Originally Posted by
Ryan
Remove all bubble C4Ds unless they're inside the big spheres and compliment either the highlights or shadows inside.
Take the blue soft brushing out, only soft brush on highlights of the whole piece, and not until the end (for the most part).
Whatever looks like blue flames need to encompass the spheres more instead of billowing off. It disrupts the flow the way it is now.
Last, the 1px brush speckled all over the place should be removed.
That is, if you're trying to style-rip dyst.