I was under the impression that nothing changed.
I havent tested yet, I can decompile the client in about 20 mins and report back.
hi
I got it hanging now on the writeUTF(guid) ...
anyone find what changed on the hello ?
public void writeToDataOutput(DataOutput write)
throws IOException
{
write.writeUTF(buildVersion);
write.writeInt(gameId);
write.writeUTF(guid);
write.writeUTF(password);
write.writeUTF(secret);
write.writeInt(keyTime);
if(key != null)
{
write.writeShort(key.length);
write.write(key);
} else
{
write.writeShort(0);
}
if(unkStr != null)
{
byte buf[] = unkStr.getBytes("UTF-8");
write.writeInt(buf.length);
write.write(buf);
} else
{
write.writeInt(0);
}
write.writeUTF(pk);
write.writeUTF(Tq);
write.writeUTF(H);
write.writeUTF(playPlatform);
if(idkey != null)
{
write.writeShort(idkey.length);
write.write(idkey);
} else
{
write.writeShort(0);
}
}
I was under the impression that nothing changed.
I havent tested yet, I can decompile the client in about 20 mins and report back.
The ids changed. HELLO is now 51, the content of the packet is untouched.
ok found
thx
/Solved 2short
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