Code:
Helios Debug Started
Main : Constructor
Main : Creating Hook Thread
Thread : Constructor(RunnableFunction)
Runnable : Constructor(RunnableFunction)
Main : Making Hook Thread Suicidale
Thread : SetSuicidale 1
Main : Starting Hook Thread
Thread : CreateThread
Thread : Thread Started
Runnable : Running
cHook : Constructor
cHook : Not hDll
cHook : D3D9 Found
cHook : Getting Direct3DCreate9
cHook : Got Direct3DCreate9
cHook : Creating D3D9 Object
cHook : Creating Device9
cHook : DetourCreate - > Reset
cHook : DetourCreate - > Present
cHook : Clean Up
cHook::Present : Main Initializing
cHook::Present : Main LaunchSession
Main : LaunchSession
Main : GUILaunch First Start
Runnable : Constructor(RunnableFunction)
cHook::Present : g_pDevice NULL
cHook::Present : Rendering Canvas
Thread : Destructor
Thread : GetRunningState
Runnable : getRunningState
Runnable : Destructor
cHook::Present : Main Initializing
cHook::Present : Rendering CanvascHook::Present : Main Initializing
cHook::Present : Rendering Canvas
cHook::Present : Main Initializing
cHook::Present : Rendering Canvas
....... just repeating over and over
cHook::Present : Main Initializing
cHook::Present : Rendering Canvas
Runnable : Running
Main : GetGUIRunning
cHook::Present : Main Initializing
cHook::Present : Rendering Canvas
Runnable : Destructor
cHook::Present : Main Initializing
cHook::Present : Rendering Canvas
cHook::Present : Main Initializing
cHook::Present : Rendering Canvas
Main : Destructor
cHook : Destructor
cHook : DetourDelete - > Reset
cHook : DetourDelete - > Present