Those are some crazy big round spheres.
I like Saltine's better. Smaller and less drawing.
I have no idea why shooting would affect something like this
Well, as a last result i would like to formally post a help request about a quite annoying issue i have been having, which has also stumped some great minds(Topblast,Saltine,Pyro).
Well the issue and what's causing it is simple: Whenever myself or anyone else fires in game the sphere flickers. I will not post code public so other boys and girls can't c+p it. However if you would like to help and i know you are able to code i will pm you the code. Thanks all.
Those are some crazy big round spheres.
I like Saltine's better. Smaller and less drawing.
I have no idea why shooting would affect something like this
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
Staff Administrator Since 10.13.2019
Publicist Since 04.04.2015
Middleman Since 04.14.2014
Global Moderator Since 08.01.2013
Premium Since 05.29.2013
Minion+ Since 04.18.2013
Combat Arms Minion Since 12.26.2012
Contributor Since 11.16.2012
Member Since 05.11.2010
Same issue I have with mine lol.
Haha easy to fix. The problem is with your w2s function I had this before, nothing with your sphere function.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
[MPGH]Flengo (02-11-2013),Saltine (02-11-2013)
-_- i want that for my Public VIP XD can i have it
---------- Post added at 03:15 AM ---------- Previous post was at 03:13 AM ----------
XD i just got back to coding and i already got my vip with a old base i goodled just updated and recoded some stuff XD but i need to make a public for mpgh and i want this for it and my vip which is friends only
Here is your error: "[...] translated in world view [...]"
I guess you are using not the games matrixes such as Projection.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
[MPGH]Flengo (02-11-2013),Saltine (02-11-2013)
Probablly just a problem with you Reset...
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
[MPGH]Flengo (02-11-2013)
It's not W2S, i checked all the call's and even disabled them. Still flickers sadly
Double buffering should fix that problem?