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  1. #1
    kinibayVIP4's Avatar
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    Wink Need a bit of help with detected hacks

    Hey guys, I've been learning C++ and I can fully code in VB. I just need help with one thing...

    I've been trying to make a hack in C++ (Yes I'm making one now, not leeching stuff )
    But all I need to know is, what part of the hack does actually get detected,, I know it cant be the actual "Hack" part, I've figured its the Base but what part of the base and how does it get detected?? Is it the DLL Injection method into the process or is it in the DLL main?? Is it when I create a remote thread in the process??

    I know how all the stuff works for making of the hack, but I just need to know what gets detected and how I can sort it out, Plz.

    Please guys I could've Googled it, but ur all much better at this stuff than me.
    Last edited by kinibayVIP4; 04-03-2013 at 03:02 AM.
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  2. #2
    Pingo's Avatar
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    From my understanding but don't take this for fact!

    I noticed 2 things that gets detected.
    First is createthread.. Creating a thread isnt detected as is but if you create a inf loop within that thread, that gets detected.

    What i did to get past that, i hooked a random function ingame.
    Saying that, i went alittle further and created a managed dll with a timer.
    Inject that and hooked the managed dll with the native one.
    Since the managed dll isn't detected last time i checked and the hook location is dynamic, i think its safe for now.
    Want me to dig out a copy?

    The other issue i can't really explain. Think it has something todo with the build date.
    My dll injector would patch the dll's first to get past that problem too.
    Once the file was patched though, any dll injector could inject them.

    Sometime today i'll see if i still have cf installed. i'll update and try this method to see if it still works.

  3. The Following User Says Thank You to Pingo For This Useful Post:

    kinibayVIP4 (04-03-2013)

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