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  1. #1
    topblast's Avatar
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    GetUnicodeBytesFromChar Improvements

    The function GetUnicodeBytesFromChar (shown at the very below) is a really Ugly and rather in-efficient function using way more performance than is actually required. I was playing around with my hack tried to find an alternative to the function.

    The Improved function is much faster because of the reasons below:

    • Switch statements loses performance over 7 switched (x86 Architecture thing)
    • The function uses reference for the output which is proven to be faster because no memory have to be created.
    • Because this function is not so simple it can easily be inline meaning no memory have to be copied somewhere then read elsewhere for each character.
    • It also gain performance because x86 architecture is familiar with multiplying by 4(32 bits, 4 Bytes) and can do this very fast.
    • Its short nice code that is not filled with cases



    Code:
    void GetUnicodeBytesFromChar(char curChar, WORD& bOut)
    {
        bOut = (WORD)curChar * 4;
    }
    It's actually pretty simple crack for this ugly function.
    Code:
    void GetUnicodeBytesFromChar(int curChar, BYTE *bOut)        {
                if (!bOut) return;
    
    
                switch (curChar)
                {
                case ' ': bOut[0] = 0x80; bOut[1] = 0x00; break;
                case '0': bOut[0] = 0xC0; bOut[1] = 0x00; break;
                case '1': bOut[0] = 0xC4; bOut[1] = 0x00; break;
                case '2': bOut[0] = 0xC8; bOut[1] = 0x00; break;
                case '3': bOut[0] = 0xCC; bOut[1] = 0x00; break;
                case '4': bOut[0] = 0xD0; bOut[1] = 0x00; break;
                case '5': bOut[0] = 0xD4; bOut[1] = 0x00; break;
                case '6': bOut[0] = 0xD8; bOut[1] = 0x00; break;
                case '7': bOut[0] = 0xDC; bOut[1] = 0x00; break;
                case '8': bOut[0] = 0xE0; bOut[1] = 0x00; break;
                case '9': bOut[0] = 0xE4; bOut[1] = 0x00; break;
    
    
                case 'A': bOut[0] = 0x04; bOut[1] = 0x01; break;
                case 'B': bOut[0] = 0x08; bOut[1] = 0x01; break;
                case 'C': bOut[0] = 0x0C; bOut[1] = 0x01; break;
                case 'D': bOut[0] = 0x10; bOut[1] = 0x01; break;
                case 'E': bOut[0] = 0x14; bOut[1] = 0x01; break;
                case 'F': bOut[0] = 0x18; bOut[1] = 0x01; break;
                case 'G': bOut[0] = 0x1C; bOut[1] = 0x01; break;
                case 'H': bOut[0] = 0x20; bOut[1] = 0x01; break;
                case 'I': bOut[0] = 0x24; bOut[1] = 0x01; break;
                case 'J': bOut[0] = 0x28; bOut[1] = 0x01; break;
                case 'K': bOut[0] = 0x2C; bOut[1] = 0x01; break;
                case 'L': bOut[0] = 0x30; bOut[1] = 0x01; break;
                case 'M': bOut[0] = 0x34; bOut[1] = 0x01; break;
                case 'N': bOut[0] = 0x38; bOut[1] = 0x01; break;
                case 'O': bOut[0] = 0x3C; bOut[1] = 0x01; break;
                case 'P': bOut[0] = 0x40; bOut[1] = 0x01; break;
                case 'Q': bOut[0] = 0x44; bOut[1] = 0x01; break;
                case 'R': bOut[0] = 0x48; bOut[1] = 0x01; break;
                case 'S': bOut[0] = 0x4C; bOut[1] = 0x01; break;
                case 'T': bOut[0] = 0x50; bOut[1] = 0x01; break;
                case 'U': bOut[0] = 0x54; bOut[1] = 0x01; break;
                case 'V': bOut[0] = 0x58; bOut[1] = 0x01; break;
                case 'W': bOut[0] = 0x5C; bOut[1] = 0x01; break;
                case 'X': bOut[0] = 0x60; bOut[1] = 0x01; break;
                case 'Y': bOut[0] = 0x64; bOut[1] = 0x01; break;
                case 'Z': bOut[0] = 0x68; bOut[1] = 0x01; break;
    
