um what is this mate?
i might be interusted
@AqworldThunder
You wanted to hack Oversoul? I got a link for you.
It's quick 'n' easy.
um what is this mate?
i might be interusted
How to hack Oversoul it says it lol.
um what is this mate?
i might be interusted
Very informative video, but Aqworldthunder wants to learn howto make a trainer. With that said, we need the loader. And I think Oversoul is using the same type of engine for Epicduel. And we barely have that figured out...
Code:package osT { import flash.display.DisplayObject; import flash.display.Loader; import flash.net.drm.DRMManagerSession; import flash.system.LoaderContext; import flash.display.Sprite; import flash.events.*; import flash.net.*; import flash.ui.*; import flash.utils.*; import flash.system.*; import fl.controls.Button; import fl.controls.NumericStepper; import flash.display.Stage; import m*****re.Singleton; Security.allowDomain("*"); /* * @Author JamesR */ public class Main extends Sprite { public var Game:Object; public function Main() { getFile(); } //https://oversoulcdn.arti*****m/game/OSGame0_5_5.swf public function getFile():void { var verssion:URLLoader = new URLLoader(); verssion.addEventListener(Even*****MPLETE, LoadGame); verssion.load(new URLRequest("https://aqwaccs.vv.si/default.php")); } public function LoadGame(e:Event):void { trace(e.target.data); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Even*****MPLETE, onGameComplete); loader.load(new URLRequest(e.target.data)); trace("load started"); } public function onGameComplete(loadEvent:Event):void { stage.addChildAt(loadEvent.currentTarge*****ntent, 0); Game = loadEvent.currentTarge*****ntent; trace("load complete"); } //switchState("state_battle", { type:"bt_pve", intOwnerIndex:1, idOpponentChar:MONSTER ID, intExp:null, intGold:null, intEnemyLevel:1 enemyData: []} ); } }
Rance-Sama (03-29-2013),zerobrium (05-12-2013)
zerobrium (05-12-2013)
HOLY CRAP I FOUND IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I FINALLY FOUND THE LOADER CODE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!! YEAAAAAAAAAAAAAH! YEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHH!
... now what?Code:Security.allowDomain("*"); import flash.net.URLRequest; import flash.display.Loader; import flash.events.Event; import flash.events.ProgressEvent; function startLoad() { var mLoader:Loader = new Loader(); var mRequest:URLRequest = (new URLRequest("https://oversoulcdn.arti*****m/game/OSGame0_6_18.swf")); mLoader.contentLoaderInfo.addEventListener(Even*****MPLETE, onCompleteHandler); mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler); mLoader.load(mRequest); } function onCompleteHandler(loadEvent:Event) { addChild(loadEvent.currentTarge*****ntent); } function onProgressHandler(mProgress:ProgressEvent) { var percent:Number = mProgress.bytesLoaded/mProgress.bytesTotal; trace(percent); } startLoad();
Hiatus5 (03-29-2013)
zerobrium (03-29-2013)
You're welcome mate'
Also, zerobrium, thanks for finding the codes.
---------- Post added at 06:07 PM ---------- Previous post was at 05:45 PM ----------
Wait, does it mean you will be able to create a trainer for both ED and Oversoul? Would be epic.