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  1. #1
    Acea's Avatar
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    CA NA Addies Feb 27th

    Code:
    #define ADDR_MTBWCRET		0x37352A4A
    #define ADDR_LTCLIENT		0x377B1B18
    #define ADDR_PLAYERMANAGER		0x37807AEC
    #define ADDR_AMMO		0x374A6F57
    #define ADDR_PLAYERBYINDEX		0x372A2B10
    #define ADDR_LOCALPTR		0x378313A4
    #define ADDR_BUILDFONT		0x375B3420
    #define ADDR_FILLFONT		0x375B40B0
    #define ADDR_FONTECX		0x377F24F4
    #define ADDR_CLIENTINFO			0x377B18FC
    #define ADDR_GETFONTHAND	0x3735B970
    #define ADDR_GETCONSOLEINT	0x37369290
    #define ADDR_GCS		0x377F0E00
    #define ADDR_LTCOMMON		0x377F7768
    #define ADDR_SBULLLETS		0x374AA6C6
    #define ADDR_REMOTEKILL1	0x374B0161
    #define ADDR_REMOTEKILL2	0x374B0162
    #define ADDR_REMOTEKILL3	0x374B04E1
    #define ADDR_REMOTEKILL4	0x374B04E2
    #define ADDR_WEAPON_RANGE1	0x374B0039
    #define ADDR_WEAPON_RANGE2	0x374B03B9
    #define ADDR_RAPIDFIRE1		0x374A6F57
    #define ADDR_RAPIDFIRE2		0x374B0B0E
    #define ADDR_RAPIDFIRE3		0x374AC637
    #define ADDR_RAPIDFIRE4		0x374B0B15
    #define ADDR_FORCEFPS		0x377B1BA8
    #define ADDR_LTCSBASE		0x377B1B00
    #define ADDR_CAMERA		0x3729F9C2
    
    
    #define ADDR_INTERSECT		0x475BE0
    #define ADDR_DRAWPRIM		0x77E6AC
    #define ADDR_CURSORCENTER	0x768414
    #define ADDR_CONSOLEUNWRAPPED	0x48F4F0
    #define ADDR_S2SE                         0x46A650
    Last edited by Acea; 02-27-2013 at 01:22 PM.

  2. The Following 5 Users Say Thank You to Acea For This Useful Post:

    Coder.DiasII (02-27-2013),Cryptonic (02-27-2013),[MPGH]Flengo (02-27-2013),Modzz4K (02-27-2013),WizdomNKush (02-27-2013)

  3. #2
    nigger's Avatar
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    fake, is all fake. fake addresses are fake. Just kidding, good work on updating.

  4. #3
    Flengo's Avatar
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    Nice work, that was fast

    /Stuck
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.

     


     
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    Contributor Since 11.16.2012
    Member Since 05.11.2010


  5. #4
    nigger's Avatar
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    Quote Originally Posted by Flengo View Post
    Nice work, that was fast

    /Stuck
    FUCKING ****** LEAVE THIS THREAD. WE DON'T WANT YOU HERE. LEECHERS NOT ACCEPTED NOB.

  6. #5
    WizdomNKush's Avatar
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    i couldve done faster but i was still studying
    good work still!

    ---------- Post added at 05:08 PM ---------- Previous post was at 04:55 PM ----------

    s2s address is wrong heres the correct one
    Code:
    #define S2S 0x47B610

  7. #6
    Margherita's Avatar
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    Thanks for these!
    PM Me | VM Me | Rules

    MARGHERITA

  8. #7
    Modzz4K's Avatar
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    Acea Need Help Making A New Hack Need Help
    Cant Find Soure Code for Crosshair nor No Recoil

  9. #8
    WizdomNKush's Avatar
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    Here's no recoil address.
    Code:
    #define NORECOIL1 0x3745A0FC
    *Added LocalPlayer
    #define LPLAYER 0x372A3500
    Last edited by WizdomNKush; 02-27-2013 at 04:02 PM.

  10. The Following User Says Thank You to WizdomNKush For This Useful Post:

    RoyalSparkzHD (02-27-2013)

  11. #9
    Modzz4K's Avatar
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    NameTag ?
    Doesnt Have it

  12. #10
    WizdomNKush's Avatar
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    getting it right now

  13. #11
    RoyalSparkzHD's Avatar
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    REDEFINED ADDIES

    Code:
    Waiting for game to reach proper state...
    Game reached proper state, logging started...
    
    Engine Entry Point : 0x460000
    Engine .code Size : 0x29A600
    Engine .code Offset : 0x1000
    
    CShell Entry Point : 0x37100000
    CShell .code Size : 0x5BDA00
    CShell .code Offset : 0x1000
    
    ClientFX Entry Point : 0x199B0000
    ClientFX .code Size : 0x57600
    ClientFX .code Offset : 0x1000
    
