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  1. #1
    Troxies's Avatar
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    [GMS v145.2] Bypassless GND & Unlimited Mana CE Scripts

    Bypassless Generic No Delay

    Code:
    [ENABLE]
    alloc(Hook, 512)
    globalalloc(HookRet, 4)
    label(JMP1)
    label(JMP2)
    label(JMP3)
    label(JMP4)
    label(JMP5)
    label(Return)
    label(ReturnHook)
    
    Hook:
    cmp dword ptr [esp+2C], 0119B6F7 //89 45 D8 8B ?? ?? ?? FF FF 8B ?? 8B 8D ?? ?? FF FF 8B 42 ?? FF D0 50 E8 ?? ?? ?? FF 83 C4 04 85 C0
    jne Return
    mov dword ptr [esp+2C], ReturnHook
    
    Return:
    jmp [HookRet]
    
    ReturnHook:
    mov [ebp-28],eax
    mov eax,[ebp-00002D78]
    mov edx,[eax]
    mov ecx,[ebp-00002D78]
    mov eax,[edx+68]
    call eax
    push eax
    call 0056AE40
    add esp,04
    test eax,eax
    je JMP1
    mov ecx,[ebp-00000234]
    push ecx
    mov ecx,[ebp-70]
    call 0068AB60
    test eax,eax
    je JMP1
    mov [ebp-00002D8C],00000001
    jmp JMP2
    
    JMP1:
    mov [ebp-00002D8C],00000000
    
    JMP2:
    mov edx,[ebp-00002D8C]
    mov [ebp-50],edx
    mov eax,[ebp-00000234]
    push eax
    mov ecx,[ebp-00002D78]
    call 011DB120
    mov [ebp-00000248],eax
    cmp dword ptr [ebp+10],00
    je JMP3
    //Chubbz was here
    mov ecx,[ebp+10]
    mov [ecx],00000041
    
    JMP3:
    call 01228010
    mov [ebp-00000150],eax
    mov ecx,[ebp-00002D78]
    add ecx,04
    mov edx,[ebp-00002D78]
    mov eax,[edx+04]
    mov edx,[eax+20]
    call edx
    mov [ebp-00000270],eax
    cmp dword ptr [ebp-00000234],00
    je JMP4
    mov eax,[ebp-00002D78]
    mov ecx,[ebp-00000234]
    cmp ecx,[eax+0000A2AC]
    jne JMP4
    mov [ebp-00002D90],00000001
    jmp JMP5
    
    JMP4:
    mov [ebp-00002D90],00000000
    
    JMP5:
    mov edx,[ebp-00002D90]
    mov [ebp-68],edx
    mov eax,[ebp-00000234]
    push eax
    movzx eax, byte ptr [ebp-00002D90] //Same as above mov edx
    neg eax
    sbb eax, eax
    add eax, 01
    mov byte ptr [ebp-00002D90], al //Same as above
    mov byte ptr [ebp-68], al //Same as above edp-XX
    pop eax
    jmp 0119B7DD //Address of last push eax
    
    HookRet:
    //Follow call above return address until call dword ptr [xxxxxxxx]
    readmem(01B2AA64, 4) //?? ?? ?? 00 00 00 00 00 00 00 00 00 00 00 04 0A 00 00 00 04 0C 00 00 00 04 0D 00 00 00 04 12 00
    
    01B2AA64: //Same as above
    dd Hook
    
    [DISABLE]
    01B2AA64: //Same as above
    readmem(HookRet, 4)
    
    dealloc(Hook)
    dealloc(HookRet)
    Credits:
    0aixz0r for the original
    lwlin for updating, providing a working script, and AoBs
    Chubbz for making it less fucked up for coders who want to convert it..

    ----------

    Bypassless Unlimited Mana

    Code:
    [ENABLE]
    alloc(Hook, 512)
    globalalloc(EHookRet, 4)
    label(JMP1)
    label(JMP2)
    label(JMP3)
    label(JMP4)
    label(Return)
    label(ReturnHook)
    
    Hook:
    cmp dword ptr [esp+14], 01180B85 //8B 44 24 64 8B 88 ? ? ? ? 51 05 ? ? ? ? 50 E8 ? ? ? ? 83 C4 ? 85 C0
    jne Return
    mov dword ptr [esp+14], ReturnHook
    
    Return:
    jmp [EHookRet]
    
    ReturnHook:
    mov eax,[esp+64]
    mov ecx,[eax+00001A00]
    push ecx
    add eax,000019F8
    push eax
    call 004014D0
    add esp,08
    test eax,eax
    jne JMP1
    mov eax,[esp+5C]
    mov edx,[eax+3D]
    push edx
    add eax,39
    push eax
    call 00486E20
    movzx eax,ax
    cwde
    push eax
    call 0056AE10
    add esp,0C
    test eax,eax
    je JMP1
    test ebp,ebp
    je 01180C98
    mov esi,[ebp+00000174]
    mov [esp+2C],00000000
    mov byte ptr [esp+54],03
    test edi,edi
    jle JMP2
    //Chubbz was here
    cmp dword ptr [ebp+000001B4],00
    je JMP2
    lea ecx,[esp+28]
    push ecx
    lea edx,[esp+6C]
    push edx
    lea ecx,[ebp+000001A8]
    call 00657620
    test eax,eax
    je JMP2
    mov eax,[esp+2C]
    add esi,[eax+3C]
    
    JMP2:
    imul esi,edi
    mov eax,AE147AE1
    imul esi
    sar edx,05
    mov ecx,edx
    shr ecx,1F
    add ecx,edx
    add edi,ecx
    test edi,edi
    jg JMP3
    xor edi,edi
    
    JMP3:
    lea ecx,[esp+28]
    mov byte ptr [esp+54],02
    call 00656060
    
    JMP1:
    test ebp,ebp
    je JMP2
    mov ebx,[esp+68]
    push ebx
    mov ecx,ebp
    call 00660290
    push ebx
    mov ecx,ebp
    mov esi,eax
    call 00660340
    imul esi,edi
    jnl JMP4
    
    JMP4:
    xor edi,edi
    jmp 01180B85+12B //Same as return address
    
    EHookRet:
    readmem(016190B0, 4) //Follow call above return address (call dword ptr [XXXXXXXX])
    
    016190B0: //Same as above
    dd Hook
    
    [DISABLE]
    016190B0: //Same as above
    readmem(EHookRet, 4)
    
    dealloc(Hook)
    dealloc(EHookRet)
    Credits:
    To who ever released it for EMS
    lwlin for converting to GMS
    Chubbz for making it less fucked up for coders who want to convert it and added AoBs

    Must use GND with Unlimited Mana in order to 'not lose mana'!
    Last edited by Troxies; 01-28-2014 at 08:21 PM.

  2. #2
    chanhee7's Avatar
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    doesnt ms detect cheat engine?

  3. #3
    TTGH4CKER's Avatar
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    Quote Originally Posted by chanhee7 View Post
    doesnt ms detect cheat engine?
    Exactly what i was thinking

  4. #4
    chanhee7's Avatar
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    so how is this bypassless? 0.o

  5. #5
    chanhee7's Avatar
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    ok i found out. inject the code when the game launcher.exe is up with CE then close CE and click Play. Thx for this. but i dc often...

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