Page 1 of 2 12 LastLast
Results 1 to 15 of 21
  1. #1
    xMicroX's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    8
    Reputation
    10
    Thanks
    5

    MicroX AddyLogger v1.0


    MicroX AddyLogger v1.0

    Code:
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ MicroX AddyLogger v1.0 ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ fps-******** ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ Pointer ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    #define PlayerPointer            	0x00A363B8
    #define ServerPointer            	0x00A36348
    #define BasePointer              	0x00A8D258
    #define ViewAngles               	0x00A35EF0
    #define Matrix                   	0x009C4078
    #define RemotePointer            	0x00B5A798
    #define DevicePointer           	0x00A35EF4
    #define CBase                    	0x00000000//Private
    #define RoomClass                	0x00A36DA8
    #define GpuPointer               	0x00000000//Private
    #define VehicleBase              	0x00000000//Private
    #define StatePointer               	0x00A363E0
    #define WeaponBase               	0x00A541DC
    #define GlobalSize			0x001D00
    #define LocalSize			0x00A404
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ Address ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    #define NoBound1                 	0x00B7A5A8
    #define NoBound2                 	0x00B7A5A4
    #define NoSpawnNew1              	0x00B78D98
    #define NoSpawnNew2              	0x00B78D9C
    #define WUW_1                    	0x00A3AD6C
    #define WUW_2                    	0x00A3D58C
    #define UnlAmmo                  	0x00A35FE8
    #define FastAmmo                 	0x00A3AD74
    #define FastMedic                	0x00A3AD7C
    #define FastFlag                 	0x00A3AD84
    #define FastRepair               	0x00A3AD80
    #define FastRepairVeh2            	0x00A3720C
    #define FastLockOn              	0x009CC9E0
    #define FullBright1              	0x00A37040
    #define FullBright2              	0x00A37048
    #define FullBright3              	0x00A3704C
    #define AutoMedic                	0x00000000//Private
    #define AutoRepair               	0x00A2E848
    #define AutoAmmoMedicDist        	0x00000000//Private
    #define QuickPlantDefuse         	0x00A35F14
    #define PlantDefuseAnyWhere		0x00A35F32
    #define AntiKickAfk			0x00B69E80
    #define ColorShot1              	0x00A37040
    #define ColorShot2              	0x00A37048
    #define ColorShot3              	0x00A3704C
    #define NoWater1                 	0x00A3D588
    #define NoWater2                 	0x00A3D584
    #define 3DMap                    	0x00000000//Private
    #define SuperNoSpread            	0x00A3AE14
    #define RadarHideMe              	0x00A3D5BC
    #define SilentWalk			0x00B69E84
    #define SilentReload			0x00B69E84
    #define CQCProne                 	0x00000000//Private
    #define DeathCam                 	0x00000000//Private
    #define DeathKill                	0x00000000//Private
    #define ResizeScreen             	0x00000000//Private
    #define GMW		         	0x00A9B744
    #define GMWIP                    	0x00000000//Private
    #define ******               		0x00000000//Private
    #define FastStuff                	0x00A35F14
    #define ImDrunk                  	0x00A362B4
    #define Accuracy                 	0x00B78D98
    #define PlayerAnimProne          	0x00A363F0
    #define PlayerAnimVehicle        	0x00A363FC
    #define WeaponReload             	0x00A36410
    #define WeaponShot               	0x00000000//Private
    #define WeaponShot2               	0x00A36408
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ Memory ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    #define Invisible		        0x00DF33C
    #define BoneShot                 	0x00891FA8
    #define BoneShot2                	0x00000000//Private
    #define WTW                      	0x0085DB88
    #define WTW_2                    	0x00000000//Private
    #define STW                      	0x00858644
    #define STW_Perfect                    	0x00000000//Private
    #define WTH                      	0x0088DAD8
    #define WTH                    		0x0088DAD8
    #define Stamina1                 	0x0085E43C
    #define Stamina2                 	0x0085E440
    #define Stamina3                 	0x0085E444
    #define Stamina4                 	0x0085E448
    #define Stamina5                 	0x0085E44C
    #define StaminaRefill            	0x00891228
    #define WalkSpeed                	0x00891368
    #define SprintSpeed              	0x0085E258
    #define RollSpeed                	0x00891190
    #define ChangeRoll               	0x008EF7A8
    #define Artillery                	0x00000000//Private
    #define SuperExplosion           	0x008919F8
    #define BigCarName               	0x008911D0
    #define CrazyCar                 	0x00890E88
    #define Skin                     	0x00000000//Private
    #define SuperJump                	0x00000000//Private
    #define DistanceGunPlayer        	0x00000000//Private
    #define DistanceGunPlayer2      	0x00000000//Private
    #define UnlOxygen              		0x00000000//Private
    #define HightMode                	0x00891430
    #define Ladderquickly            	0x00891328
    #define BreakLimit               	0x00890F50
    #define ImExplosion              	0x00891140
    #define AntiM14Mine		        0x00000000//Private
    #define PushMeAway                      0x00000000//Private
    #define WallClimb                	0x00000000//Private
    #define DeadSpinner			0x008F40A4
    #define NadeSize                 	0x00000000//Private
    #define HideWeapon               	0x008EF7A8
    #define NoWeaponGrav             	0x00890FA8
    #define VirtualJump              	0x0085DBBC
    #define VirtualCrouch            	0x00000000//Private
    #define VirtualProne             	0x00000000//Private
    #define DefuseAnyWhere			0x008F78AC
    #define PlantAnyWhere			0x00A35F32
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ PX ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    #define Scope                    	0x008F7898
    #define ScopeSize                	0x008F78A0
    #define SniperAmmo		 	0x00A35F4C
    #define AssaultAmmo		 	0x00A35F4E
    #define AssaultAmmo_2	         	0x00A35F48
    #define ExtraAmmo1		 	0x00A35F4A
    #define ExtraAmmo2		 	0x00A35F4B
    #define Bandage 		 	0x00A35F50
