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  1. #1
    LawlFaceXD's Avatar
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    [LEECH] Updated WarRock Addys!

    Credits to: Zyzz for finding the addys and Kazbah for the Addylogger.

    Code:
    //##########################################################//
    //################ [ Kazbah's Addylogger ] #################//
    //##########################################################//
    //################# [ Time:  23:29:00  ] ###################//
    //##########################################################//
    
    //================ [ Pointers ] ================//
     DWORD ADR_POINTER_PLAYER           = 0xA53B98; // 14/2/2013 
     DWORD ADR_POINTER_SERVER           = 0xA53B28; // 14/2/2013 
     DWORD ADR_POINTER_ANGELS           = 0xA536FC; // 14/2/2013 
     DWORD ADR_POINTER_BASE             = 0xAAF918; // 14/2/2013 
     DWORD ADR_POINTER_MATRIX           = 0x9EA1F0; // 14/2/2013 
     static CONST DWORD DevicePointer   = Private; // 14/2/2013 
    //================ [ Command ] =================//
     DWORD ADR_COMMAND                  = Private; // 14/2/2013 
     DWORD ADR_PACKET                   = 0xBE8D8; // 14/2/2013 
    //================ [ Memorys ] =================//
     DWORD ADR_FASTLOCKON               = 0x9DA188; // 14/2/2013 
     DWORD ADR_MEMORY_WALKTHROUGHWALLS  = 0x892078; // 14/2/2013 
     DWORD ADR_MEMORY_DEFUSEANYWHERE    = 0x90FDB4; // 14/2/2013 
     DWORD ADR_MEMORY_PLANTANYWHERE     = 0xA5373E; // 14/2/2013 
     DWORD ADR_MEMORY_SUPERNOSPREAD     = 0x89A8C8; // 14/2/2013 
     DWORD ADR_MEMORY_QUICKPLANT        = 0xA53720; // 14/2/2013 
     DWORD ADR_MEMORY_NOBOUNDS1         = 0xB8CA60; // 14/2/2013 
     DWORD ADR_MEMORY_NOBOUNDS2         = 0xB8CA64; // 14/2/2013 
     DWORD ADR_MEMORY_NOBOUNDS3         = 0xB8CA68; // 14/2/2013 
     DWORD ADR_MEMORY_BONE              = 0x89B658; // 14/2/2013 
     DWORD ADR_RapidFire                = Private; // 14/2/2013 
     DWORD ADR_MEMORY_GMWARNING         = Private; // 14/2/2013 
     DWORD ADR_NOSPAWNWAIT              = 0xB9C048; // 14/2/2013 
    //================ [ Offsets ] =================//
     DWORD ADR_OFFSET_MYINDEX           = 0xC49C; // 14/2/2013 
     DWORD ADR_OFFSET_GLOBALPLAYERSIZE  = 0x1D10; // 14/2/2013 
     DWORD ADR_OFFSET_LOCALPLAYERSIZE   = 0xA40C; // 14/2/2013 
     DWORD ADR_OFFSET_NODELAY           = 0x10410; // 14/2/2013 
     DWORD ADR_OFFSET_NOFALLDAMAGE      = 0x102E8; // 14/2/2013 
     DWORD ADR_OFFSET_PLAYERSPEED       = 0x1010C; // 14/2/2013 
     DWORD ADR_OFFSET_PLAYERSTATE       = 0xC4CC; // 14/2/2013 
     DWORD ADR_OFFSET_WEAPONSTATE       = 0xC4D0; // 14/2/2013 
     DWORD ADR_OFFSET_POSITION_X        = 0x10300; // 14/2/2013 
     DWORD ADR_OFFSET_POSITION_Y        = 0x10310; // 14/2/2013 
     DWORD ADR_OFFSET_POSITION_Z        = 0x10308; // 14/2/2013 
     DWORD ADR_OFFSET_NORECOIL_1        = 0xC444; // 14/2/2013 
