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  1. #121
    gogogokitty's Avatar
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    Quote Originally Posted by Mooseymax View Post
    None that I am aware of other than custom maps but I have had the game installed for years now, I will install a clean version of WaW and report back? Unless you have alternative suggestions.
    by mods i meant custom maps, try it in solo on der rise or something and see if it still does it, sometimes the maps interfier
    LEEEEEEROY JEEEEENKINS

  2. #122
    Mooseymax's Avatar
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    Quote Originally Posted by gogogokitty View Post
    by mods i meant custom maps, try it in solo on der rise or something and see if it still does it, sometimes the maps interfier
    I did think of this and tried on the standard maps which gave the same error.

    I also tried to verify files which fixed the problem but when I re add the modified file the same problemishes occurs.

    Im on my way home from work at te the moment so I will have to try the clean install when home.

  3. #123
    gogogokitty's Avatar
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    Quote Originally Posted by Mooseymax View Post
    I did think of this and tried on the standard maps which gave the same error.

    I also tried to verify files which fixed the problem but when I re add the modified file the same problemishes occurs.

    Im on my way home from work at te the moment so I will have to try the clean install when home.
    dont bother with a clean install, try another mod menu like motion flex or something(just off the top of my head) and give it a try and see if it works. if not then try your reinstall
    LEEEEEEROY JEEEEENKINS

  4. #124
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    Installed properly, windows 7 ultimate, 64bit, game worked fine before I installed it, and now after I deleted it the game will not launch, no matter what. Even with a fresh install, even with the mod, even without the mod nothing. Can someone please explain what I'd have to do to fix this? If not that's fine but I dislike this very much.

    EDIT** I got the game to launch just cleared the games cache and it worked, hopefully the update will fix the problem I had, looks awesome would like to use.
    Last edited by ZeroCooly; 03-29-2015 at 07:23 AM.

  5. #125
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    Downloaded it but WinRaR giving me an error and won't let me extract it.

  6. #126
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    Quote Originally Posted by 14mth3v01d View Post
    What do you mean it's not working?
    Please give me more detail on why it's not working.
    "Server script compile error unknown function" it says that error to me when i create a lan server with tunngle help me please

    - - - Updated - - -

    And when i join a server it crash and in the box its this

    s()...
    DB_EndRecoverLostDevice()...
    R_Cinematic_EndLostDevice()...
    R_AbortRenderCommands()...
    R_PushRemoteScreenUpdate()...
    Finished recovering lost device.
    CL_Live_StopPrivateParty was called, calling Party_StopParty
    Calling Party_StopParty() on party
    calling XNetQosListen( DISABLE ) for session 'partySession'
    Clearing party member 0's party info for partySession
    Clearing migration data
    PROFILES: setting server info to 0.0.0.0:0
    Couldn't get profiles instance, are we logged on?
    CL_Live_StopParty was called, calling Party_StopParty
    Calling Party_StopParty() on lobby
    Clearing migration data
    Unused command for PC platform was called.
    CL_Live_StopPrivateParty was called, calling Party_StopParty
    Calling Party_StopParty() on party
    Clearing migration data
    PROFILES: setting server info to 0.0.0.0:0
    Couldn't get profiles instance, are we logged on?
    CL_Live_StopParty was called, calling Party_StopParty
    Calling Party_StopParty() on lobby
    Clearing migration data
    unknown UI script ; in block:
    "play" "mouse_click" ; "open" "popmenu_newgame" ; "exec" "set onlinegame 0; set systemlink 0" ; ; "LOCAL_ARCADE_RESET" ; "exec" "set zombiemode 0" ; ;
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Loading fastfile nazi_zombie_prototype_load
    Database: Assets Sync Started
    Loading fastfile 'nazi_zombie_prototype_load'
    used 0.00 MB memory in DB alloc
    Database: Assets Sync Finished
    PROFILES: setting server info to 0.0.0.0:0
    Couldn't get profiles instance, are we logged on?
    ------ Server Initialization ------
    Server: nazi_zombie_prototype
    Database: Assets Sync Started
    Database: Assets Sync Finished
    ----- R_Init -----
    DirectX reports 32 MB of video memory and 1697 MB of available texture memory.
    Using video memory size to cap used texture memory at 16 MB.
    Picmip is set manually.
    Using picmip 2 on most textures, 2 on normal maps, and 2 on specular maps
    Save Message First Frame Shown: 1250019
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Unloaded fastfile ui
    PMem_Free( ui, 0 )
    Loading fastfile localized_nazi_zombie_prototype
    Database: Assets Sync Started
    WARNING: Could not find zone 'C:\Program Files (x86)\Activision\Call of Duty - World at War\zone\english\localized_nazi_zombie_prototype.f f'
    Database: Assets Sync Finished
    Loading fastfile nazi_zombie_prototype_patch
    Database: Assets Sync Started
    WARNING: Could not find zone 'C:\Program Files (x86)\Activision\Call of Duty - World at War\zone\english\nazi_zombie_prototype_patch.ff'
    Loading fastfile 'default'
    used 0.72 MB memory in DB alloc
    Database: Assets Sync Finished
    Loading fastfile nazi_zombie_prototype
    Loading fastfile 'nazi_zombie_prototype'
    used 76.85 MB memory in DB alloc
    Waited 1467 msec for asset 'maps/nazi_zombie_prototype.d3dbsp' of type 'col_map_mp'.
    Error:
    ******* Server script compile error *******
    Error: unknown function
    ************************************

