdude base?

  4. #4
    zakman1234's Avatar
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    just go to google and google swiftdude base

  5. #5
    darlwis's Avatar
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    Thanks i will try to do it.

  6. #6
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    Code:
    #include<windows.h>
     
    #define grenades ((i==6)||(i==7)||(i==8)||(i==64)||(i==100)||(i==126)||(i==135)||(i==209)||(i==210)||(i==240)||(i==263)||(i==272)||(i==338)||(i==382)||(i==383)||(i==384))
     
    //addies 01/05/2011
    #define WeaponMgr       0xA0F338
    #define NoReload        0x2420
    #define WeaponDamage    0x07F8
     
    float Hithard = 999.0f;
    float FragDmg = 0.0f;
     
    //prevent noob leecher from hex editing
    char Msg[] = {'M','a','d','e',' ','b','y',' ','P','r','e','s','i','d','e','n',0 };
    char Title[] = {'N','A',' ','C','F',' ','H','A','C','K',0 };
     
    DWORD WINAPI Hacks(LPVOID)
    {
       bool onehit = false,
            reload = false,
            fragdmg = false;
     
       while(1)
       {
           DWORD CShell     = (DWORD)GetModuleHandleA("CShell.dll");
            DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
     
            //hotkeys toggle + beep sounds
            if(GetAsyncKeyState(VK_F9)  || GetAsyncKeyState(VK_NUMPAD0) &1) { onehit = true; Beep(512, 100); }
            if(GetAsyncKeyState(VK_F10) || GetAsyncKeyState(VK_NUMPAD1) &1) { reload = true; Beep(512, 100); }
            if(GetAsyncKeyState(VK_F11) || GetAsyncKeyState(VK_NUMPAD2) &1) { fragdmg = true; Beep(512, 100); }
     
            //one hit kill
            if(onehit)
            {
                if (pWeaponMgr)
                {
                    for(int i=0; i<445; i++)
                    {
                        if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL)
                            *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + WeaponDamage) = Hithard;
                    }
                }
            }
     
            //no reload
            if(reload)
            {
                if (pWeaponMgr)
                {
                    for(int i=0; i<445; i++)
                    {
                        if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL)
                            *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + NoReload) = 100;
                    }
                }
            }
     
            //no grenade damage
            if(fragdmg)
            {
                if (pWeaponMgr)
                {
                    for(int i=0; i<445; i++)
                    {
                        if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL && (grenades))
                            *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + WeaponDamage) = FragDmg;
                    }
                }
            }
            Sleep(100);
       }
    }
     
    bool Ready2Hook()
    {
       if(GetModuleHandleA("CShell.dll")   != NULL
       && GetModuleHandleA("ClientFx.fxd") != NULL)
           return 1;
       return 0;
    }
     
    DWORD WINAPI Wait(LPVOID)
    {
       while(!Ready2Hook()) Sleep(200);
            CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
       return 0;
    }
     
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
       DisableThreadLibraryCalls(hDll);
       
       if ( dwReason == DLL_PROCESS_ATTACH )
       {
            //optional
           MessageBoxA(0, Msg,Title, 0);
            system("start https://www.**********.net");
     
            CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0,0);
       }
       return 1;
    }
    I think this is SwiftDude Base

  7. #7
    darlwis's Avatar
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    Thanks,
    I make this base:
    Code:
    #include<windows.h>
     
    #define WeaponMgr       0xA974A0
    #define NoReload        0x269C
     
     
    DWORD WINAPI Hacks(LPVOID)
    {
    
           DWORD CShell     = (DWORD)GetModuleHandleA("CShell.dll");
           DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
     
                if (pWeaponMgr)
                {
                    for(int i=0; i<560; i++)
                    {
                        if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL)
                            *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + NoReload) = 100;
                    }
                }
         return false;
    }
     
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
       DisableThreadLibraryCalls(hDll);
       
       if ( dwReason == DLL_PROCESS_ATTACH )
       {
            CreateThread(0,0,(LPTHREAD_START_ROUTINE)Hacks,0,0,0);
       }
       return 1;
    }
    How can i do it Undetected this base??

  8. #8
    al3xman's Avatar
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    yes if u know how
    SQL :Learning
    Rules Reminder for hacks section
    A hack/hack tool doesn't work? Find help here
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    Join US:CrossFire Shaiya

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  9. #9
    darlwis's Avatar
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    Close it!!!
    I Solutionet it.

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