memcpy((VOID *)Invisivel, (VOID *)(PBYTE)"\x01", 1);
else
memcpy((VOID *)Invisivel, (VOID *)(PBYTE)"\x00", 1);
How find this addy?
memcpy((VOID *)Invisivel, (VOID *)(PBYTE)"\x01", 1);
else
memcpy((VOID *)Invisivel, (VOID *)(PBYTE)"\x00", 1);
How find this addy?
And this code is wrong!
Test this:
CreditsCode:if(*(long*)PlayerStatus == 1) { *(long*)PlayerStatus = -5; } else { if(*(long*)PlayerStatus == -5) { *(long*)PlayerStatus = 1; }
Ch40zz-C0d3r
SNIPdetta
Last edited by OutGoing; 02-01-2013 at 07:31 AM.
Ch40zz-C0d3r (02-02-2013),GoldWhite (02-01-2013)
People should stop calling this invisible mode, that's like if I would call telekill for remote kill (which would still make more sense than this). It's a type of ghostmode or beastmode if you will, not true invisibility as your player is still visible where you activated it. Just sayin.
They're out ta get me!
Persistence is an art in itself. Let them slam each door in your face, even reject the whole definition of who you are. There will be a day when they come knocking on your door instead.
Simply call it "Disable movementupdate messages sent to server" lol.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
[MPGH]Flengo (02-02-2013)
There's your answers
/Solved
/Closed
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