Code:
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=67 bytesTotal=0]
< {"type":"chat","cmd":"showUser","senderName":"Astelin","roomID":1}
**
Users.getUserByName() > astelin
found
Users.getUserByName() > astelin
found
BATTLE MESSAGE RECEIVE FROM 1
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=69 bytesTotal=0]
< {"type":"chat","cmd":"showUser","senderName":"Elustaani","roomID":1}
**
Users.getUserByName() > elustaani
found
Users.getUserByName() > elustaani
found
BATTLE MESSAGE RECEIVE FROM 1
Battle : Queue Skill reached - playQueue0 Value = -1 xxxxx
UIBattle: QUEUEING CARD: playerSkill_3 true
CardSlideAnimation: 0 PLAYING Slide anim_oneshot
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=69 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"Elustaani","roomID":1}
**
Users.getUserByName() > elustaani
found
Users.getUserByName() > elustaani
found
BATTLE MESSAGE RECEIVE FROM 1
TAG
CardSlideAnimation: 0 calling reveal
Battle : Queue Skill reached - playQueue1 Value = -1 xxxxx
UIBattle: QUEUEING CARD: playerSkill_0 true
CardSlideAnimation: 0 PLAYING Slide anim_oneshot
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=67 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"Astelin","roomID":1}
**
Users.getUserByName() > astelin
found
Users.getUserByName() > astelin
found
BATTLE MESSAGE RECEIVE FROM 1
TAG
CardSlideAnimation: 0 calling reveal
QUEUE INIT
CLIENT sending:
> {"owner":2,"type":"battle","cmd":"play","body":"28,30","discard":""}
**
QUEUE INIT
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=155 bytesTotal=0]
< {"type":"battle","cmd":"play","body":"28,30","owner":2,"intAttack":2,"intUnblockable":1,"intDefense":0,"intStun":0,"intReflect":0,"intAHP":12,"intBHP":10}
**
BATTLE MESSAGE RECEIVE FROM 1
Discard value set to : 1
CustomAnimationController: 0 PLAYING Attack2 anim_oneshot
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=265 bytesTotal=0]
< {"type":"battle","cmd":"effects","owner":2,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 1
< {"type":"battle","cmd":"play","body":"13","owner":1,"intAttack":1,"intUnblockable":0,"intDefense":0,"intStun":0,"intReflect":0,"intAHP":12,"intBHP":9}
**
BATTLE MESSAGE RECEIVE FROM 0
Discard value set to : 1
< {"type":"battle","cmd":"effects","owner":1,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 0
CustomAnimationController: 0 calling battle_hit
ScreenBattle: 0 Called battle_hit against 0
Barbarian HEALED 13
CustomAnimationController: 1 PLAYING Hit anim_endwhisper
CustomAnimationController: 0 calling battle_hit
ScreenBattle: 0 Called battle_hit against 0
Barbarian HEALED 12
CustomAnimationController: 1 PLAYING Hit anim_endwhisper
CustomAnimationController: 1 PLAYING Attack1 anim_oneshot
CustomAnimationController: 1 calling battle_hit
ScreenBattle: 1 Called battle_hit against 1
xxxxx HEALED 9
CustomAnimationController: 0 PLAYING Hit anim_endwhisper
CLIENT sending:
> {"type":"battle","cmd":"timer_start"}
**
CustomAnimationController: 0END WHISPERED
UIBattle: Energy
Battle : Queue Skill reached - playQueue0 Value = -1 xxxxx
Insufficient points to play card
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=63 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"Zor","roomID":1}
**
Users.getUserByName() > zor
NOT FOUND
BATTLE MESSAGE RECEIVE FROM 1
UIBattle: Ice
CLIENT sending:
> {"owner":2,"type":"battle","discard":"","body":"2","cmd":"charge"}
**
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=67 bytesTotal=0]
< {"type":"battle","cmd":"charge","owner":2,"body":"2","discard":""}
**
BATTLE MESSAGE RECEIVE FROM 1
ScreenBattle: 1 is Playing PowerUp
CustomAnimationController: 0 PLAYING PowerUp anim_oneshot
intIce
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=265 bytesTotal=0]
< {"type":"battle","cmd":"effects","owner":2,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 1
< {"type":"battle","cmd":"play","body":"14","owner":1,"intAttack":2,"intUnblockable":0,"intDefense":0,"intStun":0,"intReflect":0,"intAHP":12,"intBHP":7}
**
BATTLE MESSAGE RECEIVE FROM 0
Discard value set to : 1
< {"type":"battle","cmd":"effects","owner":1,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 0
UIBattle: Fire
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=64 bytesTotal=0]
< {"type":"chat","cmd":"showUser","senderName":"aKid","roomID":1}
**
Users.getUserByName() > akid
found
Users.getUserByName() > akid
found
BATTLE MESSAGE RECEIVE FROM 1
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=69 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"Mordefort","roomID":1}
**
Users.getUserByName() > mordefort
