Originally Posted by
Snagglepuss
Yeah .. It will be an CE Round Pointer Checking and Skipping if check == 1 , check == 2 and etc...
an Example .. number of rounds is 1 search 1 in CE then make the rounds 26 and search for 26 or what ever ... make a pointer for the address then you will use it to read the round number and to skip the round ((AavaPlayerController*)pPC->TestServerEndRound) Credits : HOOAH07 , To End The Game : ((AavaPlayerController*)pPC->TestServerEndGame)
To add boxes: ((AavaPlayerController*)pPC->ServerAddQItem(999) Credits: Killamachine.
So It will be reading the pointer and then do a check if(pointervalue == whatever)
{
put the function you want to use.
}
This also gonna work with boxes but find the boxes pointer to read it.