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  1. #1
    Ganec's Avatar
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    Need help with scripts.

    Ok so im completply new to all this ;P. So lets say i want to use this script.

    _classname = MH6J_EP1;


    //return combos of first 5 chars
    fn_genStrFront =
    {
    _array = toArray (_this select 0);
    _count = (_this select 1) - 1;
    _max = (count _array) - 1;
    _Num = [];
    for '_i' from 0 to _count do
    {
    if !(_i > _max) then {_Num = _Num + [_array select _i];};
    };
    _firstNum = toString _Num;
    _firstNum
    };

    //return combos of last 5 chars
    fn_genStrBack =
    {
    _array = toArray (_this select 0);
    _count = (_this select 1) - 1;
    _max = (count _array) - 1;
    _Num = [];
    for '_i' from 0 to _count do
    {
    if !((_max - (_count - _i)) > _max) then {_Num = _Num + [_array select (_max - (_count - _i))];};
    };
    _firstNum = toString _Num;
    _firstNum
    };

    //list of kickable strings from createvehicle.txt
    kickable = ["SEAGULL","BOX","MINE","SADARM_","LASER_","WP_","_ MLRS","_81","_82","_105","_120","_122","_227","_AA ","_AT",
    "_AP","_80","_57","_85","_100","_125","_30","_IED" ,"_CRV7","_MEEWS","_SMAW","_GRAD","_SABOT","_SH"," KORD","DSHKM","MK19",
    "AGS","NEST_","R_PG","R_OG","B_","_YAKB","COCK","P ARACHUTE","LAND_","BBARRACKS","_LHD_","_ACR","MASH _","FORT_","BASICWEAPONS","SPECIALWEAPONS","_UA V"];

    //return all possible combinations from _classname
    possible = [];
    for '_i' from 2 to 6 do
    {
    _charFront = [_classname,_i] call fn_genStrFront;
    _charBack = [_classname,_i] call fn_genStrBack;
    possible = possible + [toUpper (_charFront)];
    possible = possible + [toUpper (_charBack)];
    };

    stop = false;
    //check if any possible outcomes match a kickable outcome, if true then abort script
    {
    if (_x in kickable) exitWith {hint ("ERROR: CHARS\n\n'"+_x+"'\n\nIN CLASSNAME\n\n'"+_classname+"'\n\nWILL KICK"); stop = true;};
    } forEach possible;

    waitUntil {!(stop)};
    hint ("Classname "+_classname+" is OK: Preparing to spawn!");
    /*=Scanning Done]==*/

    / goodbye exploding car
    allunits = [];
    publicVariable "allunits";

    sleep 0.5;
    _dir = getDir player - 90;
    _location = player modelToWorld [0,6,0]; //2lazy2doTrig

    //whitelist exploit tiem
    _object = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];

    hint ('Spawning:\n'+_classname);

    _tent = _object;
    _tent setdir _dir;
    _tent setpos _location;
    player reveal _tent;




    Yeah, so i open it in notepad. What would i then save it as? SQF? And how would i run it?
    Would i need any bypass? And how does bypass' work? ;P
    Also i saw a hack that wanted me to inject a SQF file, i have no idea how to do this without a injector :P

    Any help would be apreciated, im a noob.
    Last edited by Ganec; 06-23-2013 at 07:30 AM.

  2. #2
    Tareq Mitchell's Avatar
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    Okay simple, First off to run a hack you need a menu (recommending buying one) and you would execute it by either injecting or execution. Now you need a bypass so you won't be detected by battle-eye's security system. In the free menu if that is what you picked you have to make sure that the scripts inside it aren't old and detected. This will result in a ban, and one more thing. Buy keys from a seller to provide your wide range of using hacks in dayz.

    Main options to execute the menu in-game would be either Scroll-Lock, Insert, F1. Depending what you have, you will have to find out yourself. And one more tip, try not to completely go reckless and stuff up someones server and don't use your main key off steam. Thank you for reading.

    Sincerely Tareq.

  3. The Following User Says Thank You to Tareq Mitchell For This Useful Post:

    [MPGH]Flengo (06-25-2013)

  4. #3
    Ganec's Avatar
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    Hmmm ok, thx man.

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