     DWORD ADR_OFFSET_NORECOIL_2        = 0xC448; // 14/2/2013 
     DWORD ADR_OFFSET_NORECOIL_3        = 0xC450; // 14/2/2013 
     DWORD ADR_OFFSET_AUTODEFUSE        = 0x10374; // 14/2/2013 
     DWORD ADR_OFFSET_AUTOPLANT         = 0x10370; // 14/2/2013 
     DWORD ADR_OFFSET_INVISIBLE         = 0xDF354; // 14/2/2013 
     DWORD ADR_OFFSET_AUTOSHOT          = 0x10386; // 14/2/2013 
     DWORD ADR_OFFSET_WEAPON_1          = 0x101EC; // 14/2/2013 
     DWORD ADR_OFFSET_WEAPON_2          = 0x101EE; // 14/2/2013 
     DWORD ADR_OFFSET_WEAPON_3          = 0x101F0; // 14/2/2013 
     DWORD ADR_OFFSET_VIEW_X            = 0x101D4; // 14/2/2013 
     DWORD ADR_OFFSET_VIEW_Y            = 0x101D8; // 14/2/2013 
     DWORD ADR_OFFSET_VIEW_Z            = 0x101DC; // 14/2/2013 
     DWORD ADR_OFFSET_SLOT_5            = 0xC70D5; // 14/2/2013 
     DWORD ADR_OFFSET_SLOT_6            = 0xC70D6; // 14/2/2013 
     DWORD ADR_OFFSET_SLOT_7            = 0xC70D7; // 14/2/2013 
     DWORD ADR_OFFSET_SLOT_8            = 0xC70D8; // 14/2/2013 
     DWORD ADR_OFFSET_MASTER            = 0xE08A8; // 14/2/2013 
     DWORD ADR_OFFSET_PITCH             = 0x101A8; // 14/2/2013 
     DWORD ADR_OFFSET_YAW               = 0x101C4; // 14/2/2013 
     DWORD WeaponShot                   = 0x10386; // 14/2/2013 
     DWORD GravityX_Ofs                 = 0xC4AC; // 14/2/2013 
     DWORD GravityY_Ofs                 = 0xC4B0; // 14/2/2013 
     DWORD GravityZ_Ofs                 = 0xC4B4; // 14/2/2013 
     DWORD OFS_PREMIUM1                 = 0x58C; // 14/2/2013 
     DWORD OFS_PREMIUM2                 = 0x590; // 14/2/2013 
    //================= [ States ] =================//
     DWORD ADR_STATE_WEAPON_SHOT        = 0xA53BE4; // 14/2/2013 
    //================= [ Aimbot ] =================//
     DWORD dwVisibleCheck               = Private; // 14/2/2013 
     DWORD BoneCheck_Asm                = Private; // 14/2/2013 
     DWORD dwLobby                      = Private; // 14/2/2013 
    //============ [ Weapon Binder ] ==============//
     DWORD WarRock_ClassPointer         = 0xAB14B8; // 14/2/2013 
     DWORD WarRock_WeaponBasePointer    = 0xA767CC; // 14/2/2013 
     DWORD WarRock_SlotBase_Offset      = 0x0; // 14/2/2013 
     DWORD WarRock_PlayerID_Offset      = 0x1CF8; // 14/2/2013 
    //================ [  Swim  ] =================//
     DWORD ADR_Swim1                    = Private; // 14/2/2013 
     DWORD ADR_Swim2                    = Private; // 14/2/2013 
    //================ [ GM Server Warn ] =================//
     DWORD dwGMInServer                 = Private; // 14/2/2013 
    //================ [ Failed [ 1 ] Addys ] =================//
    
    //================ [  Structs  ] =================//
    struct CBase
    {
    CPlayer* pLocal;//0xA53B98
    char _00[0x129C74];//0xA53B9C
    CPlayer* pLocal;//0xB7D810
    };
    Also one with a little more Addys, credits to: n4n033

