Okay here is a Video of my scrolling Text. As you can see this Sucks horribly it keeps flashing and half the time it dont scroll right. Im using Insanes menu src along with some src from kenshin and a few Others
Here is some Src code on how I did this.
under DrawOptions()
IsMenuOn()
Code:
atomHud =!atomHud;
DrawRotatedPic_ ( ptr,0, atomY, AtomW, 50, 0, BG_COLOR, shader );
// Draws shader on the bottom of the screen for your screen size.
// i also have code in the DLL_Main to grab your screen size im sure thats
not important to this since everyone knows how to do that
Code:
in the DLL_Main i put this
CreateThread ( 0, 0, ( LPTHREAD_START_ROUTINE ) AtomikBar, 0, 0, 0 );
// Then I have
void AtomikBar()
{
int atomTxt = 925;
int atomMe = atomTxt;
int newAtom = atomY + 37;
for(;;)
{
if(atomHud){
if(atomMe > 10)
{
DrawText(false, atomMe,newAtom, RegisterFont_( FONT_BIG ), GREEN, "AtomikHacks Multi Tool/ Kenshin13,AtomikB34st,and Many Others, Join Atomik**********");
atomMe = atomMe - 5;
//atomMe--;
}
else
{
atomMe = atomTxt;
}
}
Sleep(4);
}
}
I used Sleep(4) b.c this was the only way the text was visible long enough to read. but now the game either crashes after the line finishes or i have to keep opening and closing menu for it to work right. Or it just crashes all together.
but if i put Sleep(20) it works fine but i dont see text it comes on for like a milisecond then disappears and moves and repears with it at 4 it flashes so quickly it looks like its not flashing(kinda)
if anyone has some suggestion on what I could Try please do help