Well, you could try to set the tiles in the UPDATE packet to random values.
[FONT="Trebuchet MS"][COLOR="Black"][SIZE="2"]What's the name of the Oryx Room walls and the tiles of the floor?
P.S. : You can find the tiles and wall (object) xmls in Realm Relay!
Alde is Alde is
Well, you could try to set the tiles in the UPDATE packet to random values.
ID# | Name
243 | Oryx Room //tile
352 | Blue Wall //object
353 | Blue Torch Wall //object
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Alde. (01-07-2014)
This is in the 30.bin file
andCode:<Object type="0x0162" id="Destructible Blue Wall">
Maybe they are what you are looking for?Code:<Object type="0x0163" id="Easily Destructible Blue Wall">