    #define AccuracyAs               	0x00A3AE14
    #define CrossHair                	0x00A3AD98
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ Map ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    #define GlassWall                	0x00A35FE4
    #define MapColor1                	0x00000000//Private
    #define MapColor2                	0x00000000//Private
    #define MapColor3                	0x00000000//Private
    #define CameraView               	0x00000000//Private
    #define NearFog				0x00A3D59C
    #define FarFog				0x00A3D5A4
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ User ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    #define UserNick                 	0x00000000//Private
    #define UserFinderName           	0x00A8DC1C
    #define UserFinderIP             	0x00A8D930
    #define UserFinderHP             	0x00A8EDEC
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ Offsets ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    #define Weapon1				0x00101E4
    #define Weapon2				0x00101E6
    #define Weapon3				0x00101E8
    #define 5Slot				0x00C70BC
    #define 6Slot				0x00C70BD
    #define 7Slot				0x00C70BE
    #define 8Slot				0x00C70BF
    #define NoRecoil1			0x00C43C
    #define NoRecoil2			0x00C440
    #define NoRecoil3			0x00C444
    #define X				0x00102F8
    #define Y				0x0010308
    #define Z				0x0010300
    #define GravityX			0x00C4A4
    #define GravityY			0x00C4A8
    #define GravityZ			0x00C4AC
    #define NoSpread			0x0010108
    #define Pitch				0x00101A0
    #define Yaw				0x00101BC
    #define ViewX				0x00101CC
    #define ViewY				0x00101D0
    #define ViewZ				0x00101D4
    #define Dinars				0x00DF328
    #define Level				0x00DF318
    #define AutoPlant			0x0010368
    #define AutoDefuse			0x001036C
    #define AutoShot			0x001037E
    #define FastNade			0x001010C
    #define CrazyNade			0x001010C
    #define NoM134Idle			0x00103EC
    #define NoReload			0x0010405
    #define NoDelay				0x0010408
    #define NoSwitchTime            	0x0010405
    #define SlotBase			0x00C5F18
    #define WeaponState			0x00C4C8
    #define PlayerState			0x00C4C4
    #define NoServerKick 			0x361
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ WarRock & Ehsvc ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    #define HS_CallBack1         		0x00000000//Private
    #define HS_CallBack2         		0x00000000//Private
    #define HS_NanoScan1         		0x00000000//Private
    #define HS_NanoScan2         		0x00000000//Private
    #define Warrock_SelfC        		0x00000000//Private
    #define Warrock_CallBack     		0x00000000//Private
    #define Warrock_NoErrorKick  		0x00000000//Private
    #define Warrock_Check1       		0x00000000//Private
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ ASM ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    #define AutoStart                	0x0052EBAD
    #define AutoReady                	0x0052EBAD
    #define MsgBox                   	0x00000000//Private
    #define Command				0x00000000//Private
    #define Packet				0x00000000//Private
    #define EventMsg                 	0x00000000//Private
    #define Invisible		        0x00000000//Private
    #define DeathCamASM              	0x00000000//Private
    #define EngineText               	0x0055314A
    #define NoDelay                  	0x00000000//Private
    #define AutoAmmo                 	0x00000000//Private
    #define AutoMedic                	0x00000000//Private
    #define UnlAmmo                  	0x004F7430
    #define StaminaUp1              	0x00000000//Private
    #define StaminaUp2                  	0x00000000//Private
    #define RoomFilter1   			0x00000000//Private	
    #define RoomFilter2  			0x00000000//Private	
    #define RoomFilter3   			0x00000000//Private	
    #define EngineText_2           		0x00401073
    #define Bullets				0x00000000//Private
    #define DoubleFire 			0x00000000//Private
    #define SuperFire			0x00000000//Private
    #define UnlOxygen 			0x00000000//Private
    #define MineViewer1 			0x00000000//Private
    #define MineViewer2 			0x00000000//Private
    #define NoRoomClose 			0x00000000//Private
    #define FakeKick 			0x00000000//Private
    #define NoReload 			0x00000000//Private
    #define NoDelay                  	0x00000000//Private
    #define NoRestriction	         	0x00000000//Private
    #define OPK1                     	0x00000000//Private
    #define OPK2                     	0x00000000//Private
    #define OPK3                     	0x00000000//Private
    #define Artillery1                    	0x00000000//Private
    #define Artillery2                    	0x00000000//Private
    #define Artillery3                    	0x00000000//Private
    #define Artillery4                    	0x00000000//Private
    #define Artillery5                    	0x00000000//Private
    #define Artillery6                    	0x00000000//Private
    #define Artillery7                    	0x00000000//Private
    #define Artillery8                    	0x00000000//Private
    #define RadarGPS                 	0x00000000//Private
    #define FFAGPS                 		0x00000000//Private
    #define AllServer                	0x00000000//Private
    #define ServerJump               	0x00000000//Private
    #define Server                   	0x00000000//Private
    #define STW				0x00000000//Private
    #define WTW				0x00000000//Private
    #define SuperVehicle			0x00000000//Private
    #define CQCProne                     	0x004D0077
    #define QDefuse                  	0x00000000//Private
    #define QPlant                   	0x00000000//Private
    #define NoSwith                  	0x00000000//Private
    #define CRCPatch			0x00000000//Private
    #define VehicleNoDelay1			0x00000000//Private
    #define VehicleNoDelay2 		0x00000000//Private
    #define VehicleNoDelay3 		0x00000000//Private
    #define VehicleNoDelay4 		0x00000000//Private
    #define VehicleNoDelay5 		0x00000000//Private
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ CBase Logger ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    struct CBase
    {
    	CPlayer* local;
    	char* unknow[1197020]
    	CPlayer** player;
    };
    CBase* pPlayer = (CBase*)(0x00A363B8);
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ Logged : 230 Address ►►►►►►►►►►►►►
    ◄◄◄◄◄◄◄◄◄◄◄◄◄ End Log ►►►►►►►►►►►►►
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    Thanks
    R3d_L!ne
    TradEmArk
    xDuff/Eagl3
    AdrenalinaPL/GigaByte