NOT FOUND
BATTLE MESSAGE RECEIVE FROM 1
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=69 bytesTotal=0]
< {"type":"chat","cmd":"showUser","senderName":"Aldebaran","roomID":1}
**
Users.getUserByName() > aldebaran
found
Users.getUserByName() > aldebaran
found
BATTLE MESSAGE RECEIVE FROM 1
CustomAnimationController: 1 PLAYING Attack1 anim_oneshot
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=67 bytesTotal=0]
< {"type":"chat","cmd":"showUser","senderName":"Starite","roomID":1}
**
Users.getUserByName() > starite
found
Users.getUserByName() > starite
found
BATTLE MESSAGE RECEIVE FROM 1
CustomAnimationController: 1 calling battle_hit
ScreenBattle: 1 Called battle_hit against 1
xxxxx HEALED 7
CustomAnimationController: 0 PLAYING Hit anim_endwhisper
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=69 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"Aldebaran","roomID":1}
**
Users.getUserByName() > aldebaran
found
Users.getUserByName() > aldebaran
found
BATTLE MESSAGE RECEIVE FROM 1
CLIENT sending:
> {"type":"battle","cmd":"timer_start"}
**
CustomAnimationController: 0END WHISPERED
UIBattle: Ice
UIBattle: Earth
UIBattle: Light
UIBattle: Water
Battle : Queue Skill reached - playQueue0 Value = -1 xxxxx
Insufficient points to play card
UIBattle: Ice
UIBattle: Fire
UIBattle: Ice
UIBattle: Energy
UIBattle: Chaos
UIBattle: Earth
UIBattle: Light
UIBattle: Shadow
UIBattle: Light
CLIENT sending:
> {"owner":2,"type":"battle","discard":"","body":"6","cmd":"charge"}
**
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=67 bytesTotal=0]
< {"type":"battle","cmd":"charge","owner":2,"body":"6","discard":""}
**
BATTLE MESSAGE RECEIVE FROM 1
ScreenBattle: 1 is Playing PowerUp
CustomAnimationController: 0 PLAYING PowerUp anim_oneshot
intLight
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=57 bytesTotal=0]
< {"type":"battle","cmd":"effects","owner":2,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 1
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=64 bytesTotal=0]
< {"type":"battle","cmd":"draw","owner":1,"body":"","discard":""}
**
BATTLE MESSAGE RECEIVE FROM 0
QUEUE INIT
ScreenBattle: 0 is Playing PowerUp
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=57 bytesTotal=0]
< {"type":"battle","cmd":"effects","owner":1,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 0
UIBattle: Light
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=68 bytesTotal=0]
< {"type":"chat","cmd":"showUser","senderName":"neon0912","roomID":1}
**
Users.getUserByName() > neon0912
found
Users.getUserByName() > neon0912
found
BATTLE MESSAGE RECEIVE FROM 1
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=68 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"neon0912","roomID":1}
**
Users.getUserByName() > neon0912
found
Users.getUserByName() > neon0912
found
BATTLE MESSAGE RECEIVE FROM 1
CustomAnimationController: 1 PLAYING PowerUp anim_oneshot
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=67 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"Starite","roomID":1}
**
Users.getUserByName() > starite
found
Users.getUserByName() > starite
found
BATTLE MESSAGE RECEIVE FROM 1
CLIENT sending:
> {"type":"battle","cmd":"timer_start"}
**
UIBattle: Water
UIBattle: Light
CLIENT sending:
> {"owner":2,"type":"battle","discard":"","body":"6","cmd":"charge"}
**
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=67 bytesTotal=0]
< {"type":"battle","cmd":"charge","owner":2,"body":"6","discard":""}
**
BATTLE MESSAGE RECEIVE FROM 1
ScreenBattle: 1 is Playing PowerUp
CustomAnimationController: 0 PLAYING PowerUp anim_oneshot
intLight
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=265 bytesTotal=0]
< {"type":"battle","cmd":"effects","owner":2,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 1
< {"type":"battle","cmd":"play","body":"16","owner":1,"intAttack":0,"intUnblockable":1,"intDefense":0,"intStun":0,"intReflect":0,"intAHP":12,"intBHP":6}
**
BATTLE MESSAGE RECEIVE FROM 0
Discard value set to : 1
< {"type":"battle","cmd":"effects","owner":1,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 0
UIBattle: Light
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=69 bytesTotal=0]
< {"type":"chat","cmd":"showUser","senderName":"Elustaani","roomID":1}
**
Users.getUserByName() > elustaani
found
Users.getUserByName() > elustaani
found
BATTLE MESSAGE RECEIVE FROM 1
CustomAnimationController: 1 PLAYING Attack1 anim_oneshot
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=69 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"Elustaani","roomID":1}
