i need a memory check bypass. that will work in redemption base. please and thanks
or help me to find one that works. i will give credits
Last edited by speedforyou; 11-01-2012 at 06:57 PM.
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i know this. but i get errors and no idea what i need to do to fix..
Code:6 IntelliSense: identifier "MemoryEdit" is undefined c:\users\*\desktop\*-*\ac_client\c++\redemption d3d base_mpgh.netedit\redemption d3d base\redemption d3d base\hack.cpp 98 4 IntelliSense: identifier "dwFindPattern" is undefined c:\users\*\desktop\*-*\ac_client\c++\redemption d3d base_mpgh.netedit\redemption d3d base\redemption d3d base\hack.cpp 97 5 IntelliSense: identifier "CShell" is undefined c:\users\*\desktop\*-*\ac_client\c++\redemption d3d base_mpgh.netedit\redemption d3d base\redemption d3d base\hack.cpp 97 Error 3 error C3861: 'MemoryEdit': identifier not found C:\Users\*\Desktop\*-*\ac_client\C++\Redemption D3D Base_mpgh.netedit\Redemption D3D Base\Redemption D3D Base\Hack.cpp 98 Error 2 error C3861: 'dwFindPattern': identifier not found C:\Users\*\Desktop\*-*\ac_client\C++\Redemption D3D Base_mpgh.netedit\Redemption D3D Base\Redemption D3D Base\Hack.cpp 97 Error 1 error C2065: 'CShell' : undeclared identifier C:\Users\*\Desktop\*-*\ac_client\C++\Redemption D3D Base_mpgh.netedit\Redemption D3D Base\Redemption D3D Base\Hack.cpp 97
Last edited by speedforyou; 11-01-2012 at 08:10 PM.
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how about learn to define
your functions? that would probably help huh?
Maybe wrong base
Reversing is the only way to move forward.
[MPGH]Flengo (11-02-2012)
Currently coding applications in Java and C++.
"It is change, continuing change, inevitable change, that is the dominant factor in society today. No sensible decision can be made any longer without taking into account not only the world as it is, but the world as it will be." -Isaac Asimov
arun823 (11-02-2012),[MPGH]Flengo (11-02-2012)
i do know the basics of the language, i have not used the dam language in 2 years...
---------- Post added at 06:21 AM ---------- Previous post was at 06:19 AM ----------
/close this please. @.REZ, @BACKD00R, @Apeiron, @Sperm Bubble Boi
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Btw they changed the whole func on EU, sigscans are failinv and they added pseudo code and also linked it to ehsvc/hackshield
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k