Originally Posted by
Doomblayde
Hey everyone,
So I've been looking all over for what most people do to hack in DayZ and it looks like just about everyone is messing around with scripts and bypasses and things of that nature. I see where these might be more useful in getting what you want, but they also seem like they're easy to detect through admin logs and things of that nature. I play on an Origins server and anyone that scripts in there even with a bypass gets manually admin banned because the admin looks at the logs and sees that they have been spawning items. So I'm not really wanting to mess around with scripts.
However, I've seen 2 memory reading based hacks floating around. One called Obama Drone, and another called DayZ Navigator. I've used both pretty easily without getting banned at all by using the exploit detailed all over, but here is my question. How does Battle Eye detect these hacks? Is it just detecting the program's unique signature? Or is it something else? If it's just detecting the signature then could you use the source provided to code your own and then use it without having to do some exploit. Would it will be forever undetected as long as it isn't publicly released?
I ask this because I downloaded the source code for Obama Drone and completely gutted the program. I removed every instance of code that could possible write to the memory of Arma 2. I'd imagine writing to memory would be easy to spot and would more than likely immediately get you banned. What about reading memory though? The program is external, and merely reads memory and updates an external map with player and vehicle locations. Could Battle Eye detect this even if the program is completely gutted of memory writing code and then optimized with more reading functionality?