    
                case 'a': bOut[0] = 0x84; bOut[1] = 0x01; break;
                case 'b': bOut[0] = 0x88; bOut[1] = 0x01; break;
                case 'c': bOut[0] = 0x8C; bOut[1] = 0x01; break;
                case 'd': bOut[0] = 0x90; bOut[1] = 0x01; break;
                case 'e': bOut[0] = 0x94; bOut[1] = 0x01; break;
                case 'f': bOut[0] = 0x98; bOut[1] = 0x01; break;
                case 'g': bOut[0] = 0x9C; bOut[1] = 0x01; break;
                case 'h': bOut[0] = 0xA0; bOut[1] = 0x01; break;
                case 'i': bOut[0] = 0xA4; bOut[1] = 0x01; break;
                case 'j': bOut[0] = 0xA8; bOut[1] = 0x01; break;
                case 'k': bOut[0] = 0xAC; bOut[1] = 0x01; break;
                case 'l': bOut[0] = 0xB0; bOut[1] = 0x01; break;
                case 'm': bOut[0] = 0xB4; bOut[1] = 0x01; break;
                case 'n': bOut[0] = 0xB8; bOut[1] = 0x01; break;
                case 'o': bOut[0] = 0xBC; bOut[1] = 0x01; break;
                case 'p': bOut[0] = 0xC0; bOut[1] = 0x01; break;
                case 'q': bOut[0] = 0xC4; bOut[1] = 0x01; break;
                case 'r': bOut[0] = 0xC8; bOut[1] = 0x01; break;
                case 's': bOut[0] = 0xCC; bOut[1] = 0x01; break;
                case 't': bOut[0] = 0xD0; bOut[1] = 0x01; break;
                case 'u': bOut[0] = 0xD4; bOut[1] = 0x01; break;
                case 'v': bOut[0] = 0xD8; bOut[1] = 0x01; break;
                case 'w': bOut[0] = 0xDC; bOut[1] = 0x01; break;
                case 'x': bOut[0] = 0xE0; bOut[1] = 0x01; break;
                case 'y': bOut[0] = 0xE4; bOut[1] = 0x01; break;
                case 'z': bOut[0] = 0xE8; bOut[1] = 0x01; break;
    
    
                case '}': bOut[0] = 0xF4; bOut[1] = 0x01; break;
                case '²': bOut[0] = 0xC8; bOut[1] = 0x02; break;
                case '³': bOut[0] = 0xCC; bOut[1] = 0x02; break;
                case '{': bOut[0] = 0xEC; bOut[1] = 0x01; break;
                case '[': bOut[0] = 0x6C; bOut[1] = 0x01; break;
                case ']': bOut[0] = 0x74; bOut[1] = 0x01; break;
                case '~': bOut[0] = 0xF8; bOut[1] = 0x01; break;
                case '\\': bOut[0] = 0x70; bOut[1] = 0x01; break;
                case '|': bOut[0] = 0xF0; bOut[1] = 0x01; break;
                case 'µ': bOut[0] = 0xD4; bOut[1] = 0x02; break;
                case '@': bOut[0] = 0x00; bOut[1] = 0x01; break;
                case '€': bOut[0] = 0x00; bOut[1] = 0x02; break;
                case '=': bOut[0] = 0xF4; bOut[1] = 0x00; break;
                case '!': bOut[0] = 0x84; bOut[1] = 0x00; break;
                case '"': bOut[0] = 0x88; bOut[1] = 0x00; break;
                case '§': bOut[0] = 0x9C; bOut[1] = 0x02; break;
                case '$': bOut[0] = 0x90; bOut[1] = 0x00; break;
                case '%': bOut[0] = 0x94; bOut[1] = 0x00; break;
                case '&': bOut[0] = 0x98; bOut[1] = 0x00; break;
                case '/': bOut[0] = 0xBC; bOut[1] = 0x00; break;
                case '(': bOut[0] = 0xA0; bOut[1] = 0x00; break;
                case ')': bOut[0] = 0xA4; bOut[1] = 0x00; break;
                case '*': bOut[0] = 0xA8; bOut[1] = 0x00; break;
                case ';': bOut[0] = 0xEC; bOut[1] = 0x00; break;
                case '_': bOut[0] = 0x7C; bOut[1] = 0x01; break;
                case ':': bOut[0] = 0xE8; bOut[1] = 0x00; break;
                case '\'': bOut[0] = 0x9C; bOut[1] = 0x00; break;
                case '?': bOut[0] = 0xFC; bOut[1] = 0x00; break;
                case '°': bOut[0] = 0xC0; bOut[1] = 0x02; break;
                case '`': bOut[0] = 0x80; bOut[1] = 0x01; break;
                case '>': bOut[0] = 0xF8; bOut[1] = 0x00; break;
                case '^': bOut[0] = 0x78; bOut[1] = 0x01; break;
                case '+': bOut[0] = 0xAC; bOut[1] = 0x00; break;
                case '-': bOut[0] = 0xB4; bOut[1] = 0x00; break;
                case ',': bOut[0] = 0xB0; bOut[1] = 0x00; break;
                case '.': bOut[0] = 0xB8; bOut[1] = 0x00; break;
                case '#': bOut[0] = 0x8C; bOut[1] = 0x00; break;
                case 'ß': bOut[0] = 0x7C; bOut[1] = 0x03; break;
                case '<': bOut[0] = 0xF0; bOut[1] = 0x00; break;
    