    Database: Assets Sync Started
    Database: Assets Sync Finished
    ********************
    ERROR: Server script compile error
    unknown function

    (see console for details)

    ********************
    PROFILES: setting server info to 0.0.0.0:0
    Couldn't get profiles instance, are we logged on?
    ----- Server Shutdown -----
    ---------------------------
    Database: Assets Sync Started
    Database: Assets Sync Finished
    ----- R_Init -----
    DirectX reports 32 MB of video memory and 1669 MB of available texture memory.
    Using video memory size to cap used texture memory at 16 MB.
    Picmip is set manually.
    Using picmip 2 on most textures, 2 on normal maps, and 2 on specular maps
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Unloaded fastfile default
    PMem_Free( default, 1 )
    Unloaded fastfile nazi_zombie_prototype_load
    PMem_Free( nazi_zombie_prototype_load, 1 )
    Unloaded fastfile nazi_zombie_prototype
    PMem_Free( nazi_zombie_prototype, 0 )
    Loading fastfile ui
    Loading fastfile 'ui'
    used 39.48 MB memory in DB alloc
    Waited 922 msec for asset 'loadscreen_mak' of type 'material'.
    Save Message First Frame Shown: 1255088
    - R_Cinematic_BeginLostDevice()...
    DB_BeginRecoverLostDevice()...
    R_ResetModelLighting()...
    R_ReleaseAllModels()...
    R_ReleaseLostImages()...
    Material_ReleaseAll()...
    R_ReleaseWorld()...
    Com_TouchMemory: 0 msec. Using sum: 0
    Recovering lost device...
    R_ResetDevice()...
    Initializing render targets...
    Requested frame buffer to be 24-bit color with 8-bit alpha
    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
    Initializing static model cache...
    Initializing dynamic buffers...
    Initializing particle cloud buffer...
    Creating Direct3D queries...
    R_ReloadWorld()...
    Material_ReloadAll()...
    R_ReloadLostImages()...
    R_OptimizeAllModels()...
    DB_EndRecoverLostDevice()...
    R_Cinematic_EndLostDevice()...
    R_AbortRenderCommands()...
    R_PushRemoteScreenUpdate()...
    Finished recovering lost device.
    Scanning for servers on the local network...
    1 servers listed in browser with 3 players.
    Scanning for servers on the local network...
    1 servers listed in browser with 1 players.
    Registered new address handle (not resolved) in slot 0 of 104, 103 remain
    Error: We expected to have players in our lobby but we found 0
    Error: We expected to have players in our lobby but we found 0
    Asking if another party has room for 1 players
    Error: Could not load stringtable "mp/mapsTable.csv".
    Calling PartyClient_JoinParty()
    --------------
    GamerProfile_UpdateDvarsFromProfile(0):
    "mis_01" = "0".
    "mis_difficulty" = "0000000000000000000000000000000000000000000000000 0".
    "cheat_points" = "0".
    "cheat_items_set1" = "0".
    "cheat_items_set2" = "0".
    "takeCoverWarnings" = "-1".
    "r_gamma" = "1".
    "snd_volume" = "".
    "ps3_voiceSpeakerGain" = "".
    Calling PartyClient_JoinParty()
    --------------
    GamerProfile_UpdateDvarsFromProfile(0):
    "mis_01" = "0".
    "mis_difficulty" = "0000000000000000000000000000000000000000000000000 0".
    "cheat_points" = "0".
    "cheat_items_set1" = "0".
    "cheat_items_set2" = "0".
    "takeCoverWarnings" = "-1".
    "r_gamma" = "1".
    "snd_volume" = "".
    "ps3_voiceSpeakerGain" = "".
    Got a new Party state!!!!!!!!!!!!!!!!!!!!!!!!
    SessionID changed as well as the Key Exchange Key, so we're going to create a new session
    Party: new xuid 24413d3c in slot 0 of game lobby
    Adding xuid 24413d3c in a private slot to 'gameSession' session
    Party: new xuid 1ca9bff in slot 1 of game lobby
    Registered new address handle (not resolved) in slot 1 of 104, 102 remain
    Adding xuid 1ca9bff in a public slot to 'gameSession' session
    Party: new xuid 86f23fe6 in slot 2 of game lobby
    Registered new address handle (not resolved) in slot 2 of 104, 101 remain
    Adding xuid 86f23fe6 in a public slot to 'gameSession' session
    Party: new xuid 888912c7 in slot 3 of game lobby
    Adding xuid 888912c7 in a private slot to 'gameSession' session
    Successfully joined lobby!
    Got a new Party state!!!!!!!!!!!!!!!!!!!!!!!!
    Got a new Party state!!!!!!!!!!!!!!!!!!!!!!!!
    Got a new Party state!!!!!!!!!!!!!!!!!!!!!!!!
    aissa[BRB]*killer*: hi
    [rain]TheDarkMonster62: hi
    [rain]TheDarkMonster62: go
    Registered new address handle (7.105.88.162:3076) in slot 3 of 104, 100 remain
    PROFILES: setting server info to 0.0.0.0:0
    Couldn't get profiles instance, are we logged on?
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Loading fastfile nazi_zombie_prototype_load
    Database: Assets Sync Started
    Loading fastfile 'nazi_zombie_prototype_load'
    used 0.00 MB memory in DB alloc
    Database: Assets Sync Finished
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Database: Assets Sync Started
    Database: Assets Sync Finished
    ----- R_Init -----
    DirectX reports 32 MB of video memory and 1700 MB of available texture memory.
    Using video memory size to cap used texture memory at 16 MB.
    Picmip is set manually.
    Using picmip 2 on most textures, 2 on normal maps, and 2 on specular maps
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Save Message First Frame Shown: 1394548
    Unloaded fastfile ui
    PMem_Free( ui, 0 )
    Loading fastfile localized_nazi_zombie_prototype
    Database: Assets Sync Started
    WARNING: Could not find zone 'C:\Program Files (x86)\Activision\Call of Duty - World at War\zone\english\localized_nazi_zombie_prototype.f f'
    Database: Assets Sync Finished
    Loading fastfile nazi_zombie_prototype_patch
    Database: Assets Sync Started
    WARNING: Could not find zone 'C:\Program Files (x86)\Activision\Call of Duty - World at War\zone\english\nazi_zombie_prototype_patch.ff'
    Loading fastfile 'default'
    used 0.72 MB memory in DB alloc
    Database: Assets Sync Finished
    Loading fastfile nazi_zombie_prototype
    Loading fastfile 'nazi_zombie_prototype'
    used 76.85 MB memory in DB alloc
    CHALLENGERESPONSE: Got server licenseid 709833eadfd06a19
    Getting authticket for user $$$ with server license ID 709833eadfd06a19, password 0`aG;003
    Getting authticket for user $$$ with server license ID 709833eadfd06a19, password 0`aG;003bdAuthService::authorizeAccount returns error 704

