Thread: New ideas.

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  1. #1
    YellowFever's Avatar
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    New ideas.

    Are aplenty.

    Make it so that you can hire mercs from death row on any map or mode. DO EET.
    .





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  2. #2
    Flengo Jr.'s Avatar
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    Quote Originally Posted by Ms.REZ View Post
    Are aplenty.

    Make it so that you can hire mercs from death row on any map or mode. DO EET.
    What about Spawn them instead of Hire? Thats a decent idea.


    https://www.mpgh.net/forum/207-combat...base-yolo.html

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  3. #3
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    Or spawn infinite mercs in Death Row
    .





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  4. #4
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    You can spawn characters.

    The source is public also. But the amount of leechers can't get it working.

    But the people that do know their stuff can. Its not that hard. All they'll have to do is find the ID of the specified mercs.
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    Sounds like a riot! I'd like to be there the first time someone did it

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    Quote Originally Posted by Ms.REZ View Post
    Or spawn infinite mercs in Death Row
    Sorry i haven't played Combat arms in months, Whats DeathRow?


    https://www.mpgh.net/forum/207-combat...base-yolo.html

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  7. #7
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    Quote Originally Posted by That_Kid View Post
    Sorry i haven't played Combat arms in months, Whats DeathRow?
    The new CANA map; Hired Guns mode.
    .





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  9. #8
    ElGreco's Avatar
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    A hack that does not allow the players to leave the room or close/shut down combat arms until the game is finished...
    Mpghians that i have banned(2 already, going for more):billybob11,Originate5212

    Mpghians that got "suspected" by one of my reports:VooDoo2



    Watch out guys


    For your own protection ready my thread:https://www.mpgh.net/forum/536-combat...rade-sale.html

  10. #9
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    Quote Originally Posted by ElGreco View Post
    A hack that does not allow the players to leave the room or close/shut down combat arms until the game is finished...
    Not possible to do.
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  11. #10
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    Quote Originally Posted by comando2056 View Post


    Supercarz1991 can't actually code, but I'm pretty sure he's the one that made it public

    Flameswor10 stopped coding for CA (Or hacks in general)

    Xipher isn't here anymore and he stopped coding for CA also.
    yeah, i made it public XD

    so far though, no1 i know of has found the S2S that goes along with it so others can see it, thus making my spawner client sided

    as for the "ID's" you just use the LTB file name, and the DTX file texture that goes with it. there's other settings and engine calls to where you can have them do certain animations when spawned. If you use it and spawn zombies on fireteam, it can turn into a "lifetaker" like hack real quick, just make it so every time one dies that you spawned, another one spawns in front of you, and you can basically get unlimited kills. Should work in Any game mode as well.

    but back on topic, if you wanted to spawn lets say a L96A1 with my spawner, you would rezXtract the GUNS_M_HH, and find HH_L96A1 . LTB
    link to that file in the code, from there it will spawn on the ground in front of you

    commando: You're probably the best non-coder coder I know LOL


  12. #11
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    Quote Originally Posted by supercarz1991 View Post
    yeah, i made it public XD

    so far though, no1 i know of has found the S2S that goes along with it so others can see it, thus making my spawner client sided

    as for the "ID's" you just use the LTB file name, and the DTX file texture that goes with it. there's other settings and engine calls to where you can have them do certain animations when spawned. If you use it and spawn zombies on fireteam, it can turn into a "lifetaker" like hack real quick, just make it so every time one dies that you spawned, another one spawns in front of you, and you can basically get unlimited kills. Should work in Any game mode as well.

    but back on topic, if you wanted to spawn lets say a L96A1 with my spawner, you would rezXtract the GUNS_M_HH, and find HH_L96A1 . LTB
    link to that file in the code, from there it will spawn on the ground in front of you
    Yeah I saw that too.

    You should release the rest of the code, considering CA Hacking is about to die. It needs a little bit of a boost to stay alive longer.

    Up to you though, you did good work
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  13. #12
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    Quote Originally Posted by comando2056 View Post


    Yeah I saw that too.

    You should release the rest of the code, considering CA Hacking is about to die. It needs a little bit of a boost to stay alive longer.

    Up to you though, you did good work
    i don't have the rest anymore. i haven't touched the lithtech engine in at least 2 months. i don't even have it installed, nor ca installed

    commando: You're probably the best non-coder coder I know LOL


  14. #13
    Flengo's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    i don't have the rest anymore. i haven't touched the lithtech engine in at least 2 months. i don't even have it installed, nor ca installed
    Looks like its lost until someone digs it up then.
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  15. #14
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    Quote Originally Posted by comando2056 View Post


    Looks like its lost until someone digs it up then.
    i'm reinstalling it

    I got a copy of the original PS2 release of NOLF2, so i'm gonna start PS2 Home brew

    i'll dig it back up

    commando: You're probably the best non-coder coder I know LOL


  16. #15
    Flengo's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    i'm reinstalling it

    I got a copy of the original PS2 release of NOLF2, so i'm gonna start PS2 Home brew

    i'll dig it back up
    Why PS2? Jump right into the PS3. Which is harder at the moment, but you can just use an emulator if you can't get your PS3 on a CFW.
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