    
                default: bOut[0] = 0xFC; bOut[1] = 0x00; break;//'?'
                }
            }
    Last edited by topblast; 12-31-2013 at 01:14 PM.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  2. The Following 3 Users Say Thank You to topblast For This Useful Post:

    arun823 (12-31-2013),[MPGH]Flengo (12-31-2013),OpKilts (12-30-2013)

  3. #2
    B4NDiT26's Avatar
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    Thanks for sharing. I think there's no need to explain, after see it a coder should understand... I don't cuz I don't know a lot of c++, just basic level

  4. #3
    XarutoUsoCrack's Avatar
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    i think i already seen a something like that in Gellin base our another hack base here.

  5. #4
    topblast's Avatar
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    Quote Originally Posted by XarutoUsoCrack View Post
    i think i already seen a something like that in Gellin base our another hack base here.
    idk, didnt spend to much time on those base

    Quote Originally Posted by B4NDiT26 View Post
    Thanks for sharing. I think there's no need to explain, after see it a coder should understand... I don't cuz I don't know a lot of c++, just basic level
    Ok, I will explain it then.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  6. #5
    supercarz1991's Avatar
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    lol your doing the S2S better than even Doobic Studio's original S2S code XD

    commando: You're probably the best non-coder coder I know LOL


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    topblast (01-03-2014)

  8. #6
    Relax1977's Avatar
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    how to use it?

  9. #7
    topblast's Avatar
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    Quote Originally Posted by Relax1977 View Post
    how to use it?
    If you use a spammer, that is how you use it, there is an image of the code Right about.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  10. #8
    supercarz1991's Avatar
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    Quote Originally Posted by topblast View Post


    If you use a spammer, that is how you use it, there is an image of the code Right about.
    i don't think you need to worry about blanking out your ID's because most have been released public. just sayin

    commando: You're probably the best non-coder coder I know LOL


  11. #9
    topblast's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    i don't think you need to worry about blanking out your ID's because most have been released public. just sayin
    But not in direct images
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  12. #10
    supercarz1991's Avatar
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    Quote Originally Posted by topblast View Post


    But not in direct images
    that's what i was talking about was on your image lol

    commando: You're probably the best non-coder coder I know LOL


  13. #11
    topblast's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    that's what i was talking about was on your image lol
    i meant people don't have the source in images posted online, its mostly in a file you have to download and extract
    I just like programming, that is all.

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  14. #12
    supercarz1991's Avatar
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    Quote Originally Posted by topblast View Post


    i meant people don't have the source in images posted online, its mostly in a file you have to download and extract
    oh that makes sense. never mind

    commando: You're probably the best non-coder coder I know LOL


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