    FAIL(413 ms)
    FAIL(413 ms)Took 414 ms to get ticket!
    Unwanted challenge response received. Ignored.
    Unwanted challenge response received. Ignored.
    Unwanted challenge response received. Ignored.
    Unwanted challenge response received. Ignored.
    Unwanted challenge response received. Ignored.
    Unwanted challenge response received. Ignored.
    Unwanted challenge response received. Ignored.
    Unwanted challenge response received. Ignored.
    DW_DNS_RESOLVING
    DW_DNS_RESOLVING
    .
    ..
    ...
    ....
    .....
    .....
    DW_GETUSERNAMES(66 msecs)
    Retrieving usernames
    Retrieving usernames.
    Retrieving usernames..
    Retrieving usernames...
    Retrieving usernames....
    Retrieving usernames.....
    Retrieving usernames......
    Retrieving usernames.......
    Retrieving usernames........
    Retrieving usernames.........
    Retrieving usernames..........
    Retrieving usernames...........
    Retrieving usernames............
    Retrieving usernames.............
    Retrieving usernames..............
    Retrieving usernames...............
    Retrieving usernames................
    Retrieving usernames.................
    Retrieving usernames..................
    Retrieving usernames...................
    Retrieving usernames....................
    Retrieving usernames.....................
    Retrieving usernames......................
    Retrieving usernames.......................
    Retrieving usernames........................
    Retrieving usernames.........................
    Retrieving usernames..........................
    Retrieving usernames...........................
    Retrieving usernames............................
    Retrieving usernames.............................
    Retrieving usernames..............................
    Retrieving usernames...............................
    Retrieving usernames................................
    Retrieving usernames.................................
    Retrieving usernames..................................
    Retrieving usernames...................................
    Retrieving usernames....................................
    Retrieving usernames.....................................
    Retrieving usernames.....................................no accounts found
    statResponse packet while not syncing stats. Ignored.
    statResponse packet while not syncing stats. Ignored.
    Secure socket timed out.
    Secure socket timed out.
    Database: Assets Sync Started
    Database: Assets Sync Finished
    ----- FS_Startup -----
    Current language: english
    Current search path:
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_nosteam.iwd (4 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_27.iwd (60 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_26.iwd (522 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_25.iwd (139 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_24.iwd (502 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_23.iwd (3 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_22.iwd (529 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
    C:\Program Files (x86)\Activision\Call of Duty - World at War/main
    C:\Program Files (x86)\Activision\Call of Duty - World at War/main_shared
    C:\Users\Théo\AppData\Local\Activision\CoDWaW/players
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw06.iwd (1804 files)
    localized assets iwd file for english
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw05.iwd (1246 files)
    localized assets iwd file for english
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw04.iwd (363 files)
    localized assets iwd file for english
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
    localized assets iwd file for english
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
    localized assets iwd file for english
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
    localized assets iwd file for english
    C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
    localized assets iwd file for english

