Not checked but this should be in the XML defining each monster
How i can change some sound on a client? mm example ! oryx death say : Noo! this ... to other sound?
Not checked but this should be in the XML defining each monster
Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.
To expand on this, you can also change WHERE the client looks for the sound files. Which is a lot of fun, because you can set up custom sounds for everything. When I was fiddling with this I changed all the death sounds to this:
Albeit a shorter version.
I believe if you grep ".mp3" you'll find the class file that leads to changing this option. Just know if you don't do it right (or lead it to a place without the properly named .mp3's from the XML data) you wont have any sound when you play. The sorc.mp3 is the actual background music file and the original is located here:
https://realmofthemadgod.appspo*****m/music/sorc.mp3
You can find most of the other sound files by using F12 in Google Chrome and just playing the game or looking through the XML data. They all load from:
https://realmofthemadgod.appspo*****m/sfx/
https://realmofthemadgod.appspo*****m/...ot_appears.mp3 , etc, etc.
So for instance, to change the loot bag sound notification you'd pull a sample of sound/music off YT or a song or whatever and rename it "loot_appears.mp3" and put it in the website/directory that you're gonna change the in-game option to.
ZeroZOMG (02-28-2013)