    
    #define ADDR_GAMESTATUS		0x377CA298
    #define ADDR_MTBWCRET		0x37352A4A
    #define ADDR_LTCLIENT		0x377B1B18
    #define ADDR_CLIENTINFOMGR	0x377B18FC
    #define ADDR_PLAYERMGR		0x37807AEC
    #define ADDR_PLAYERBYINDEX	0x372A2B10
    #define ADDR_LOCALPLAYER	0x372A3500
    #define ADDR_LOCALPTR		0x378313A4
    #define ADDR_BUILDFONT		0x375B3420
    #define ADDR_FILLFONT		0x375B40B0
    #define ADDR_FONTECX		0x377F24F4
    #define ADDR_GETFONTHAND	0x3735B970
    #define ADDR_GETCONSOLEINT	0x37369290
    #define ADDR_GCS		0x377F0E00
    #define ADDR_LTCOMMON		0x377F7768
    #define ADDR_NORECOIL		0x3745A0FC
    #define ADDR_S_BULLETS		0x374AA6C6
    #define ADDR_REMOTEKILL1 	0x374B0161
    #define ADDR_REMOTEKILL2 	0x374B0162
    #define ADDR_REMOTEKILL3 	0x374B04E1
    #define ADDR_REMOTEKILL4 	0x374B04E2
    #define ADDR_WEAPON_RANGE1	0x374B0039
    #define ADDR_WEAPON_RANGE2	0x374B03B9
    #define ADDR_RAPIDFIRE1		0x374A6F57
    #define ADDR_RAPIDFIRE2		0x374B0B0E
    #define ADDR_RAPIDFIRE3		0x374AC637
    #define ADDR_RAPIDFIRE4		0x374B0B15
    #define ADDR_NAMETAG1		0x37234BCF
    #define ADDR_NAMETAG2		0x6
    #define ADDR_NORELOAD		0x374AFDB1
    #define ADDR_FORCEFPS		0x377B1BA8
    #define ADDR_LTCSBASE		0x377B1B00
    
    #define ADDR_INTERSECT		0x475BE0
    #define ADDR_DRAWPRIM		0x77E6AC
    #define ADDR_CURSORCENTER	0x768414
    #define ADDR_CONSOLEUNWRAPPED	0x48F4F0 //LTClientEXE
    Credits

    USSR
    Last edited by RoyalSparkzHD; 02-27-2013 at 04:34 PM.

  14. #12
    WizdomNKush's Avatar
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    Quote Originally Posted by RoyalSparkzHD View Post
    REDEFINED ADDIES

    Code:
    Waiting for game to reach proper state...
    Game reached proper state, logging started...
    
    Engine Entry Point : 0x460000
    Engine .code Size : 0x29A600
    Engine .code Offset : 0x1000
    
    CShell Entry Point : 0x37100000
    CShell .code Size : 0x5BDA00
    CShell .code Offset : 0x1000
    
    ClientFX Entry Point : 0x199B0000
    ClientFX .code Size : 0x57600
    ClientFX .code Offset : 0x1000
    
    
    #define ADDR_GAMESTATUS		0x377CA298
    #define ADDR_MTBWCRET		0x37352A4A
    #define ADDR_LTCLIENT		0x377B1B18
    #define ADDR_CLIENTINFOMGR	0x377B18FC
    #define ADDR_PLAYERMGR		0x37807AEC
    #define ADDR_PLAYERBYINDEX	0x372A2B10
    #define ADDR_LOCALPLAYER	0x372A3500
    #define ADDR_LOCALPTR		0x378313A4
    #define ADDR_BUILDFONT		0x375B3420
    #define ADDR_FILLFONT		0x375B40B0
    #define ADDR_FONTECX		0x377F24F4
    #define ADDR_GETFONTHAND	0x3735B970
    #define ADDR_GETCONSOLEINT	0x37369290
    #define ADDR_GCS		0x377F0E00
    #define ADDR_LTCOMMON		0x377F7768
    #define ADDR_NORECOIL		0x3745A0FC
    #define ADDR_S_BULLETS		0x374AA6C6
    #define ADDR_REMOTEKILL1 	0x374B0161
    #define ADDR_REMOTEKILL2 	0x374B0162
    #define ADDR_REMOTEKILL3 	0x374B04E1
    #define ADDR_REMOTEKILL4 	0x374B04E2
    #define ADDR_WEAPON_RANGE1	0x374B0039
    #define ADDR_WEAPON_RANGE2	0x374B03B9
    #define ADDR_RAPIDFIRE1		0x374A6F57
    #define ADDR_RAPIDFIRE2		0x374B0B0E
    #define ADDR_RAPIDFIRE3		0x374AC637
    #define ADDR_RAPIDFIRE4		0x374B0B15
    #define ADDR_NAMETAG1		0x37234BCF
    #define ADDR_NAMETAG2		0x6
    #define ADDR_NORELOAD		0x374AFDB1
    #define ADDR_FORCEFPS		0x377B1BA8
    #define ADDR_LTCSBASE		0x377B1B00
    
    #define ADDR_INTERSECT		0x475BE0
    #define ADDR_DRAWPRIM		0x77E6AC
    #define ADDR_CURSORCENTER	0x768414
    #define ADDR_CONSOLEUNWRAPPED	0x48F4F0 //LTClientEXE
    Credits

    USSR
    why you spam with ussr addie logger

  15. #13
    arun823's Avatar
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    Quote Originally Posted by WizdomNKush View Post
    why you spam with ussr addie logger
    Because it's boss

    Code:
    #define JumpHack	0x377A382C
    #define ActivationDistance	0x377A8EDC
    Reversing is the only way to move forward.

  16. #14
    WizdomNKush's Avatar
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    Quote Originally Posted by arun823 View Post
    Because it's boss

    Code:
    #define JumpHack	0x377A382C
    #define ActivationDistance	0x377A8EDC
    make patterns right now for that

  17. #15
    Re-Defined's Avatar
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    wanna help me get d3d addie?

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