because knight is low-ranged and it takes shitloads of shots. with a wizard/necro you had a longer shot-range and you could actually avoid the enemy's projectiles.
In my opinion Wizard, no doubt.
I had a wizard 8/8 but died with it trying to kill Cube God.
I could kill mobs at GodsLand very easily, could get eight defense pots in like thirty minutes.
I'm trying to play with Knight now.
Have the best gear on the game, maxed defense, dex and att, but it sucks on GodsLand.
Can someone tell me why knight it's so bad at farming in GodsLand?
because knight is low-ranged and it takes shitloads of shots. with a wizard/necro you had a longer shot-range and you could actually avoid the enemy's projectiles.
I personally love sorcerer-farming in godlands.
Although it has 2x less DPS than wizard, a great compensation is the 10.0 range + 75 vit + great damaging special (65mp for fulmination scepter is just awesome)
The extra 1.5 range makes an incredible difference, especially if you have aimbot
I played with my maxed wizzy for months farming. He died, now i am using a mystic (too many shotguns from skull shrine). It is all about range in the godlands. Mystic has much lower dex and att but i can still farm very well. Staff class is where it is at, high range and double shot staffs=really good dps.
Sidenote: why do people not like mystics very much? My 8/8 is amazing. I absolutely love the crowd control i get form the orbs. Not to mention the damaging speedy buff from the conflict orb. I run up to a cube/skull event and stasis all the minions and beat the crap out of the boss, then because of the speedy, run out before i even get touched when they wake up.
I'd say priest. With st. abe's you have a shitload of range + decent wis so your heal will be up most of the time in case you need it. With cwand you mow down clusters of gods.
When I had a 3/8 sorcerer, farming pots was surprisingly very easy. I got drops much more frequently than I do with my current 6/8 Archer. I have 3 char slots and decided to start maxing a sorcerer again. Possibly getting rid of my warrior and making a rogue or wizard, can't decide though.
Nevermind.........
Last edited by BernardoLima; 11-14-2012 at 03:03 PM.
Basically all long ranged class are good here, but "robes" first..
I am farming lot of pots withg my 8/8 wiz.
Wiz are less good against cube, because they need to find a "window" where minions are not here, then spellbomb like hell.
Done it two days ago, like a boss... (freaking luck)
The good thing is that you can always farm pots with your "robe" char and give them to your melee char.
This is why i try to max / give stuff to all my mules too... if my main wiz die, i can always farm pots for my new main char with a mule (and my mules got ammies left -__-)
Last edited by JustAnoobROTMG; 11-14-2012 at 03:08 PM.
Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.
Maxed melee too, they just can rush into minions to hug the boss
Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.
Rogue with a planewalker is the best choice for eventing with a Rogue because it gives you more time to hit the boss. I still recommend trying a trickster though. Although I'm not very good with them, I have seen people who can do crazy things with them.
If you want to specifically do eventing, make sure to go into a realm with less people. An event will eventually spawn and not many people will care it's there.
Bow users (doom bow) are far better then mages imho.
And a maxed knight is amazing