    File Handles:
    ----------------------
    108088 files in iwd files
    Setting state to CA_LOADING in CL_DownloadsComplete
    Setting state to CA_LOADING in CL_InitCGame
    Player 0 no longer burning at time: 0
    Player 0 no longer electrified at time: 0
    Player 0 no longer transporter sick at time: 0
    Error: Could not load xmodel "viewmodel_knife_bowie".
    Error: Could not load material "nightvision_overlay_goggles".
    Error: Could not load material "ammo_counter_tesla".
    Error: Could not load material "decode_characters".
    Error: Could not load material "decode_characters_glow".
    Error: Could not load material "killicondied".
    Error: Could not load material "killiconcrush".
    Error: Could not load material "killiconfalling".
    Error: Could not load material "killiconsuicide".
    Error: Could not load material "killiconheadshot".
    Error: Could not load material "killiconmelee".
    Cmd_AddCommand: cg_photoufo already defined
    Error:
    ******* Server script compile error *******
    Error: unknown function
    ********

    Server script compile error
    unknown function

    (see console for details)

  7. #127
    cheeseygrapes's Avatar
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    can u use this on multiplayer and how do you get zombies online

    - - - Updated - - -

    Quote Originally Posted by 14mth3v01d View Post
    Yes.

    Cracked Version: Computer>Local Disk (C)>Program Files (x86)>Activision>Call of Duty World at War>Zone>English>Replace Common.ff

    Steam Version: Computer>Local Disk (C)>Program Files (x86)>Steam>SteamApps?>Common>Call of Duty World at War>Zone>English>Replace Common.ff
    i dont have steam version i have a disk and it isn`t on steam

  8. #128
    chillyrobert's Avatar
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    its a great mod menu honestly just cant really play other maps with it

  9. #129
    Epicskater147's Avatar
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    It says the file is corrupt, what do i do

  10. #130
    AssassinTurtles's Avatar
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    Does this work for custom zombie maps?

  11. #131
    AuT03x3C's Avatar
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    Quote Originally Posted by AssassinTurtles View Post
    Does this work for custom zombie maps?
    I am not 100% sure but I think no because you can't load two mods at the same time.

  12. The Following User Says Thank You to AuT03x3C For This Useful Post:

    AssassinTurtles (07-02-2015)

  13. #132
    dudegamerz199's Avatar
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    It's a .ff file.
    My FUCKING WINRAR WON'T LET ME EXTRACT OR DO ANYTHING WITH IT!

  14. #133
    summit's Avatar
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    where did you find this?

  15. #134
    filipkarlsson's Avatar
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    plz reupload when i download its curupted or damaged i have tryed downloaded on other pc but it still same error plz fix i need it

  16. #135
    legit_player's Avatar
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    Great job man!!

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