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  1. #1
    MrEpicFailer's Avatar
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    Someone plz create a no recoual code

    I already have a aimbot but if I get no recoual I can really "FUCK" people up

  2. #2
    m3tal_dragon's Avatar
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    Code:
    function Norecoil()
    	if !norecoil then
    		norecoil = true
    		norecoilTabGet = "On"
    		norecoilTabCol = green
    		hook.Add("Think", "norecoil", function ()
    			if ply:GetActiveWeapon().Primary then
    				ply:GetActiveWeapon().Primary.Recoil = 0
    			end
    		end)
    	elseif norecoil then
    		norecoil = false
    		norecoilTabGet = "Off"
    		norecoilTabCol = red
    			ply:GetActiveWeapon().Primary.Recoil = 10
    		hook.Remove("Think", "norecoil")
    	end
    end
    Credits to the search function. It will most likely get you banned because of the hook, but it's free.

    Yes I C+Ped it... No, I don't care.

  3. #3
    LordOfGears2's Avatar
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    lol so that's where that noob Snowbio or something got that code, he just searched it

  4. #4
    TheyCallMeDaz's Avatar
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    You don't need norecoil if you're using an aimbot, the reasoning behind this is that the aimbot already compensates for recoil.

  5. The Following 2 Users Say Thank You to TheyCallMeDaz For This Useful Post:

    IV2B (07-23-2013),Liquidsocks (07-23-2013)

  6. #5
    tyguy550's Avatar
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    Quote Originally Posted by m3tal_dragon View Post
    Code:
    function Norecoil()
    	if !norecoil then
    		norecoil = true
    		norecoilTabGet = "On"
    		norecoilTabCol = green
    		hook.Add("Think", "norecoil", function ()
    			if ply:GetActiveWeapon().Primary then
    				ply:GetActiveWeapon().Primary.Recoil = 0
    			end
    		end)
    	elseif norecoil then
    		norecoil = false
    		norecoilTabGet = "Off"
    		norecoilTabCol = red
    			ply:GetActiveWeapon().Primary.Recoil = 10
    		hook.Remove("Think", "norecoil")
    	end
    end
    Credits to the search function. It will most likely get you banned because of the hook, but it's free.

    Yes I C+Ped it... No, I don't care.
    Why is setting a variable clientside having any effect on a weapon? Why is the recoil clientside and not serverside?

  7. #6
    Gray's Avatar
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    Quote Originally Posted by tyguy550 View Post
    Why is setting a variable clientside having any effect on a weapon? Why is the recoil clientside and not serverside?
    That shouldn't even work unless it's a module.

  8. #7
    ヽಠ_ಠᕤ Headrockin' ᕦಠ_ಠ╯
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    IV2B's Avatar
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    Quote Originally Posted by TheyCallMeDaz View Post
    You don't need norecoil if you're using an aimbot, the reasoning behind this is that the aimbot already compensates for recoil.
    Definetly this.

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