Originally Posted by
schaapjes
I have more. This version is public version months ago. I made a private one but never used it. So I might post it. never made more because it was alot of work to make. The private version contains:
->Adress using to find Position x has been found - 0x004635ea!
->Adress using to find speed has been found - 0x00485c71!
->Adress using to find stamina has been found - 0x004849d0!
->Adress using to find info has been found - 0x004d5b56!
->Offset using to find info has been found - 0x003170
->Adress using to find no spread has been found - 0x00489eb1!
->Offset using to find no spread has been found - 0x001fe8
->Adress using to find unl ammo has been found - 0x004a1748!
->Adress using to find unl ammo has been found - 0x004a1748!
/////////////////////////////////////////////
// ======== [ Op7 Addy Logger ] ========== //
/////////////////////////////////////////////
// ========== [ Chams ] =========== //
#define ASM_CHAMS1 0x0052F045
#define ASM_CHAMS2 0x0052EFA6
// =========== [ Asm ] ============ //
#define ASM_OPKX 0x004623C0
#define ASM_OPKY 0x004623CA
#define ASM_OPKZ 0x004623D0
#define ASM_QUICKDRAW1 0x00537363
#define ASM_QUICKDRAW2 0x005375FB
#define ASM_UNLAMMO1 0x004A1747
#define ASM_UNLAMMO2 0x004A1768
#define ASM_NODELAY 0x00491ECB
#define ASM_NORELOAD 0x0048D307
#define ASM_NWST 0x00536F7A
#define ASM_ANTIJAM1 0x0048EB03
#define ASM_STAMINA1 0x004849C0
#define ASM_STAMINA2 0x004849C5
#define ASM_ANTIAFK 0x0063A82D
#define OFS_CTASH 0x0040374D
// ========== [ Player ] =========== //
#define MEM_SPEED 0x00C1C968
#define MEM_JUMPHEIGHT 0x00C1C96C
#define MEM_STAMINAREFILL 0x00C1C974
#define MEM_POSX 0x00C1BDD8
#define MEM_POSY 0x00C1BDDC
#define MEM_POSZ 0x00C1BDE0
#define MEM_GRAVITYX 0x00C1BDE4
#define MEM_GRAVITYY 0x00C1BDE8
#define MEM_GRAVITYZ 0x00C1BDEC
#define MEM_YAW 0x00C1BDF0
#define MEM_PITCH 0x00C1BDF4
#define MEM_ROLL 0x00C1BDF8
#define MEM_YAWSPEED 0x00C1BDFC
#define MEM_PITCHSPEED 0x00C1BE00
#define MEM_FOV 0x00C1BE0C
#define MEM_CANJUMP1 0x00C1C984
#define MEM_CANJUMP2 0x00C1C968
#define MEM_FASTPDFG 0x00C1CC70
#define MEM_NOSPAWNWAIT 0x00C36058
#define MEM_INVISIBLE 0x00C3657C
#define MEM_D3ATHMANWALKING1 0x00C36564
#define MEM_D3ATHMANWALKING2 0x00C36568
#define MEM_D3ATHMANWALKING3 0x00C36570
#define MEM_D3ATHMANWALKING4 0x00C36588//(drawgun)
// ========== [ Info ] ========== // havent finished a game to log these ones
#define MEM_NICKNAME 0x003170
#define MEM_LEVEL 0x003188
#define MEM_GOLD 0x00318C
#define MEM_NCASH 0x003190
#define MEM_KILLS 0x003198
#define MEM_DEATHS 0x00319C
#define MEM_TEAMKILLS 0x0031A0
#define MEM_EXP 0x0031A4
#define MEM_BATTLES 0x0031A8
#define MEM_WINS 0x0031AC
#define MEM_LOST 0x0031B0
#define MEM_HEADSHOT 0x0031B4
#define MEM_MELEEKILLS 0x0031B8
#define MEM_EXPLOSIONKILLS 0x0031BC
#define MEM_KNIFE 0x0031C0
#define MEM_PENALTY 0x0031C8
#define MEM_HEALTH 0x00C35FD8
#define MEM_STAMINA 0x00C35FDC
#define MEM_ROUNDTIMER 0x00C36034
#define MEM_BLUESCORE 0x00C36048
#define MEM_REDSCORE 0x00C3604A
// ========= [ Weapon ] ========= //
#define MEM_NOSPREAD1 0x00C2A420
#define MEM_NOSPREAD2 0x00C2A554
#define MEM_NOSPREAD3 0x00C2C378
#define MEM_NOSPREAD4 0x00C2C37C
#define MEM_NODELAY 0x00A15B70
#define MEM_FASTKNIFE1 0x00A15B98
#define MEM_FASTKNIFE2 0x00A15BA0
#define MEM_UNLAMMO1 0x00C2B210
#define MEM_UNLAMMO2 0x00C2B258
//////////////////////////////////////////////
// [ Addy's logged: 43 ] //
// [ Addy's failed: 0 ] //
// ========== [ End of logger ] =========== //
//////////////////////////////////////////////
Never added more