Thread: Simple Aimbot

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  1. #1
    Saquel's Avatar
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    Question Simple Aimbot

    Hello.

    I want to create a simple aimbot for MoH. Warfighter, don`t want esp or other stuff like that something like press right/left click for aimbot when i see enemies, any tutorials available ?
    Last edited by Saquel; 07-16-2014 at 08:38 AM.

  2. #2
    rileyjstrickland's Avatar
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    You only need two things for an Aimbot.
    Your position (X/Y/Z) and the next person's position (X/Y/Z)
    After that just use Trigonometry to solve for the angles that you need.

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  3. #3
    Saquel's Avatar
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    and how do i do that ?

  4. #4
    fuckyeah666's Avatar
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    I , too would like to get some help with this problem. Or at least a link?
    thx in advance

  5. #5
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    you can't just ask "how to create an aimbot"
    first you need to learn a programming languages (most common for such hacks : C/C++ , C# , and VB.net) and yes. you CAN create an aimbot with visual basic, even though the process might be 'slower'.
    then you need to learn assembly and how it works. ollydbg/cheat engine are good programs for such thing.
    then learn how memory works and hooking.
    then start creating simple hacks (unlimited ammo , god mod, super speed , etc...)
    and when you get the hang of it, then you can start making aimbots.

    there are tutorials every were that teach you that but they are for people who already have a background knowledge. you can't just jump straight to creating aimbots. if you do then you will get missed up and you will have no idea what you're doing.
    hope this helps.

  6. The Following 3 Users Say Thank You to Sazor98 For This Useful Post:

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  7. #6
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    I once wrote an aimbot tutorial that was pretty much the go-to tutorial for such matters. Actually struggling to find a copy of it with the pictures still intact. Not sure if links to other hacking websites are appreciated here, but here's a copy without the pics:

    *************.me/forum/c-and-c/56976-aimbot-tutorial-using-memory-lol.html**

    (I am evobyte)

    A similar tutorial, with a maths basis, is this one I wrote for ESPs:

    troll.comuv.com/sraeG.html**

    Concepts are the same, just for a different outcome. Luckily someone mirrored that one though.

    Simply, programming isn't an issue. You can tell from my first tutorial that my programming wasn't/isn't great. It's about your understanding of what you're trying to achieve, which is (as stated above), simple trig. Get that sorted in your mind first, then look at learning the specific code for it. Even on here, or other forums, if you tell people exactly what you are needing, most will even help you or post a full slab of code for you... But they won't think AND code for you...

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    Doesn't fleep have tutorials on how to make an aimbot?

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    fleep is copy and paste, not for sure he knows what hes doing either.

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    Lightbulb [Delphi]Make Aimbot

    Thanks for the help you can offer me.
    Last edited by jeivarmarr; 06-26-2015 at 03:01 PM.

  12. #10
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    Quote Originally Posted by Sazor98 View Post
    you can't just ask "how to create an aimbot"
    first you need to learn a programming languages (most common for such hacks : C/C++ , C# , and VB.net) and yes. you CAN create an aimbot with visual basic, even though the process might be 'slower'.
    then you need to learn assembly and how it works. ollydbg/cheat engine are good programs for such thing.
    then learn how memory works and hooking.
    then start creating simple hacks (unlimited ammo , god mod, super speed , etc...)
    and when you get the hang of it, then you can start making aimbots.

    there are tutorials every were that teach you that but they are for people who already have a background knowledge. you can't just jump straight to creating aimbots. if you do then you will get missed up and you will have no idea what you're doing.
    hope this helps.
    It was this answer I needed xD

  13. #11
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    There should be tutorials to help people develop hacks from scratch, rather than just learn x language. Learning a language and then applying it to a project is also hard to do.