someone can help me? i thank you guys full
hi all i need updated classes for CAEU or CANA please update it for CAEU thank you
class PlayerInfo
{
public:
__int32 pPing; //0x0000
__int32 index; //0x0004
__int32 ID; //0x0008
char unknown2[8]; //0x000C
char pName[20]; //0x0014
char unknown3[4]; //0x0028
__int32* Object; //0x002C
__int32 Kills; //0x0030
__int32 Deaths; //0x0034
char unknown4[44]; //0x0038
__int32 HeadShots; //0x0064
char unknown5[12]; //0x0068
__int32 pTeam; //0x0074
char unknown6[4]; //0x0078
BYTE pIsDead; //0x007C
char unknown7[679]; //0x007D
PlayerInfo* PlayerPrev; //0x0300
PlayerInfo* PlayerNext; //0x0304
};//Size=0x0308
someone can help me? i thank you guys full
class PlayerInfo
{
public:
__int32 pPing; //0x0000
__int32 index; //0x0004
__int32 ID; //0x0008
char unknown2[8]; //0x000C
char pName[20]; //0x0014
char unknown3[4]; //0x0028
cVector* obj; //0x002C
__int32 Kills; //0x0030
__int32 Deaths; //0x0034
char unknown4[44]; //0x0038
__int32 HeadShots; //0x0064
char unknown5[12]; //0x0068
__int32 Team; //0x0074
char unknown6[4]; //0x0078
BYTE IsDead; //0x007C
char unknown7[643]; //0x007D
PlayerInfo* PlayerPrev; //0x0300
PlayerInfo* PlayerNext; //0x0304
};//Size=0x0308
DAGER-05 (01-13-2014)
If you cant reverse it just add some random paddings (mostly 4 byte) arround and test it until it works...
Trial and error is easiest part though.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
It depends where you are crashing / reading wrong memory and where not. Try some class members until you crash / read wrong memory and try putting it above.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k