Code:
;--------------------------------------------------------------------------------------------------
; Options
;--------------------------------------------------------------------------------------------------
;Color (colors are rbg values in decimal form)
#set barBackgroundColor "5526612"
#set playerMagicBarColor "49151"
#set playerHealthBarColor "255" ;ignored if useDynamicColorOnHealthBars is set
#set enemyHealthBarColor "16711680" ;ignored if useDynamicColorOnHealthBars is set
#set useDynamicColorOnHealthBars "1" ;enables shifting color, from green to red, on health bars
;Bar Length Adjustments
#set resizeBarLengthByObjectSize "1" ;if set, resizedLength = ObjectSize * horizontalLength / 100
#set enforceMinimumBarLength "0" ;if set, horizontalLength can not be less than minimumBarLength
#set minimumBarLength "20"
;Players health bar position and dimensions
#set playerHealthVerticlePosition "2"
#set playerHealthVerticleLength "2"
#set playerHealthHorizontalLength "20"
;Players magic bar position and dimensions
#set playerMagicVerticlePosition "0"
#set playerMagicVerticleLength "2" ;set verticleLength to 0 to disable displaying of bar
#set playerMagicHorizontalLength "20"
;Enemy health bar position and dimensions
#set enemyHealthVerticlePosition "3"
#set enemyHealthVerticleLength "3"
#set enemyHealthHorizontalLength "20"
;Misc Options
#set enableShowingOfOwnPlayersBars "1"
#set enableBarsInSafeZones "0" ;safe zones include: Nexus, Vault, and Guild Hall
;--------------------------------------------------------------------------------------------------
; Names to Update on new Updates
;--------------------------------------------------------------------------------------------------
#set nsCharacter "_-0HP" ;found in com/company/assembleegameclient/objects/Character.class.asasm [protectedns ProtectedNamespace("_-Name")]
#set spnsGameObject "_-e7" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
#set spnsBasicObject "_-L2" ;found in com/company/assembleegameclient/objects/BasicObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
#set graphicUtils "_-l6" ;is one of the classes found in com/company/util/ . File size about 30kb.
#set graphicUtilsCommands "_-l4" ;is a parameter of the above class [trait const QName(PackageNamespace(""), "_-Name") slotid 2 type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "int")>) end]
#set charPos "_-04p" ;found in com/company/assembleegameclient/objects/BasicObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>) end]
#set charHealth "_-1B" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
#set charMaxHealth "_-01F" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
#set playerMana "_-JX" ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "Number") value Integer(0) end]
#set playerMaxMana "_-0Ra" ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
#set gameBoard "_-0cD" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm as an argument to the draw function [param QName(PackageNamespace("com.company.assembleegameclient.map"), "_-Name")]
;--------------------------------------------------------------------------------------------------
; Code (only serious hackers need veture beyond this point)
;--------------------------------------------------------------------------------------------------
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsSolidFill")>) value Null() end
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsSolidFill")>) value Null() end
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsPath")>) value Null() end
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsPath")>) value Null() end
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR") type QName(PackageNamespace(""), "int") value Integer(0) end
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "MP_BAR") type QName(PackageNamespace(""), "int") value Integer(1) end
trait method QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar")
method
refid "com.company.assembleegameclient.objects:Character/drawBar"
param TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "IGraphicsData")>)
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
returns QName(PackageNamespace(""), "void")
body
maxstack 10
localcount 12
initscopedepth 6
maxscopedepth 7
code
getlocal0
pushscope
pushundefined
coerce_a
setlocal 11
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
pushnull
ifne L410_
getlocal0
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
applytype 1
pushbyte 2
pushtrue
construct 2
initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
getlocal0
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
applytype 1
pushbyte 2
pushtrue
construct 2
initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
getlocal0
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace("flash.display"), "GraphicsPath")
applytype 1
pushbyte 2
pushtrue
construct 2
initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
getlocal0
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace("flash.display"), "GraphicsPath")
applytype 1
pushbyte 2
pushtrue