**
Users.getUserByName() > elustaani
found
Users.getUserByName() > elustaani
found
BATTLE MESSAGE RECEIVE FROM 1
CustomAnimationController: 1 calling battle_hit
ScreenBattle: 1 Called battle_hit against 1
xxxxx HEALED 6
CustomAnimationController: 0 PLAYING Hit anim_endwhisper
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=68 bytesTotal=0]
< {"type":"chat","cmd":"showUser","senderName":"Niko8787","roomID":1}
**
Users.getUserByName() > niko8787
found
Users.getUserByName() > niko8787
found
BATTLE MESSAGE RECEIVE FROM 1
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=65 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"9_GaG","roomID":1}
**
Users.getUserByName() > 9_gag
NOT FOUND
BATTLE MESSAGE RECEIVE FROM 1
UIBattle: Light
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=65 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"Prime","roomID":1}
**
Users.getUserByName() > prime
NOT FOUND
BATTLE MESSAGE RECEIVE FROM 1
CLIENT sending:
> {"type":"battle","cmd":"timer_start"}
**
CustomAnimationController: 0END WHISPERED
Battle : Queue Skill reached - playQueue0 Value = -1 xxxxx
UIBattle: QUEUEING CARD: playerSkill_4 true
CardSlideAnimation: 0 PLAYING Slide anim_oneshot
TAG
CardSlideAnimation: 0 calling reveal
QUEUE INIT
CLIENT sending:
> {"owner":2,"type":"battle","cmd":"play","body":"29","discard":""}
**
QUEUE INIT
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=150 bytesTotal=0]
< {"type":"battle","cmd":"play","body":"29","owner":2,"intAttack":5,"intUnblockable":0,"intDefense":0,"intStun":0,"intReflect":0,"intAHP":7,"intBHP":6}
**
BATTLE MESSAGE RECEIVE FROM 1
Discard value set to : 1
CustomAnimationController: 0 PLAYING Attack1 anim_oneshot
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=181 bytesTotal=0]
< {"type":"battle","cmd":"effects","owner":2,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 1
< {"type":"battle","cmd":"charge","owner":1,"body":"2","discard":""}
**
BATTLE MESSAGE RECEIVE FROM 0
ScreenBattle: 0 is Playing PowerUp
intIce
< {"type":"battle","cmd":"effects","owner":1,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 0
CustomAnimationController: 0 calling battle_hit
ScreenBattle: 0 Called battle_hit against 0
Barbarian HEALED 7
CustomAnimationController: 1 PLAYING Hit anim_endwhisper
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=64 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"aKid","roomID":1}
**
Users.getUserByName() > akid
found
Users.getUserByName() > akid
found
BATTLE MESSAGE RECEIVE FROM 1
CustomAnimationController: 1 PLAYING PowerUp anim_oneshot
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=68 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"Niko8787","roomID":1}
**
Users.getUserByName() > niko8787
found
Users.getUserByName() > niko8787
found
BATTLE MESSAGE RECEIVE FROM 1
CLIENT sending:
> {"type":"battle","cmd":"timer_start"}
**
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=68 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"Arma1122","roomID":1}
**
Users.getUserByName() > arma1122
found
Users.getUserByName() > arma1122
found
BATTLE MESSAGE RECEIVE FROM 1
Battle : Queue Skill reached - playQueue0 Value = -1 xxxxx
UIBattle: QUEUEING CARD: playerSkill_2 true
CardSlideAnimation: 0 PLAYING Slide anim_oneshot
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=65 bytesTotal=0]
< {"type":"chat","cmd":"hideUser","senderName":"edjay","roomID":1}
**
Users.getUserByName() > edjay
NOT FOUND
BATTLE MESSAGE RECEIVE FROM 1
TAG
CardSlideAnimation: 0 calling reveal
QUEUE INIT
CLIENT sending:
> {"owner":2,"type":"battle","cmd":"play","body":"31","discard":""}
**
QUEUE INIT
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=150 bytesTotal=0]
< {"type":"battle","cmd":"play","body":"31","owner":2,"intAttack":0,"intUnblockable":0,"intDefense":5,"intStun":0,"intReflect":0,"intAHP":7,"intBHP":6}
**
BATTLE MESSAGE RECEIVE FROM 1
Discard value set to : 1
CustomAnimationController: 0 PLAYING ShieldMagic anim_endfreeze
CLIENT receiving:
< [ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=264 bytesTotal=0]
< {"type":"battle","cmd":"effects","owner":2,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 1
< {"type":"battle","cmd":"play","body":"17","owner":1,"intAttack":0,"intUnblockable":0,"intDefense":5,"intStun":0,"intReflect":0,"intAHP":7,"intBHP":6}
**
BATTLE MESSAGE RECEIVE FROM 0
Discard value set to : 1
< {"type":"battle","cmd":"effects","owner":1,"effects":[]}
**
BATTLE MESSAGE RECEIVE FROM 0
CustomAnimationController: 0END FREEZE
CustomAnimationController: 1 PLAYING ShieldMagic anim_endfreeze