Hey
[BTW, The Section Isn't Active Anymore. Why !?]
If u found anything wrong plz tell me to correct it
UPDATED MapManager Class :
Size :
Address :
Class :
Code:
class cMap;
class cMap
{
public:
__int16 MapIndex; //0x0000
char MapName[32]; //0x0002
char MapFileName[81]; //0x0022
char MapLoobyIcon[81]; //0x0073
char MapRoomIcon[81]; //0x00C4
char LoadingTexFileNameGR[81]; //0x0115
char LoadingTexFileNameBL[81]; //0x0166
char _0x01B7[113];
char MinimapFileNameBL[28]; //0x0228
char _0x0244[53];
char MusicName[28]; //0x0279
char _0x0295[53];
char N0A1A8D8B[60]; //0x02CA
char _0x0306[21];
BYTE TeamToGiveExplosive; //0x031B
DWORD MapRuleType; //0x031C
char _0x0320[4];
float MapTurns; //0x0324
BYTE RevitalizeMap; //0x0328
BYTE NewMap; //0x0329
bool RandomRespawnTeamDeathMatch; //0x032A
float DefaultCameraPositionAndRotation[6]; //0x032C
char _0x0344[16];
float C4CameraPosAndRotB[3]; //0x0354
char _0x0360[32];
char MiniMapWidth[2]; //0x0380
char _0x0382[2];
char MiniMapHeight[2]; //0x0384
char _0x0386[2];
float C4CameraPosAndRotA; //0x0388
float C4CameraPosAndRotA_2; //0x038C
float C4CameraPosAndRotA_3; //0x0390
char _0x0394[268];
float OrthoCameraPosAndRot[6]; //0x04A0
__int16 OrthoWidth; //0x04B8
__int16 OrthoHeight; //0x04BA
char AdditionalConsoleString[28]; //0x04BC
char _0x04D8[304];
float HellPosY; //0x0608
char WaterEnvSound[200]; //0x060C
BYTE SpotWeaponType; //0x06D4
BYTE Environment; //0x06D5
char FxName[258]; //0x06D6
float EmissionInterval; //0x07D8
float PraticlesPerEmission; //0x07DC
float GravityAccel; //0x07E0
DWORD EmmissionMaxSize; //0x07E4
float LimitY; //0x07E8
float SightDist; //0x07EC
float StartOffsetY; //0x07F0
BYTE NewObserverCameraMode; //0x07F4
BYTE UseWeapons[6]; //0x07F5
char _0x07FB[7];
BYTE UsableBag; //0x0802
char _0x0803[13];
float MapRuleSubType; //0x0810
char _0x0814[4];
};//Size=0x0818
Credits :
@I2espect
@CrazyFrost [ I Took Some Types Of Values From Your Class Thx ]
@olwayy [ Thx for the dumped cshell , what about uploading the dumped crossfire.exe too plz ]
@DrUnKeN ChEeTaH [For ReClass]