i dont know if the bombs that they drop and make a puddle on the ground isnt of the same type...and if ur unlucky they are on a narrow pathway and u cant get past it
I recently went into the deadwater Docks Dungeon and I noticed that the Deadwater is similar to lava so I was thinking that someone could make a mod where it blocks you from going into the deadwater just like lava walls. People would be able to put it into Mod Selector which would be great. The Idea is up for grabs!
i dont know if the bombs that they drop and make a puddle on the ground isnt of the same type...and if ur unlucky they are on a narrow pathway and u cant get past it
Alde. (12-28-2013)
Just look in .bin (12?) for the tile name, then put it in the lava wall's code.
"First get me some porn accounts"
. . . . . . . . . . . . . . .-Trapped
No need to test, its already in my client. Relevant code:
Works fine as long as you have the mousedown for no-clip and/or what you did for V2 of Lava Walls so you can still walk over complete covered pathways. Very useful 'cause that shit hurts in that dungeon.Code:getlocal3 getproperty QName(PackageNamespace(""), "props_") getproperty QName(PackageNamespace(""), "id_") pushstring "Evil Water" callproperty QName(Namespace("https://adobe.com/AS3/2006/builtin"), "search"), 1 pushint -1 ifeq END
059 (12-28-2013),JustAnoobROTMG (12-28-2013),mezamog (12-28-2013)