c4eu (04-06-2013)
Enjoy
Credits: R4z8rCode:#include <Windows.h> struct localweaponinfo_t { BYTE Unknown0[72]; FLOAT Recoil[9]; }; localweaponinfo_t* localweaponinfo = ( localweaponinfo_t* )0x79E700; BOOL WINAPI RecoilThread( VOID* lpArguments ) { while( TRUE ) { for( INT i = 0; i < 9; i++ ) localweaponinfo->Recoil[i] = 0.0f; Sleep( 1 ); } return TRUE; } BOOL WINAPI DllMain( HMODULE hModule, DWORD Reason, VOID* Reserved ) { if( Reason == DLL_PROCESS_ATTACH ) CreateThread( NULL, 0, ( LPTHREAD_START_ROUTINE )RecoilThread, NULL, 0, NULL ); return TRUE; }
c4eu (04-06-2013)
Thank you for contributing
And it's great that you provided credits
How would you change it to 50% less recoil, for example? 0.5? What number would you change to?
50% does not allow. is a simple no recoil 100% only.
if you want less recoil need to modify the code for you.
so where do i put this? sry im new to this stuff
OMG This is gonna lag like hell @_@
Code:#include <Windows.h> struct localweaponinfo_t { BYTE Unknown0[72]; FLOAT Recoil[9]; }; localweaponinfo_t* localweaponinfo = ( localweaponinfo_t* )0x79E700; BOOL WINAPI RecoilThread( VOID* lpArguments ) { while( TRUE ) { for( INT i = 0; i < 9; i++ ) localweaponinfo->Recoil[i] = 0.0f; Sleep( 1000 ); //Sleeping every one millisecond? Do you change weapons 1000 times per second? } return TRUE; } BOOL WINAPI DllMain( HMODULE hModule, DWORD Reason, VOID* Reserved ) { if( Reason == DLL_PROCESS_ATTACH ) CreateThread( NULL, 0, ( LPTHREAD_START_ROUTINE )RecoilThread, NULL, 0, NULL ); return TRUE; }
Lovroman (10-20-2013)
How to handle the address
azuresky1230 (06-22-2013)
Thank you, is there a way to make it work on Mac?
Code:.__ .__ .__ |__|____ ___________|__| _____| |__ ___________ | \__ \ / \_ __ \ |/ ___/ | \_/ __ \_ __ \ | |/ __ \| | \ | \/ |\___ \| Y \ ___/| | \/ |__(____ /___| /__| |__/____ >___| /\___ >__| \/ \/ \/ \/ \/
where and how do you activate those ?
What to do with this code?
and where to paste it?
plz help.. m not familiar of these thing..
but i know c,c++