Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
@BACKD00R
Can you release this ? So we can all use it?
- Trusted TradeR -
Succefully trades: 4 times (1 with MM)
Scammed: 1 time by lolekxx and Mar33 https://www.mpgh.net/forum/165-scamme...-20-scamm.html
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
Staff Administrator Since 10.13.2019
Publicist Since 04.04.2015
Middleman Since 04.14.2014
Global Moderator Since 08.01.2013
Premium Since 05.29.2013
Minion+ Since 04.18.2013
Combat Arms Minion Since 12.26.2012
Contributor Since 11.16.2012
Member Since 05.11.2010
Well this was posted and still no one has it on the hack. Not even VIP i think. Ima try soon. Wish me luck!
Yo guys i got a question plz help me , where i can insert those codes??? or how i run them?
Lately Ive got a problen on CAEU :O
disav0w helped me updating some virtuals via reclass, so my GCS class is right.
My GCS pointer is right too, but when I initialize sfxmgr its invalid and crashing o_0
Someone got the same problem?
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
Currently coding applications in Java and C++.
"It is change, continuing change, inevitable change, that is the dominant factor in society today. No sensible decision can be made any longer without taking into account not only the world as it is, but the world as it will be." -Isaac Asimov
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
Staff Administrator Since 10.13.2019
Publicist Since 04.04.2015
Middleman Since 04.14.2014
Global Moderator Since 08.01.2013
Premium Since 05.29.2013
Minion+ Since 04.18.2013
Combat Arms Minion Since 12.26.2012
Contributor Since 11.16.2012
Member Since 05.11.2010
I agree. I'm currently coding a new base from scratch, since my old custom base is somewhat messy to my standards :3. I'm going to try and implement some new features while I use it. This game has been pretty ripped apart though, that's why when I get the time I will start to look more at Arctic Combat.
Currently coding applications in Java and C++.
"It is change, continuing change, inevitable change, that is the dominant factor in society today. No sensible decision can be made any longer without taking into account not only the world as it is, but the world as it will be." -Isaac Asimov
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
Staff Administrator Since 10.13.2019
Publicist Since 04.04.2015
Middleman Since 04.14.2014
Global Moderator Since 08.01.2013
Premium Since 05.29.2013
Minion+ Since 04.18.2013
Combat Arms Minion Since 12.26.2012
Contributor Since 11.16.2012
Member Since 05.11.2010