Here you go:
Code:<Object type="0x0500" id="Loot Bag"> <Class>Container</Class> <Container/> <CanPutNormalObjects/> <Loot/> <Texture> <File>lofiObj</File> <Index>0x08</Index> </Texture> <Size>80</Size> <SlotTypes>0, 0, 0, 0, 0, 0, 0, 0</SlotTypes> <DisplayId>{objects.Loot_Bag}</DisplayId> </Object>