construct 2
initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
L410_:
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
pushnull
ifne L850_
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
getlocal 4
findpropstrict QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
pushint $barBackgroundColor
constructprop QName(PackageNamespace("flash.display"), "GraphicsSolidFill"), 1
setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
getlocal 4
findpropstrict QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
getlocal 5
constructprop QName(PackageNamespace("flash.display"), "GraphicsSolidFill"), 1
setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
getlocal 4
findpropstrict QName(PackageNamespace("flash.display"), "GraphicsPath")
getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
getproperty QName(PackageNamespace(""), $"graphicUtilsCommands")
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace(""), "Number")
applytype 1
construct 0
constructprop QName(PackageNamespace("flash.display"), "GraphicsPath"), 2
setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
getlocal 4
findpropstrict QName(PackageNamespace("flash.display"), "GraphicsPath")
getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
getproperty QName(PackageNamespace(""), $"graphicUtilsCommands")
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace(""), "Number")
applytype 1
construct 0
constructprop QName(PackageNamespace("flash.display"), "GraphicsPath"), 2
setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
L850_:
findpropstrict QName(PackageNamespace(""), "int")
getlocal2
getlocal3
divide
pushbyte 100
multiply
callproperty QName(PackageNamespace(""), "int"), 1
coerce_a
setlocal 9
getlocal 4
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
equals
dup
iffalse L1030_
pop
pushbyte $useDynamicColorOnHealthBars
convert_b
L1030_:
iffalse L1120_
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal0
getlocal 9
callproperty QName(PackageNamespace(""), "green2red"), 1
setproperty QName(PackageNamespace(""), "color")
L1120_:
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getproperty QName(PackageNamespace(""), "data")
coerce TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>)
dup
setlocal 10
pushbyte 0
setproperty QName(PackageNamespace(""), "length")
getlocal 10
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlocal 8
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlocal 8
add
callpropvoid QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 8
getlocal1
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
callpropvoid QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
getlocal1
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
callpropvoid QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
getlocal1
getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
getproperty QName(PackageNamespace(""), "END_FILL")
callpropvoid QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
getlocal 9
pushbyte 0
ifngt L2720_
getlocal 9
pushbyte 100
divide
pushbyte 2
multiply
getlocal 7
multiply
coerce_a
setlocal 11
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getproperty QName(PackageNamespace(""), "data")
coerce TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>)
dup
setlocal 10
pushbyte 0
setproperty QName(PackageNamespace(""), "length")
getlocal 10
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlocal 11
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlocal 11
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlocal 8
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlocal 8
add
callpropvoid QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 8
getlocal1
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
callpropvoid QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
getlocal1
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
callpropvoid QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
getlocal1
getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
getproperty QName(PackageNamespace(""), "END_FILL")
callpropvoid QName(Namespace("https://adobe.com/AS3/2006/builtin"), "push"), 1
L2720_:
returnvoid
end ; code
end ; body
end ; method
end ; trait
trait method QName(PackageNamespace(""), "green2red")
method
refid "com.company.assembleegameclient.objects:Character/green2red"
param QName(PackageNamespace(""), "int")
returns QName(PackageNamespace(""), "int")
body
maxstack 5
localcount 2
initscopedepth 6
maxscopedepth 7
code
getlocal0
pushscope
getlocal1
pushbyte 50
ifngt L150_
pushint 65280
pushint 327680
findpropstrict QName(PackageNamespace(""), "int")
pushbyte 100
getlocal1
subtract
callproperty QName(PackageNamespace(""), "int"), 1
multiply
add
returnvalue
L150_:
pushint 16776960
pushshort 1280
findpropstrict QName(PackageNamespace(""), "int")
pushbyte 50
getlocal1
subtract
callproperty QName(PackageNamespace(""), "int"), 1
multiply
subtract
returnvalue
end ; code
end ; body
end ; method
end ; trait
trait method QName(PackageNamespace(""), "safeZone")
method
refid "com.company.assembleegameclient.objects:Character/safeZone"
