ScarletSix (07-09-2013)
Not that hard...Code:std::wstring cD3D::sRender::sFont::ConfigureEngineFont(std::string const & str) { std::wostringstream wstm; const std::ctype<wchar_t>& ctfacet = std::use_facet< std::ctype<wchar_t> >(wstm.getloc()); for( size_t i = 0; i < str.size(); ++i ) wstm << ctfacet.widen( str[i] ); return wstm.str(); } Main->D3D->Render->Font->RenderString(this->GameClasses->pMenuFont, X, Y, Main->D3D->Render->Font->ConfigureEngineFont("Hello World!").c_str(), Red);
Last edited by arun823; 07-09-2013 at 01:04 PM.
Reversing is the only way to move forward.
ScarletSix (07-09-2013)
Fr1sky says "You don't even code">>
Blamed user can update>>
Fr1sky says "How did you add menu? What should I do"
prntscr.com/1eiq79
GG.
flameswor10 (07-11-2013)
It's also very sad how you Didn't realize I was on TV this whole time.
I do believe I just laughed harder than I ever have in my life.
poolwizard (07-24-2013)
I downloaded it , removed a few errors, compiled it, injected it but crash at login screen (CAEU)
Too lazy to read it all. So if someone might know what causes this tell me so i can fix it right away .
Kthnxbai.
R.I.P Grandma! 3-17-2012
Well its clear that u dont know it, but the CAEU Coding section is pretty dead.. Thats why im looking in NA.
Well ill look up the signatures again..
---------- Post added at 04:10 AM ---------- Previous post was at 03:50 AM ----------
They addresses seem to be valid.
R.I.P Grandma! 3-17-2012