Results 1 to 6 of 6
  1. #1
    lolok122's Avatar
    Join Date
    May 2009
    Gender
    male
    Posts
    7
    Reputation
    10
    Thanks
    0

    Question Undetected/Detected - What's going on ?

    Hi Guys !

    I have got question about hacks/programms....
    What decides that the hack is detected ? Is it special code or hash ?

    One hack is detected but another is undetected. How I can make undetected ? Is it special way to write it ?

    If you don't undestand my question I will undestand it because my english is so poor
    I'm from Poland.

    Thank you anyway

  2. #2
    Pingo's Avatar
    Join Date
    Apr 2010
    Gender
    male
    Posts
    687
    Reputation
    24
    Thanks
    865
    My Mood
    Blah
    @lolok122
    Hack for what?

  3. #3
    lolok122's Avatar
    Join Date
    May 2009
    Gender
    male
    Posts
    7
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by Pingo View Post
    @lolok122
    Hack for what?
    for game .
    Doesn't matter what game. Just a example like Battlefield 3. I don't want that you will write a code but just explain what what decides about detecting hacks.

  4. #4
    Pingo's Avatar
    Join Date
    Apr 2010
    Gender
    male
    Posts
    687
    Reputation
    24
    Thanks
    865
    My Mood
    Blah
    Depends on the protection the game has.
    So yes it does matter what game.

    First find out what protection it uses then go from there.
    You could google for tutorials on how to bypass or try to work it out for yourself.

  5. #5
    abuckau907's Avatar
    Join Date
    Dec 2012
    Gender
    male
    Location
    other side of the wire
    Posts
    1,342
    Reputation
    162
    Thanks
    239
    My Mood
    Cold
    1 type of protection:
    check what programs are running. If CheatEngine.exe etc are running, report back to the server for 'hacker.'

    2
    if you modify the game's code section, ie nopping stuff or doing jumps..or any modifications -- some games will scan certain sections of THEIR OWN code, checking for modifications. (It has an md5 checksum of what the code should be there: so it calculates the md5 of what IS there, and compares the 2 checksums)

    3. api hooking - this one is a litle advanced, I'm not really sure. Basically, the game is using tricks to know if/when you call specific API, like SetCursorPosition or maybe even ReadProcessMemory (idk really)

    I think #2 is the most common. Really depends on the game like pingo said. The (any) game developers are free to implement any 'anti-hack' technique they want: there are probably a lot of hacking/anti 'techniques'. 'techniques' is a little vague.
    And #1 isn't too common because people complain about privacy, even if it only sends back to the server 'bad program found' not the entire list of running apps.
    Last edited by abuckau907; 01-26-2013 at 06:20 AM.
    'Some things that can be counted, don't matter. And some things that matter, can't be counted' - A.E.
    --
     

    My posts have some inaccuracies/are wrong/wrong keyword(s) used.
    They're (maybe) pretty close, and I hope they helped you, not created confusion. Take with grain of salt.

    -if you give rep, please leave a comment, else it means less.

  6. #6
    abuckau907's Avatar
    Join Date
    Dec 2012
    Gender
    male
    Location
    other side of the wire
    Posts
    1,342
    Reputation
    162
    Thanks
    239
    My Mood
    Cold
    "One hack is detected but another is undetected. How I can make undetected ? Is it special way to write it ?"

    If a 'hack' involves injecting a dll

    4) the game has a md5 checksum of very populack hacks/cheats etc

    it scans it's memory and does checksums, looking for the populack hack in it's ram.

    Sometimes you can..um...re-arrange *some* of the parts of the dll, so technically because the order is different, its checksum would be different, so the game wouldn't know it's bad. All depends how the game developers implemented it tho/what the .dll was actually doing...it might not be a checksum, they might scan for specific bytes etc..it all depends I guess. maybe.
    Last edited by abuckau907; 01-27-2013 at 07:44 AM.
    'Some things that can be counted, don't matter. And some things that matter, can't be counted' - A.E.
    --
     

    My posts have some inaccuracies/are wrong/wrong keyword(s) used.
    They're (maybe) pretty close, and I hope they helped you, not created confusion. Take with grain of salt.

    -if you give rep, please leave a comment, else it means less.

Similar Threads

  1. What's going on?
    By Timmarus in forum Combat Arms Hacks & Cheats
    Replies: 15
    Last Post: 07-31-2009, 02:38 PM
  2. Hey, what's going on
    By EndRiT in forum General
    Replies: 32
    Last Post: 07-04-2009, 01:55 AM
  3. Whats Been Going On
    By -SKULL3000- in forum Art & Graphic Design
    Replies: 20
    Last Post: 06-12-2009, 08:52 PM
  4. What is going on?
    By KuRRVeD in forum Combat Arms Hacks & Cheats
    Replies: 6
    Last Post: 08-24-2008, 10:36 PM
  5. here is Undetected + detected hack
    By sukh13 in forum WarRock - International Hacks
    Replies: 16
    Last Post: 10-27-2007, 02:42 AM