    Press Thanks!



  2. The Following 5 Users Say Thank You to xMicroX For This Useful Post:

    lokotogsz (02-09-2015),Mylo (09-03-2012),pDevice (09-06-2012),slatkii2 (09-16-2012),wakamar009 (08-28-2012)

  3. #2
    Prosperity's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Location
    WarRock Philippines Multiplayer Game Hacking
    Posts
    113
    Reputation
    10
    Thanks
    58
    My Mood
    Aggressive
    WarRock International ?
    If you believe that you can get it, sooner or later it's gonna go to you.

    WarRock Philippines MultiPlayer Game Hacking Member

    Respect :

    WarRock Hackers and Coders


  4. #3
    WRPHNoob's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Posts
    54
    Reputation
    10
    Thanks
    23
    My Mood
    Amused
    Looks like it the The addies are different. I wish i could have that addylogger for WarRock PH

  5. #4
    xMicroX's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    8
    Reputation
    10
    Thanks
    5
    WarRock International ?
    Yes
    Addy for WarRock International

  6. #5
    HeLLBoY42's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Posts
    4
    Reputation
    10
    Thanks
    0
    Hey xMicroX.

    The Addresses are good, but some are wrong, i get crash when i put the addresses, also stamina is giving me crash, unlimited ammo is fail (not work at all)

    ive beginned to make my own hack 2 days ago, i learned some BASIC c++ stuffs, i know a bit vb, i am a SA:MP Pawn Scripter (similar to c++ lang)

    Can you teach me how to get addresses?

    I tried Kernel Detective, but it seems to giving me DUMP Fail (Still Received the dump file, 9.6mb)

    I opened it with IDA Pro but the codes arent showing, it says FAILED etc at left corner (not sure what left & right is LOL) also <<----- This side xD

    I made some simple hacks, but not pro ones, i need just only some addresses.

