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  1. #1
    jakerofl's Avatar
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    Asking for help with fscreen v3

    So I have my personal client that I made and hexed using a mad selector in 14.2. What I want to do is add in Fullscreen v3(Dont NEED it, but it would be nice), and all of the server sided debuffs disabled. I looked for a mod selector and source codes, but I havent found either. I know how to use rabcdasm and everything, I'd just like the source codes and to know where to put them . If you could do this for me, that would be awesome.b

  2. #2
    nilly's Avatar
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    Why not use this: https://www.mpgh.net/forum/599-realm-...w-update.html? It uses my client as the base and adds hacks to it. BTW I haven't released the code for fsv3 and I doubt anyone took the time to dig it out of my client either. I'm not releasing the codes so you'll have to do the hard work to dig it out of my client or just use the one I linked.
    Be careful, stray too far from the pack and you'll get lost.

  3. #3
    Zasx's Avatar
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    ...why 14.2?
    See Cyeclops post for serverside debuffs.
    Have no idea where to find v3. If you find it (along the disabling of particles, kindly asked by my computer) tell me please. Please. Pls. PLZ.

    @nilly I've successfully decrypted your client. Now what the hell I'm supposed to see. At least WHERE :c (are the .class the same as v2?)
    Last edited by Zasx; 08-06-2013 at 04:07 AM.

  4. #4
    nilly's Avatar
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    Quote Originally Posted by Zasx View Post
    @nilly I've successfully decrypted your client. Now what the hell I'm supposed to see. At least WHERE :c (are the .class the same as v2?)
    No. v3 is entirely different than v2. It uses a different method (a more correct one) to achieve a changeable view distance and the code is skattered throughout the client.
    Be careful, stray too far from the pack and you'll get lost.

  5. #5
    Zasx's Avatar
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    Basically Im fucked.

  6. #6
    jakerofl's Avatar
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    I'm not using it because I don't like the anti-paralyze and armor break, slow and quiet. IMO it makes things to easy, no point in playing a game thats amazingly easy. I dont judge anyone that uses these, but I will refuse. So anyway, there's no way to do fscreen3 for me, got it. /end of thread.

  7. #7
    liaojh1998's Avatar
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    Quote Originally Posted by nilly View Post
    Why not use this: https://www.mpgh.net/forum/599-realm-...w-update.html? It uses my client as the base and adds hacks to it. BTW I haven't released the code for fsv3 and I doubt anyone took the time to dig it out of my client either. I'm not releasing the codes so you'll have to do the hard work to dig it out of my client or just use the one I linked.
    I'm sorry @nilly, but I'm gonna dig it out right now :P

    Seriously... Why add so many resize to so many places
    I'm a total noob at games, don't mind me, I'M A NOOB .

    I just hack everything, but I suck at that too, I'M A NOOB .

    I play sports, I do work, I study, but I'M STILL A NOOB .

    What about you? YOU A NOOB TOO?

    Noobs... always gets the best things








  8. #8
    nilly's Avatar
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    Resize to so many places? Well ui elements need resizing, popups need resizing, map needs resizing. The whole mod is just one big resizing activity... that and I'm a little ocd when it comes to getting things as close to perfect as possible.
    Be careful, stray too far from the pack and you'll get lost.

  9. #9
    liaojh1998's Avatar
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    Quote Originally Posted by nilly View Post
    Resize to so many places? Well ui elements need resizing, popups need resizing, map needs resizing. The whole mod is just one big resizing activity... that and I'm a little ocd when it comes to getting things as close to perfect as possible.
    I'm just giving hints
    finding resize, or stagescale, or uiscale can help you find the fsv3 right?
    I'm a total noob at games, don't mind me, I'M A NOOB .

    I just hack everything, but I suck at that too, I'M A NOOB .

    I play sports, I do work, I study, but I'M STILL A NOOB .

    What about you? YOU A NOOB TOO?

    Noobs... always gets the best things








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