Code:
______________________________________________
| |
| Combat Arms Address Logger v1 |
| Created by - Gellin |
| 5-23-2011 |
_______________________________________________
Waiting for game to reach proper state...
Game reached proper state, logging started...
Engine Entry Point : 0x460000
Engine .code Size : 0x316800
Engine .code Offset : 0x1000
CShell Entry Point : 0x37100000
CShell .code Size : 0x5E9800
CShell .code Offset : 0x1000
ClientFX Entry Point : 0xB630000
ClientFX .code Size : 0x53A00
ClientFX .code Offset : 0x1000
CA_ADDIE_LOGGER V1 Starting...
#define ADDR_MTBWCRET 0x373D7357
#define ADDR_LTCLIENT 0x377F1D68
#define ADDR_WEAPONMGR 0x37837F04
#define ADDR_LOCALPTR 0x3783DD78
#define ADDR_BUILDFONT 0x3758DE20
#define ADDR_FILLFONT 0x3758EAB0
#define ADDR_FONTECX 0x3784EDB4
#define ADDR_GETFONTHAND 0x37489AE0
#define ADDR_GETCONSOLEINT 0x37395C10
#define ADDR_GCS 0x3783B598
#define ADDR_LTCOMMON 0x378364B0
#define ADDR_S_BULLETS 0x37428FED
#define ADDR_REMOTEKILL1 0x3742E851
#define ADDR_REMOTEKILL2 0x3742E852
#define ADDR_REMOTEKILL3 0x3742EBD1
#define ADDR_REMOTEKILL4 0x3742EBD2
#define ADDR_WEAPON_RANGE1 0x3742E729
#define ADDR_WEAPON_RANGE2 0x3742EAA9
#define ADDR_RAPIDFIRE1 0x37425807
#define ADDR_RAPIDFIRE2 0x3742F19E
#define ADDR_RAPIDFIRE3 0x3742AF67
#define ADDR_RAPIDFIRE4 0x3742F1A5
#define ADDR_RAPIDFIRE5 0x3742EFD8
#define ADDR_FORCEFPS 0x377F1DF8
#define ADDR_LTCSBASE 0x377F1D50
#define OFF_FPS 0x14EF8
#define ADDR_W2S 0x4915E0
#define ADDR_INTERSECT 0x470CB0
#define ADDR_D3D 0x9118A0
#define ADDR_DRAWPRIM 0x805974
#define ADDR_CURSORCENTER 0x7EFC4C
#define ADDR_CONSOLEUNWRAPPED 0x486030
@flameswor10
@Eminem
Request Sticky