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  1. #1
    gorgor's Avatar
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    17.2 HEllo packet changes ?

    hi
    I got it hanging now on the writeUTF(guid) ...
    anyone find what changed on the hello ?


    public void writeToDataOutput(DataOutput write)
    throws IOException
    {
    write.writeUTF(buildVersion);
    write.writeInt(gameId);
    write.writeUTF(guid);
    write.writeUTF(password);
    write.writeUTF(secret);
    write.writeInt(keyTime);
    if(key != null)
    {
    write.writeShort(key.length);
    write.write(key);
    } else
    {
    write.writeShort(0);
    }
    if(unkStr != null)
    {
    byte buf[] = unkStr.getBytes("UTF-8");
    write.writeInt(buf.length);
    write.write(buf);
    } else
    {
    write.writeInt(0);
    }
    write.writeUTF(pk);
    write.writeUTF(Tq);
    write.writeUTF(H);
    write.writeUTF(playPlatform);
    if(idkey != null)
    {
    write.writeShort(idkey.length);
    write.write(idkey);
    } else
    {
    write.writeShort(0);
    }
    }

  2. #2
    krazyshank's Avatar
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    I was under the impression that nothing changed.
    I havent tested yet, I can decompile the client in about 20 mins and report back.

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    Find it here: MPGH Sales Thread

  3. #3
    DeVoidCoder's Avatar
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    The ids changed. HELLO is now 51, the content of the packet is untouched.

  4. #4
    gorgor's Avatar
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    ok found
    thx

  5. #5
    JustAnoobROTMG's Avatar
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    /Solved 2short
    Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.


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