Hello! I am requesting a script that kills a specific player that I would define in the .sqf, this is what I have now;
_TargetName = "PLAYER NAME HERE";
_scode = format ["if (name player == ""%1"") then { (vehicle player) setDamage 1;};", _TargetName];
player setVehicleInit _scode;
processInitCommands;
clearVehicleInit player;
hint "Revenge of the Gods..";
_scode = nil;
_TargetName = nil;
But, it doesn't work, and I get kicked every time i use it.
Thanks,
Bigs