    Code:
         \||N4n033 Addys Logger Started||//
    
    #define Addr_Playerpointer     0x00A53B98
    #define Addr_Serverpointer     0x00A53B28
    #define Addr_BasePointer       0x00AAF918
    #define Addr_HealthPointer     0x0031FB8
    #define Addr_StatePointer      0x00A53BC0
    #define Addr_WeaponPointer     0x0090FCC8
    #define Addr_DevicePointer     0x0089791C
    #define Addr_UserPointer       0x00A537F8
    #define Addr_UserBase          0x00A5485C
    #define Addr_ViewAngels        0x00A536FC
    #define Addr_CBasePointer      0x00B7D810
    #define Addr_ClassBase         0x00AB14B8
    #define Addr_WeaponBase        0x00A767CC
    
              \||Memory addys||//
    
    #define Addr_VirtualJump       0x0089A884
    #define Addr_Speed             0x0089AC30
    #define Addr_UnlAmmo           0x005039DF
    #define Addr_BoneShot          0x0089B658
    #define Addr_WTW               0x00872944
    #define Addr_STW               0x00872B64
    #define Addr_FastAmmmo         0x00A73228
    #define Addr_FastRepair        0x00A7322C
    #define Addr_FastHealth        0x00A73230
    #define Addr_FastFlag          0x00A73234
    #define Addr_AntiAFK           0x00B8CA14
    #define Addr_Spawn1            0x00B8CBE8
    #define Addr_Spawn2            0x00B8CBEC
    #define Addr_Spawn3            0x00B8CBF0
    #define Addr_NoWater           0x009D0D10
    #define Addr_NoSpread          0x009EC6C8
    #define Addr_CQCProneMem       0x0090FD94
    #define Addr_D3DEspName        0x00AB02DC
    #define Addr_ImDrunk           0x00A53AC0
    #define Addr_LadderQuickly     0x0089AB38
    
              \||Offsets addys||//
    
    #define Ofs_PlayerSize         0x001D10
    #define Ofs_Invisible          0x00DF354
    #define Ofs_5thSlot            0x00C70D4
    #define Ofs_X                  0x00102EC
    #define Ofs_Y                  0x00102F4
    #define Ofs_Z                  0x00102F0
    #define Ofs_GravityX           0x00C4A4
    #define Ofs_GravityY           0x00C4A8
    #define Ofs_GravityZ           0x00C4AC
    #define Ofs_Lvl                0x00DF330
    #define Ofs_Dinar              0x00DF340
    #define Ofs_RoomMaster         0x00E08A8
    #define Ofs_SniperAmmo         0x00A53758
    #define Ofs_ExtraAmmo1         0x00A53756
    #define Ofs_ExtraAmmo2         0x00A53757
    #define Ofs_AssaultAmmo        0x00A5375A
    #define Ofs_Bandage            0x00A5375C
    
                \||ASM addys||//
    
    #define ASM_Bullets            0x004FFDB3
    #define ASM_QuickPlant         0x004FEB7D
    #define ASM_QuickDefuse        0x00439BE2
    
          \||N4n033 Addys Logger Ended||//
    Last edited by LawlFaceXD; 02-15-2013 at 10:07 AM.

    Thanks @Ethereal for taking the time and making that awesome looking Darksiders signature up top
    PRESS THANKS IF I HELPED

  2. The Following 3 Users Say Thank You to LawlFaceXD For This Useful Post:

    CARUMAL (03-14-2013),hacker21b (03-08-2013),jasiel22 (02-22-2013)

  3. #2
    geraldelijino's Avatar
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    TOL ANU EMAIL MO SA FB??

  4. #3
    LawlFaceXD's Avatar
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    Quote Originally Posted by geraldelijino View Post
    TOL ANU EMAIL MO SA FB??
    I do not have a facebook page more releases and or any hacks at all; I googled my username and see that someone had leeched one of my hacks to FB if that's what you are talking about? They gave credits; so I am not really worried about it.

