Build 123.5.0: public function _-ze(_-048:_-0Cv):void
Build 123.5.0: public function _-ze(_-048:_-0Cv):void
059 (08-30-2012),demonangel89 (08-31-2012),quikslvrxx (08-30-2012)
thanks, so it works for 123.5 too now!
ohhh and, can someone please tell how you can get rid of the testing message "Testing v123.5.0" at the main rotmg screen?
because i noticed, everytime i start a new rotmg swf, it needs a while (like 15 sec) until the main rotmg screen loads. When I start rotmg through the normal, unhacked swf file, it connects me at once to the main screen.
how do i add scripts to the silent im 12 and got the mind of a gunius but this is fucking confuseing
I'm lost on what to change in that section, i tried changing pushfalse to return void, saving it, then running the client. You log into any server, the screen turns black and won't you continue, just sits there with black screen. help please.(trying to remove the screen, ik there is a client out but im trying to learn then leech.)
Edit: Never mind it works now...I guess I did something wrong there ty
Any idea on how to implement auto-nexus+autoaim? Not sure if it's easy or not to nullify the confused+paralyze+blind effects.(if so please help me with those on how to change the effect of those to 0) ty
Last edited by pokie; 09-01-2012 at 03:17 AM.
I just tried for myself and it works. You did this?
pokie (09-01-2012)
Yes sorry I was working with different type of clients...since kept saving some files went bad...like wont load n wut not...so i restarted from scratch n now it work yup xD
---------- Post added at 02:25 AM ---------- Previous post was at 02:23 AM ----------
Do you know a way to nullify effects like blind, confused paralyze, etc? I'm also looking for auto-nexus atm not sure where to find it/ add it in the client.
Also where do you implement the auto-aim, that's a nifty thing but if you're unsure atm it's fine, just want auto nexus to work atm, and effects if possible, if not then forget about the effect for now till you can figure it out
Take a look at https://www.mpgh.net/forum/599-realm-...ml#post6567172 or the links on my profile page. The first link is more current but the ones on my profile page are good too.
I read thru it, that person who was explaining on how to put in the auto-nexus.(I looked for update string in that brance, the only one i could find i the one at the very bottom=public function update(int,int):Boolean. found "something update,2" changed it what he gave me to replace with. Tried it out on a lvl 1 unnamed char in pcave, nothing happened, no tping to nexus, nothing.
Second Question, he mentioned I need to download n install Rabcdasm, to put in the auto-aim in the client, is there a way to implement it into the client with yogda? As he mentioned you can do it with Rabcdasm, for auto-aim+making effects=do nothing.
can someone help me i cant find the com.company.assembleegameclient.game:GameSprite super(flash.display:Sprite)
---------- Post added at 04:37 PM ---------- Previous post was at 04:34 PM ----------
can some one help me i cant find the com.company.assembleegameclient.game:GameSprite super(flash.display:Sprite)