returns QName(PackageNamespace(""), "Boolean")
body
maxstack 2
localcount 1
initscopedepth 6
maxscopedepth 7
code
getlocal0
pushscope
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Nexus"
equals
dup
iftrue L130_
pop
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Vault"
equals
L130_:
dup
iftrue L200_
pop
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Guild Hall"
equals
L200_:
iffalse L230_
pushtrue
returnvalue
L230_:
pushfalse
returnvalue
end ; code
end ; body
end ; method
end ; trait
trait method QName(PackageNamespace(""), "barLength")
method
refid "com.company.assembleegameclient.objects:Character/barLength"
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "Boolean")
param QName(PackageNamespace(""), "Boolean")
returns QName(PackageNamespace(""), "int")
body
maxstack 2
localcount 7
initscopedepth 6
maxscopedepth 7
code
getlocal0
pushscope
pushundefined
coerce_a
setlocal 6
getlocal 4
iffalse L270_
getlocal3
getlocal1
multiply
pushbyte 100
divide
coerce_a
setlocal 6
getlocal 5
iffalse L250_
getlocal 6
getlocal2
ifngt L220_
getlocal 6
convert_i
jump L240_
L220_:
getlocal2
convert_i
L240_:
returnvalue
L250_:
getlocal 6
returnvalue
L270_:
getlocal1
returnvalue
end ; code
end ; body
end ; method
end ; trait
trait method QName(PackageNamespace(""), "draw") flag OVERRIDE
method
refid "com.company.assembleegameclient.objects:Character/draw"
param TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "IGraphicsData")>)
param QName(PackageNamespace("com.company.assembleegameclient.map"), $"gameBoard")
param QName(PackageNamespace(""), "int")
returns QName(PackageNamespace(""), "void")
body
maxstack 9
localcount 9
initscopedepth 6
maxscopedepth 7
code
getlocal0
pushscope
pushnull
coerce_s
setlocal 4
pushnull
coerce QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
setlocal 5
pushundefined
coerce_a
setlocal 6
pushundefined
coerce_a
setlocal 7
pushundefined
coerce_a
setlocal 8
getlocal0
getlocal1
getlocal2
getlocal3
callsupervoid QName(PackageNamespace(""), "draw"), 3
getlocal0
callproperty QName(PackageNamespace(""), "safeZone"), 0
iffalse DRAW:
pushbyte $enableBarsInSafeZones
convert_b
iffalse L1130_
DRAW:
findpropstrict QName(PackageNamespace("flash.utils"), "getQualifiedClassName")
getlocal0
callproperty QName(PackageNamespace("flash.utils"), "getQualifiedClassName"), 1
coerce_s
dup
dup
setlocal 4
getproperty QName(PackageNamespace(""), "length")
pushbyte 6
subtract
callproperty QName(Namespace("https://adobe.com/AS3/2006/builtin"), "substr"), 1
pushstring "Player"
ifne L880_
getlocal0
getlex QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
astypelate
coerce QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
setlocal 5
getlocal0
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
ifne DRAW_BARS
pushbyte $enableShowingOfOwnPlayersBars
convert_b
iftrue DRAW_BARS
returnvoid
DRAW_BARS:
getlocal0
pushbyte $playerHealthHorizontalLength
pushbyte $minimumBarLength
getlocal0
getproperty QName(PackageNamespace(""), "size_")
pushbyte $resizeBarLengthByObjectSize
convert_b
pushbyte $enforceMinimumBarLength
convert_b
callproperty QName(PackageNamespace(""), "barLength"), 5
coerce_a
setlocal 6
getlocal0
pushbyte $playerMagicHorizontalLength
pushbyte $minimumBarLength
getlocal0
getproperty QName(PackageNamespace(""), "size_")
pushbyte $resizeBarLengthByObjectSize
convert_b
pushbyte $enforceMinimumBarLength
convert_b
callproperty QName(PackageNamespace(""), "barLength"), 5
coerce_a
setlocal 7
getlocal0
getlocal1
getlex QName(PackageNamespace(""), $"charHealth")
getlex QName(PackageNamespace(""), $"charMaxHealth")
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
pushint $playerHealthBarColor
pushint $playerHealthVerticlePosition
getlocal 6
pushint $playerHealthVerticleLength
callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
getlocal0
getlocal1
getlocal 5
getproperty QName(PackageNamespace(""), $"playerMana")
getlocal 5
getproperty QName(PackageNamespace(""), $"playerMaxMana")
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "MP_BAR")
pushint $playerMagicBarColor
pushint $playerMagicVerticlePosition
getlocal 7
pushint $playerMagicVerticleLength
callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
returnvoid
L880_:
getlocal0
getproperty QName(PackageNamespace(""), "props_")
getproperty QName(PackageNamespace(""), "isEnemy_")
iffalse L1130_
getlocal0
pushbyte $enemyHealthHorizontalLength
pushbyte $minimumBarLength
getlocal0
getproperty QName(PackageNamespace(""), "size_")
pushbyte $resizeBarLengthByObjectSize
convert_b
pushbyte $enforceMinimumBarLength
convert_b
callproperty QName(PackageNamespace(""), "barLength"), 5
coerce_a
setlocal 8
getlocal0
getlocal1
getlex QName(PackageNamespace(""), $"charHealth")
getlex QName(PackageNamespace(""), $"charMaxHealth")
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
pushint $enemyHealthBarColor
pushint $enemyHealthVerticlePosition
getlocal 8
pushint $enemyHealthVerticleLength
callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
L1130_:
returnvoid
end ; code
end ; body
end ; method
end ; trait