    Translation: Hindi ako sa facebook pahina para sa release at o anumang paupahang karomata sa lahat: googled ko ang aking username at makita ang isang tao na leeched isa ng aking FB paupahang karomata kung na kung ano ang ibig mong sabihin? Sila nagbigay ng credit, kaya talagang hindi ako nag-aalala tungkol dito.

    Kaya kung ano ang iyong pinag-uusapan?

    I used google translate so don't get frustrated if something is wrong lawl.

    Thanks @Ethereal for taking the time and making that awesome looking Darksiders signature up top
    PRESS THANKS IF I HELPED

  5. #4
    I love myself
    나도 너를 사랑해

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    Jhem's Avatar
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    hahahaha Nice Share Bro....

    Nice Leech! XD

  6. #5
    .Joker's Avatar
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    Quote Originally Posted by geraldelijino View Post
    TOL ANU EMAIL MO SA FB??
    DI LAHAT SA MPGH PINOY!

  7. #6
    I love myself
    나도 너를 사랑해

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    Quote Originally Posted by 3dVision View Post


    DI LAHAT SA MPGH PINOY!
    ahahaha Funny

  8. #7
    KenshinCoder's Avatar
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    Quote Originally Posted by 3dVision View Post


    DI LAHAT SA MPGH PINOY!
    HAHAHA. yeah Right.
    We Win not by Playing Fair, We Do whats necessary.

    -KenshinCoder






    FUCK YOU LEECHERS! DONT LEECH MY CHEAT OR I WILL BITE YOU TO DEATH.


    OUR PAGE CLICK THE LINK.
    https://www.facebook.com/KenSyncHacks?fref=ts

    RESPECT LIST:

    3dVision
    BlackhatPH
    MJCreado
    dungzkii
    Jheamuel123

  9. #8
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    Nica!!!only one problem,when I put the cos

    Only one problem doe,when I put the code in for med my team it does not work.I am using vb6 to recode the add...;-) this are very good codes happy!!!thank youuuuuuuuu..."Also can you pls post the exe.for warlock dump exe...Pm me pls...
    Last edited by helllll; 02-19-2013 at 12:08 AM.

  10. #9
    dungzkii's Avatar
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    nice leeching dude

  11. #10
    .Joker's Avatar
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    Quote Originally Posted by dungzkii View Post
    nice leeching dude
    At least he gave credits

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    MJCreado (02-22-2013)

  13. #11
    LawlFaceXD's Avatar
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    Quote Originally Posted by helllll View Post
    Only one problem doe,when I put the code in for med my team it does not work.I am using vb6 to recode the add...;-) this are very good codes happy!!!thank youuuuuuuuu..."Also can you pls post the exe.for warlock dump exe...Pm me pls...
    When I made Warrock hacks I used C++ it is actually pretty easy to make them, just find a good base and add to it. I don't know how it would work out with VB seeing as I have never tried to code any hack besides a trainer for flash games using VB. As for the dump; I don't have it, I leeched these addys from another site, thus why I put Leech in my title and gave credit. I don't have Warrock anymore, but I like to help where I can, so that's why I leeched these for anyone who needs them.

    You can use these Code Snippets to try and help you along. I used to use these; granted these are for C++, so if you want to use them then convert them or get C++. Also note that some of them are for menu hacks; those are easy to convert to a non menu though, so you should be fine
    Last edited by LawlFaceXD; 02-19-2013 at 05:00 PM.

    Thanks @Ethereal for taking the time and making that awesome looking Darksiders signature up top
    PRESS THANKS IF I HELPED

  14. #12
    CARUMAL's Avatar
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    mga sir help nmn sa paggawa ng cheats..khit nr at glasswall lng plss f ok lng mga sir

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