    PLEASE Reply & PM Me (I Prefer PM)

    I just need these codes & addresses
    ================================================
    •Unlimited Ammo
    •Fast Flag (I did)
    •Fast Ammo (I did)
    •Fast Repair (I did)
    •Fast Medic (I did)
    •No Spread (not sure about name, but i need this one, i mean, i want it the Weapon NOT shake and my bullets not go anywhere else, just the pointed place only)
    •Invisible (IF it is POSSIBLE & Okay for you)
    •5TH Slot Opening (so i can add my weapons even to that slot)
    ================================================

    IF you Help me with these above, and helping me to get addresses, i would PRAY to YOU and to GOD to PROTECT you! Man i REALLY want these.
    PLEASE! If you DON'T want help or got no time, just say Sorry & No, because i dont wanna hear words that gonna worry me. Hope you understand my feelings!

    Good luck with your Projects.

  7. #6
    I love myself
    나도 너를 사랑해

    Former Staff
    Premium Member
    Jhem's Avatar
    Join Date
    Mar 2012
    Gender
    male
    Location
    167,646,447
    Posts
    5,150
    Reputation
    1220
    Thanks
    7,392
    My Mood
    Stressed
    What Us The Source Code Of Break Limit?

    *(float*)ADR_Breaklimit = 999999;

    ? This Is Correct

  8. #7
    Some people aren't satisfied on what God has given to them.
    MPGH Member
    αςε.εmόkόι's Avatar
    Join Date
    Feb 2012
    Gender
    male
    Location
    Anywhere
    Posts
    1,645
    Reputation
    10
    Thanks
    750
    Nice addy release XD
    Quote Originally Posted by Ace Suazo
    There are no easy answer's but there are simple answers
    We must have the courage to do what is morally right

    Copyrighted by: Ace Suazo
    All Rights Reserved.

    Ask permission to me before sharing my works.

  9. #8
    dungzkii's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Location
    #defiine ADR_MPGH
    Posts
    1,473
    Reputation
    10
    Thanks
    2,175
    My Mood
    Sneaky
    MAPCOLOR 123 .. // PRIVATE >>> LOL

  10. #9
    luizimloko's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Location
    fs:[0]
    Posts
    1,879
    Reputation
    136
    Thanks
    10,137
    My Mood
    Yeehaw
    this adresses still works ?

  11. #10
    xMicroX's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    8
    Reputation
    10
    Thanks
    5
    Yes they work

  12. #11
    dungzkii's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Location
    #defiine ADR_MPGH
    Posts
    1,473
    Reputation
    10
    Thanks
    2,175
    My Mood
    Sneaky
    Quote Originally Posted by luizimloko View Post
    this adresses still works ?


    try to code my nigga ..

  13. #12
    Mylo's Avatar
    Join Date
    Sep 2011
    Gender
    male
    Posts
    69
    Reputation
    10
    Thanks
    214
    My Mood
    Cold
    they work but some are wrong.
    ​Cooltwins A.K.A Captain_CT A.K.A Mylo

  14. #13
    xMicroX's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    8
    Reputation
    10
    Thanks
    5
    What are address wrong?
    @Mylo

  15. #14
    Mylo's Avatar
    Join Date
    Sep 2011
    Gender
    male
    Posts
    69
    Reputation
    10
    Thanks
    214
    My Mood
    Cold
    This ones will chrash:
    wtw
    stw
    nobounds
    boneshot

    This one don't work:
    NFD

    There are more i'm trying to find
    ​Cooltwins A.K.A Captain_CT A.K.A Mylo

  16. #15
    xMicroX's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    8
    Reputation
    10
    Thanks
    5
    They work...
    Your functions are wrong @Mylo

Page 1 of 2 12 LastLast

Similar Threads

  1. [Release] MicroX AddyLogger [15/05/11]
    By MicroX in forum WarRock Hack Source Code
    Replies: 5
    Last Post: 05-15-2011, 10:03 AM
  2. MicroX AddyLogger [23/04/11]
    By MicroX in forum WarRock Hack Source Code
    Replies: 11
    Last Post: 04-26-2011, 02:29 AM
  3. [Detected] [09.02]BlackLegend all in 1![Hack!Addylogger!DinarBot![only 64 bit][OPK,S.V.P,Chams]
    By BlackLegend™ in forum WarRock - International Hacks
    Replies: 25
    Last Post: 02-10-2011, 05:55 AM
  4. Up-To-Date WarRock Addylogger?
    By PyroCorona in forum WarRock - International Hacks
    Replies: 1
    Last Post: 11-04-2008, 07:11 PM
  5. Public AddyLogger by ZeaS V1
    By ZeaS in forum WarRock - International Hacks
    Replies: 40
    Last Post: 09-09-2008, 05:34 PM

Tags for this Thread