Yeah, I figured it out, thanks anyways.
I was just copying the code and looking for it in the memory view, and now I realized I have to actually do 'add address'
EDIT: Also, mind posting/ PMing me the various codes for weapons for each slot and etc?
EDIT2: Figured a lot of them out, should of looked at Dharbert's published number's and realized 4 bytes.
Screenshot of class, it actually has two combat axes, but it doesn't show it there.